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mirror of https://github.com/open-simh/simh.git synced 2026-04-29 13:22:34 +00:00

SIMH: Fix spelling errors in comments and strings

This commit is contained in:
Peter Schorn
2024-07-11 12:29:53 +02:00
parent e7b2431f11
commit 0f6bcb9682
34 changed files with 1893 additions and 1893 deletions

View File

@@ -104,20 +104,20 @@ char vid_release_key[64] = "Ctrl-Right-Shift";
#include <SDL.h>
#include <SDL_thread.h>
static const char *key_names[] =
{"F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12",
"0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
"A", "B", "C", "D", "E", "F", "G", "H", "I", "J",
"K", "L", "M", "N", "O", "P", "Q", "R", "S", "T",
"U", "V", "W", "X", "Y", "Z",
"BACKQUOTE", "MINUS", "EQUALS", "LEFT_BRACKET", "RIGHT_BRACKET",
"SEMICOLON", "SINGLE_QUOTE", "BACKSLASH", "LEFT_BACKSLASH", "COMMA",
"PERIOD", "SLASH", "PRINT", "SCRL_LOCK", "PAUSE", "ESC", "BACKSPACE",
"TAB", "ENTER", "SPACE", "INSERT", "DELETE", "HOME", "END", "PAGE_UP",
"PAGE_DOWN", "UP", "DOWN", "LEFT", "RIGHT", "CAPS_LOCK", "NUM_LOCK",
"ALT_L", "ALT_R", "CTRL_L", "CTRL_R", "SHIFT_L", "SHIFT_R",
"WIN_L", "WIN_R", "MENU", "KP_ADD", "KP_SUBTRACT", "KP_END", "KP_DOWN",
"KP_PAGE_DOWN", "KP_LEFT", "KP_RIGHT", "KP_HOME", "KP_UP", "KP_PAGE_UP",
static const char *key_names[] =
{"F1", "F2", "F3", "F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11", "F12",
"0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
"A", "B", "C", "D", "E", "F", "G", "H", "I", "J",
"K", "L", "M", "N", "O", "P", "Q", "R", "S", "T",
"U", "V", "W", "X", "Y", "Z",
"BACKQUOTE", "MINUS", "EQUALS", "LEFT_BRACKET", "RIGHT_BRACKET",
"SEMICOLON", "SINGLE_QUOTE", "BACKSLASH", "LEFT_BACKSLASH", "COMMA",
"PERIOD", "SLASH", "PRINT", "SCRL_LOCK", "PAUSE", "ESC", "BACKSPACE",
"TAB", "ENTER", "SPACE", "INSERT", "DELETE", "HOME", "END", "PAGE_UP",
"PAGE_DOWN", "UP", "DOWN", "LEFT", "RIGHT", "CAPS_LOCK", "NUM_LOCK",
"ALT_L", "ALT_R", "CTRL_L", "CTRL_R", "SHIFT_L", "SHIFT_R",
"WIN_L", "WIN_R", "MENU", "KP_ADD", "KP_SUBTRACT", "KP_END", "KP_DOWN",
"KP_PAGE_DOWN", "KP_LEFT", "KP_RIGHT", "KP_HOME", "KP_UP", "KP_PAGE_UP",
"KP_INSERT", "KP_DELETE", "KP_5", "KP_ENTER", "KP_MULTIPLY", "KP_DIVIDE"
};
@@ -170,7 +170,7 @@ static char tmp_key_name[40];
#define amask 0xFF000000
#endif
/* libpng callbacks */
/* libpng callbacks */
static void png_error_SDL(png_structp ctx, png_const_charp str)
{
SDL_SetError("libpng: %s\n", str);
@@ -181,12 +181,12 @@ static void png_write_SDL(png_structp png_ptr, png_bytep data, png_size_t length
SDL_RWwrite(rw, data, sizeof(png_byte), length);
}
static SDL_Surface *SDL_PNGFormatAlpha(SDL_Surface *src)
static SDL_Surface *SDL_PNGFormatAlpha(SDL_Surface *src)
{
SDL_Surface *surf;
