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292 lines
8.1 KiB
Verilog
292 lines
8.1 KiB
Verilog
// A simple system-on-a-chip (SoC) for the MiST
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// (c) 2015 Till Harbaum
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module soc (
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input [1:0] CLOCK_27,
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// SDRAM interface
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inout [15:0] SDRAM_DQ, // SDRAM Data bus 16 Bits
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output [12:0] SDRAM_A, // SDRAM Address bus 13 Bits
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output SDRAM_DQML, // SDRAM Low-byte Data Mask
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output SDRAM_DQMH, // SDRAM High-byte Data Mask
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output SDRAM_nWE, // SDRAM Write Enable
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output SDRAM_nCAS, // SDRAM Column Address Strobe
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output SDRAM_nRAS, // SDRAM Row Address Strobe
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output SDRAM_nCS, // SDRAM Chip Select
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output [1:0] SDRAM_BA, // SDRAM Bank Address
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output SDRAM_CLK, // SDRAM Clock
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output SDRAM_CKE, // SDRAM Clock Enable
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// SPI interface to arm io controller
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output SPI_DO,
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input SPI_DI,
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input SPI_SCK,
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input SPI_SS2,
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input SPI_SS3,
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input SPI_SS4,
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input CONF_DATA0,
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// VGA interface
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output VGA_HS,
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output VGA_VS,
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output [5:0] VGA_R,
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output [5:0] VGA_G,
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output [5:0] VGA_B
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);
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wire pixel_clock;
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wire [7:0] joystick_0;
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wire [7:0] joystick_1;
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// the configuration string is returned to the io controller to allow
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// it to control the menu on the OSD
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parameter CONF_STR = {
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"Z80_SOC;;",
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"O1,Scanlines,On,Off;",
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"T2,Reset"
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};
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parameter CONF_STR_LEN = 9+20+8;
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// the status register is controlled by the on screen display (OSD)
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wire [7:0] status;
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// include user_io module for arm controller communication
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user_io #(.STRLEN(CONF_STR_LEN)) user_io (
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.conf_str ( CONF_STR ),
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.SPI_CLK ( SPI_SCK ),
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.SPI_SS_IO ( CONF_DATA0 ),
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.SPI_MISO ( SPI_DO ),
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.SPI_MOSI ( SPI_DI ),
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.status ( status ),
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// ps2 interface
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.ps2_clk ( ps2_clock ),
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.ps2_kbd_clk ( ps2_kbd_clk ),
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.ps2_kbd_data ( ps2_kbd_data ),
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.ps2_mouse_clk ( ps2_mouse_clk ),
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.ps2_mouse_data ( ps2_mouse_data ),
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.joystick_0 ( joystick_0 ),
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.joystick_1 ( joystick_1 )
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);
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// the MiST emulates a PS2 keyboard and mouse
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wire ps2_kbd_clk, ps2_kbd_data;
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wire ps2_mouse_clk, ps2_mouse_data;
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// a very simple keyboard implementation which only decodes
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// a few keys (SPACE, S, ...)
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wire kbd_sel = !cpu_iorq_n && cpu_m1_n && ({ cpu_addr[7:1], 1'b0} == 8'h20 );
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wire [7:0] keys;
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keyboard keyboard (
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.reset ( cpu_reset ),
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.clk ( cpu_clock ),
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.ps2_clk ( ps2_kbd_clk ),
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.ps2_data ( ps2_kbd_data ),
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.keys ( keys )
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);
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// a very simple mouse implementation. It accumulates mouse movement
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// internally until the cpu reads the values which in turn clears the
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// hardware counters
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wire [7:0] mouse_dout =
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(cpu_addr[1:0]==2'd0)?mouse_x:
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(cpu_addr[1:0]==2'd1)?mouse_y:
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{6'b000000, mouse_b};
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wire [7:0] mouse_x;
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wire [7:0] mouse_y;
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wire [1:0] mouse_b;
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wire mouse_sel = !cpu_iorq_n && cpu_m1_n && ({ cpu_addr[7:2], 2'b00} == 8'h30 );
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mouse mouse (
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.reset ( cpu_reset ),
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.clk ( cpu_clock ),
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.ps2_clk ( ps2_mouse_clk ),
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.ps2_data ( ps2_mouse_data ),
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.x ( mouse_x ),
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.clr_x ( mouse_sel && !cpu_rd_n && (cpu_addr[1:0] == 2'd0)),
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.y ( mouse_y ),
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.clr_y ( mouse_sel && !cpu_rd_n && (cpu_addr[1:0] == 2'd1)),
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.b ( mouse_b )
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);
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// include the on screen display
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osd #(0,0,4) osd (
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.pclk ( pixel_clock ),
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// spi for OSD
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.sdi ( SPI_DI ),
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.sck ( SPI_SCK ),
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.ss ( SPI_SS3 ),
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.red_in ( video_r ),
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.green_in ( video_g ),
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.blue_in ( video_b ),
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.hs_in ( video_hs ),
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.vs_in ( video_vs ),
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.red_out ( VGA_R ),
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.green_out ( VGA_G ),
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.blue_out ( VGA_B ),
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.hs_out ( VGA_HS ),
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.vs_out ( VGA_VS )
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);
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wire [5:0] video_r, video_g, video_b;
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wire video_hs, video_vs;
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// include VGA controller
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vga vga (
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.reset ( cpu_reset ),
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.pclk ( pixel_clock ),
