// A simple system-on-a-chip (SoC) for the MiST // (c) 2015 Till Harbaum // VGA controller generating 160x100 pixles. The VGA mode ised is 640x400 // combining every 4 row and column // http://tinyvga.com/vga-timing/640x400@70Hz module vga ( // pixel clock input pclk, // CPU interface (write only!) input cpu_clk, input cpu_wr, input [13:0] cpu_addr, input [7:0] cpu_data, // output to VGA screen output reg hs, output reg vs, output [5:0] r, output [5:0] g, output [5:0] b ); // 640x400 70HZ VESA according to http://tinyvga.com/vga-timing/640x400@70Hz parameter H = 640; // width of visible area parameter HFP = 16; // unused time before hsync parameter HS = 96; // width of hsync parameter HBP = 48; // unused time after hsync parameter V = 400; // height of visible area parameter VFP = 12; // unused time before vsync parameter VS = 2; // width of vsync parameter VBP = 35; // unused time after vsync reg[9:0] h_cnt; // horizontal pixel counter reg[9:0] v_cnt; // vertical pixel counter // both counters count from the begin of the visibla area // horizontal pixel counter always@(posedge pclk) begin if(h_cnt==H+HFP+HS+HBP-1) h_cnt <= 10'd0; else h_cnt <= h_cnt + 10'd1; // generate negative hsync signal if(h_cnt == H+HFP) hs <= 1'b0; if(h_cnt == H+HFP+HS) hs <= 1'b1; end // veritical pixel counter always@(posedge pclk) begin // the vertical counter is processed at the begin of each hsync if(h_cnt == H+HFP) begin if(v_cnt==VS+VBP+V+VFP-1) v_cnt <= 10'd0; else v_cnt <= v_cnt + 10'd1; // generate positive vsync signal if(v_cnt == V+VFP) vs <= 1'b1; if(v_cnt == V+VFP+VS) vs <= 1'b0; end end // 16000 bytes of internal video memory for 160x100 pixel at 8 Bit (RGB 332) reg [7:0] vmem [160*100-1:0]; reg [13:0] video_counter; reg [7:0] pixel; // write VRAM via CPU interface always @(posedge cpu_clk) if(cpu_wr) vmem[cpu_addr] <= cpu_data; // read VRAM for video generation always@(posedge pclk) begin // The video counter is being reset at the begin of each vsync. // Otherwise it's increased every fourth pixel in the visible area. // At the end of the first three of four lines the counter is // decreased by the total line length to display the same contents // for four lines so 100 different lines are displayed on the 400 // VGA lines. // visible area? if((v_cnt < V) && (h_cnt < H)) begin // increase video counter after each pixel if(h_cnt[1:0] == 2'd3) video_counter <= video_counter + 14'd1; pixel <= vmem[video_counter]; // read VRAM end else begin // video counter is manipulated at the end of a line outside // the visible area if(h_cnt == H+HFP) begin // the video counter is reset at the begin of the vsync // at the end of three of four lines it's decremented // one line to repeat the same pixels over four display // lines if(v_cnt == V+VFP) video_counter <= 14'd0; else if((v_cnt < V) && (v_cnt[1:0] != 2'd3)) video_counter <= video_counter - 14'd160; end pixel <= 8'h00; // color outside visible area: black end end // split the 8 rgb bits into the three base colors. Every second line is // darker to give some scanlines effect assign r = (!v_cnt[0])?{ pixel[7:5], 3'b000 }:{ 1'b0, pixel[7:5], 2'b00 }; assign g = (!v_cnt[0])?{ pixel[4:2], 3'b000 }:{ 1'b0, pixel[4:2], 2'b00 }; assign b = (!v_cnt[0])?{ pixel[1:0], 4'b0000 }:{ 1'b0, pixel[1:0], 3'b000 }; endmodule