SDL_Rect rect = { 0 };
/* NO-OP for images < 32bpp and 32bpp images that already have Alpha channel */
/* NO-OP for images < 32bpp and 32bpp images that already have Alpha channel */
if (src->format->BitsPerPixel <= 24 || src->format->Amask) {
src->refcount++;
return src;
@@ -202,7 +202,7 @@ static SDL_Surface *SDL_PNGFormatAlpha(SDL_Surface *src)
return surf;
}
static int SDL_SavePNG_RW(SDL_Surface *surface, SDL_RWops *dst, int freedst)
static int SDL_SavePNG_RW(SDL_Surface *surface, SDL_RWops *dst, int freedst)
{
png_structp png_ptr;
png_infop info_ptr;
@@ -225,7 +225,7 @@ static int SDL_SavePNG_RW(SDL_Surface *surface, SDL_RWops *dst, int freedst)
return (ERROR);
}
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, png_error_SDL, NULL); /* err_ptr, err_fn, warn_fn */
if (!png_ptr)
if (!png_ptr)
{
SDL_SetError("Unable to png_create_write_struct on %s\n", PNG_LIBPNG_VER_STRING);
if (freedst) SDL_RWclose(dst);
@@ -300,19 +300,19 @@ static int SDL_SavePNG_RW(SDL_Surface *surface, SDL_RWops *dst, int freedst)
}
#endif /* defined(HAVE_LIBPNG) */
/*
Some platforms (OS X), require that ALL input event processing be
/*
Some platforms (OS X), require that ALL input event processing be
performed by the main thread of the process.
To satisfy this requirement, we leverage the SDL_MAIN functionality
To satisfy this requirement, we leverage the SDL_MAIN functionality
which does:
#defines main SDL_main
and we define the main() entry point here. Locally, we run the
and we define the main() entry point here. Locally, we run the
application's SDL_main in a separate thread, and while that thread
is running, the main thread performs event handling and dispatch.
*/
#define EVENT_REDRAW 1 /* redraw event for SDL */
@@ -641,7 +641,7 @@ int i, n;
if (vid_gamepad_inited++)
return;
/* Chech that the SDL_GameControllerFromInstanceID function is
/* Check that the SDL_GameControllerFromInstanceID function is
available at run time. */
SDL_GetVersion(&ver);
vid_gamepad_ok = (ver.major > 2 ||
@@ -999,7 +999,7 @@ if (vptr->vid_flags & SIM_VID_INPUTCAPTURED)
if ((x_delta) || (y_delta)) {
sim_debug (SIM_VID_DBG_CURSOR, vptr->vid_dev, "vid_set_cursor_position(%d, %d) - Cursor position changed\n", x, y);
/* Any queued mouse motion events need to have their relative
/* Any queued mouse motion events need to have their relative
positions adjusted since they were queued based on different info. */
if (SDL_SemWait (vid_mouse_events.sem) == 0) {
int32 i;
@@ -1452,9 +1452,9 @@ if (vptr->vid_mouse_captured) {
if (!KeyStates)
KeyStates = SDL_GetKeyboardState(&numkeys);
if ((vptr->vid_flags & SIM_VID_INPUTCAPTURED) &&
(event->state == SDL_PRESSED) &&
KeyStates[SDL_SCANCODE_RSHIFT] &&
if ((vptr->vid_flags & SIM_VID_INPUTCAPTURED) &&
