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mirror of https://github.com/mist-devel/mist-board.git synced 2026-01-13 23:26:27 +00:00
2015-11-26 13:52:16 +01:00

75 lines
1.8 KiB
C

// boot_rom.c
// Boot ROM for the Z80 system on a chip (SoC)
// (c) 2015 Till Harbaum
#include <stdlib.h> // for abs()
// draw a pixel
// At 160x100 pixel screen size a byte is sufficient to hold the x and
// y coordinates- Video memory begins at address 0 and is write only.
// The address space is shared with the ROM which is read only.
void put_pixel(unsigned char x, unsigned char y, unsigned char color) {
*((unsigned char*)(160*y+x)) = color;
}
// bresenham algorithm to draw a line
void draw_line(unsigned char x, unsigned char y,
unsigned char x2, unsigned char y2,
unsigned char color) {
unsigned char longest, shortest, numerator, i;
char dx1 = (x<x2)?1:-1;
char dy1 = (y<y2)?1:-1;
char dx2, dy2;
longest = abs(x2 - x);
shortest = abs(y2 - y);
if(longest<shortest) {
longest = abs(y2 - y);
shortest = abs(x2 - x);
dx2 = 0;
dy2 = dy1;
} else {
dx2 = dx1;
dy2 = 0;
}
numerator = longest/2;
for(i=0;i<=longest;i++) {
put_pixel(x,y,color) ;
if(numerator >= longest-shortest) {
numerator += shortest ;
numerator -= longest ;
x += dx1;
y += dy1;
} else {
numerator += shortest ;
x += dx2;
y += dy2;
}
}
}
void main() {
int i;
unsigned char color = 0;
// clear screen
for(i=0;i<16000;i++)
*(char*)i = 0x00;
// draw colorful lines forever ...
while(1) {
for(i=0;i<100;i++) draw_line(0,0,159,i,color++);
for(i=159;i>=0;i--) draw_line(0,0,i,99,color++);
for(i=0;i<160;i++) draw_line(0,99,i,0,color++);
for(i=0;i<100;i++) draw_line(0,99,159,i,color++);
for(i=99;i>=0;i--) draw_line(159,99,0,i,color++);
for(i=0;i<160;i++) draw_line(159,99,i,0,color++);
for(i=159;i>=0;i--) draw_line(159,0,i,99,color++);
for(i=99;i>=0;i--) draw_line(159,0,0,i,color++);
}
}