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.cpu_clk ( cpu_clock ),
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.cpu_wr ( !cpu_wr_n && !cpu_mreq_n && !cpu_addr[15] ),
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.cpu_addr ( cpu_addr[13:0] ),
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.cpu_data ( cpu_dout ),
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.scanlines ( !status[1] ),
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// video output as fed into the on screen display engine
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.hs ( video_hs ),
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.vs ( video_vs ),
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.r ( video_r ),
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.g ( video_g ),
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.b ( video_b )
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);
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// The CPU is kept in reset for further 256 cycles after the PLL is generating stable clocks
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// to make sure things like the SDRAM have some time to initialize
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// status 0 is arm controller power up reset, status 2 is reset entry in OSD
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reg [7:0] cpu_reset_cnt = 8'h00;
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wire cpu_reset = (cpu_reset_cnt != 255);
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always @(posedge cpu_clock) begin
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if(!pll_locked || status[0] || status[2] || dio_download)
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cpu_reset_cnt <= 8'd0;
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else
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if(cpu_reset_cnt != 255)
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cpu_reset_cnt <= cpu_reset_cnt + 8'd1;
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end
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// SDRAM control signals
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wire ram_clock;
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assign SDRAM_CKE = 1'b1;
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// during ROM download data_io writes the ram. Otherwise the CPU
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wire [7:0] sdram_din = dio_download?dio_data:cpu_dout;
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wire [24:0] sdram_addr = dio_download?dio_addr:{ 9'd0, cpu_addr[15:0] };
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wire sdram_wr = dio_download?dio_write:(!cpu_wr_n && !cpu_mreq_n && cpu_addr[15]);
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wire sdram_oe = dio_download?1'b1:(!cpu_rd_n && !cpu_mreq_n);
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sdram sdram (
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// interface to the MT48LC16M16 chip
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.sd_data ( SDRAM_DQ ),
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.sd_addr ( SDRAM_A ),
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.sd_dqm ( {SDRAM_DQMH, SDRAM_DQML} ),
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.sd_cs ( SDRAM_nCS ),
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.sd_ba ( SDRAM_BA ),
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.sd_we ( SDRAM_nWE ),
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.sd_ras ( SDRAM_nRAS ),
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.sd_cas ( SDRAM_nCAS ),
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// system interface
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.clk ( ram_clock ),
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.clkref ( cpu_clock ),
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.init ( !pll_locked ),
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// cpu interface
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.din ( sdram_din ),
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.addr ( sdram_addr ),
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.we ( sdram_wr ),
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.oe ( sdram_oe ),
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.dout ( ram_data_out )
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);
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// CPU control signals
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wire [15:0] cpu_addr;
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wire [7:0] cpu_din;
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wire [7:0] cpu_dout;
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wire cpu_rd_n;
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wire cpu_wr_n;
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wire cpu_mreq_n;
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wire cpu_m1_n;
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wire cpu_iorq_n;
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// include Z80 CPU
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T80s T80s (
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.RESET_n ( !cpu_reset ),
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.CLK_n ( cpu_clock ),
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.WAIT_n ( 1'b1 ),
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.INT_n ( 1'b1 ),
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.NMI_n ( 1'b1 ),
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.BUSRQ_n ( 1'b1 ),
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.MREQ_n ( cpu_mreq_n ),
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.M1_n ( cpu_m1_n ),
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.IORQ_n ( cpu_iorq_n ),
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.RD_n ( cpu_rd_n ),
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.WR_n ( cpu_wr_n ),
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.A ( cpu_addr ),
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.DI ( cpu_din ),
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.DO ( cpu_dout )
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);
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// de-multiplex the IO data sources
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wire [7:0] io_dout =
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kbd_sel?keys:
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mouse_sel?mouse_dout:
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8'h00;
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// map 32k SDRAN into upper half od the address space (A15=1)
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// and ROM (now also placed in SDRAM) into the lower half (A15=0)
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wire [7:0] ram_data_out;
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assign cpu_din = (!cpu_iorq_n)?io_dout:ram_data_out;
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wire dio_download;
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wire [24:0] dio_addr;
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wire [7:0] dio_data;
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wire dio_write;
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// include ROM download helper
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data_io data_io (
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// io controller spi interface
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.sck ( SPI_SCK ),
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.ss ( SPI_SS2 ),
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.sdi ( SPI_DI ),
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.downloading ( dio_download ), // signal indicating an active rom download
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// external ram interface
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.clk ( cpu_clock ),
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.wr ( dio_write ),
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.addr ( dio_addr ),
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.data ( dio_data )
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);
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// derive 4Mhz cpu clock and 15kHz ps2 clock from 32Mhz sdram clock
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wire ps2_clock = clk_div[13];
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wire cpu_clock = clk_div[2];
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reg [13:0] clk_div;
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always @(posedge ram_clock)
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clk_div <= clk_div + 14'd1;
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// PLL to generate 32Mhz ram clock and 25Mhz video clock from MiSTs 27Mhz on board clock
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wire pll_locked;
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pll pll (
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.inclk0 ( CLOCK_27[0] ),
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.locked ( pll_locked ), // PLL is running stable
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.c0 ( pixel_clock ), // 25.175 MHz
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.c1 ( ram_clock ), // 32 MHz
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.c2 ( SDRAM_CLK ) // 32 MHz slightly phase shiftet
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);
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endmodule
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