(event->state == SDL_PRESSED) &&
KeyStates[SDL_SCANCODE_RSHIFT] &&
(KeyStates[SDL_SCANCODE_LCTRL] || KeyStates[SDL_SCANCODE_RCTRL])) {
sim_debug (SIM_VID_DBG_KEY, vptr->vid_dev, "vid_key() - Cursor Release\n");
if (SDL_SetRelativeMouseMode(SDL_FALSE) < 0) /* release cursor, show cursor */
@@ -1512,7 +1512,7 @@ if (!sim_is_running)
return;
if (!vptr->vid_cursor_visible)
return;
sim_debug (SIM_VID_DBG_MOUSE, vptr->vid_dev, "Mouse Move Event: pos:(%d,%d) rel:(%d,%d) buttons:(%d,%d,%d)\n",
sim_debug (SIM_VID_DBG_MOUSE, vptr->vid_dev, "Mouse Move Event: pos:(%d,%d) rel:(%d,%d) buttons:(%d,%d,%d)\n",
event->x, event->y, event->xrel, event->yrel, (event->state & SDL_BUTTON(SDL_BUTTON_LEFT)) ? 1 : 0, (event->state & SDL_BUTTON(SDL_BUTTON_MIDDLE)) ? 1 : 0, (event->state & SDL_BUTTON(SDL_BUTTON_RIGHT)) ? 1 : 0);
while (SDL_PeepEvents (&dummy_event, 1, SDL_GETEVENT, SDL_MOUSEMOTION, SDL_MOUSEMOTION)) {
/* Coalesce motion activity to avoid thrashing */
@@ -1521,7 +1521,7 @@ while (SDL_PeepEvents (&dummy_event, 1, SDL_GETEVENT, SDL_MOUSEMOTION, SDL_MOUSE
event->x = dev->x;
event->y = dev->y;
event->state = dev->state;
sim_debug (SIM_VID_DBG_MOUSE, vptr->vid_dev, "Mouse Move Event: Additional Event Coalesced:pos:(%d,%d) rel:(%d,%d) buttons:(%d,%d,%d)\n",
sim_debug (SIM_VID_DBG_MOUSE, vptr->vid_dev, "Mouse Move Event: Additional Event Coalesced:pos:(%d,%d) rel:(%d,%d) buttons:(%d,%d,%d)\n",
dev->x, dev->y, dev->xrel, dev->yrel, (dev->state & SDL_BUTTON(SDL_BUTTON_LEFT)) ? 1 : 0, (dev->state & SDL_BUTTON(SDL_BUTTON_MIDDLE)) ? 1 : 0, (dev->state & SDL_BUTTON(SDL_BUTTON_RIGHT)) ? 1 : 0);
};
if (SDL_SemWait (vid_mouse_events.sem) == 0) {
@@ -1532,7 +1532,7 @@ if (SDL_SemWait (vid_mouse_events.sem) == 0) {
vid_mouse_b1 = (event->state & SDL_BUTTON(SDL_BUTTON_LEFT)) ? TRUE : FALSE;
vid_mouse_b2 = (event->state & SDL_BUTTON(SDL_BUTTON_MIDDLE)) ? TRUE : FALSE;
vid_mouse_b3 = (event->state & SDL_BUTTON(SDL_BUTTON_RIGHT)) ? TRUE : FALSE;
sim_debug (SIM_VID_DBG_MOUSE, vptr->vid_dev, "Mouse Move Event: pos:(%d,%d) rel:(%d,%d) buttons:(%d,%d,%d) - Count: %d vid_cursor:(%d,%d)\n",
sim_debug (SIM_VID_DBG_MOUSE, vptr->vid_dev, "Mouse Move Event: pos:(%d,%d) rel:(%d,%d) buttons:(%d,%d,%d) - Count: %d vid_cursor:(%d,%d)\n",
event->x, event->y, event->xrel, event->yrel, (event->state & SDL_BUTTON(SDL_BUTTON_LEFT)) ? 1 : 0, (event->state & SDL_BUTTON(SDL_BUTTON_MIDDLE)) ? 1 : 0, (event->state & SDL_BUTTON(SDL_BUTTON_RIGHT)) ? 1 : 0, vid_mouse_events.count, vid_cursor_x, vid_cursor_y);
if (vid_mouse_events.count < MAX_EVENTS) {
SIM_MOUSE_EVENT *tail = &vid_mouse_events.events[(vid_mouse_events.tail+MAX_EVENTS-1)%MAX_EVENTS];
@@ -1547,13 +1547,13 @@ if (SDL_SemWait (vid_mouse_events.sem) == 0) {
ev.y_pos = event->y;
if ((vid_mouse_events.count > 0) && /* Is there a tail event? */
(ev.b1_state == tail->b1_state) && /* With the same button state? */
(ev.b2_state == tail->b2_state) &&
(ev.b2_state == tail->b2_state) &&
(ev.b3_state == tail->b3_state)) { /* Merge the motion */
tail->x_rel += ev.x_rel;
tail->y_rel += ev.y_rel;
tail->x_pos = ev.x_pos;
tail->y_pos = ev.y_pos;
sim_debug (SIM_VID_DBG_MOUSE, vptr->vid_dev, "Mouse Move Event: Coalesced into pending event: (%d,%d)\n",
sim_debug (SIM_VID_DBG_MOUSE, vptr->vid_dev, "Mouse Move Event: Coalesced into pending event: (%d,%d)\n",
tail->x_rel, tail->y_rel);
}
else { /* Add a new event */
@@ -1757,7 +1757,7 @@ void vid_update_cursor (VID_DISPLAY *vptr, SDL_Cursor *cursor, t_bool visible)
{
if (!cursor)
return;
sim_debug (SIM_VID_DBG_VIDEO, vptr->vid_dev, "Cursor Update Event: Previously %s, Now %s, New Cursor object at: %p, Old Cursor object at: %p\n",
sim_debug (SIM_VID_DBG_VIDEO, vptr->vid_dev, "Cursor Update Event: Previously %s, Now %s, New Cursor object at: %p, Old Cursor object at: %p\n",
SDL_ShowCursor(-1) ? "visible" : "invisible", visible ? "visible" : "invisible", cursor, vptr->vid_cursor);
SDL_SetCursor (cursor);
if ((vptr->vid_window == SDL_GetMouseFocus ()) && visible)
@@ -1794,7 +1794,7 @@ SDL_UnlockMutex (vptr->vid_draw_mutex);
if (vptr->vid_blending) {
SDL_UpdateTexture(vptr->vid_texture, vid_dst, buf, vid_dst->w*sizeof(*buf));
SDL_RenderCopy (vptr->vid_renderer, vptr->vid_texture, vid_dst, vid_dst);
SDL_RenderCopy (vptr->vid_renderer, vptr->vid_texture, vid_dst, vid_dst);
}
else
if (SDL_UpdateTexture(vptr->vid_texture, vid_dst, buf, vid_dst->w*sizeof(*buf)))
@@ -2282,10 +2282,10 @@ SDLVersion[sizeof (SDLVersion) - 1] = '\0';
if ((compiled.major == running.major) &&
(compiled.minor == running.minor) &&
(compiled.patch == running.patch))
snprintf(SDLVersion, sizeof (SDLVersion) - 1, "SDL Version %d.%d.%d",
snprintf(SDLVersion, sizeof (SDLVersion) - 1, "SDL Version %d.%d.%d",
compiled.major, compiled.minor, compiled.patch);
else
snprintf(SDLVersion, sizeof (SDLVersion) - 1, "SDL Version (Compiled: %d.%d.%d, Runtime: %d.%d.%d)",
snprintf(SDLVersion, sizeof (SDLVersion) - 1, "SDL Version (Compiled: %d.%d.%d, Runtime: %d.%d.%d)",
compiled.major, compiled.minor, compiled.patch,
running.major, running.minor, running.patch);
#if defined (HAVE_LIBPNG)
@@ -2293,19 +2293,19 @@ if (1) {
png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (strcmp (PNG_LIBPNG_VER_STRING, png_get_libpng_ver (png)))
snprintf(&SDLVersion[strlen (SDLVersion)], sizeof (SDLVersion) - (strlen (SDLVersion) + 1),
", PNG Version (Compiled: %s, Runtime: %s)",
snprintf(&SDLVersion[strlen (SDLVersion)], sizeof (SDLVersion) - (strlen (SDLVersion) + 1),
", PNG Version (Compiled: %s, Runtime: %s)",
PNG_LIBPNG_VER_STRING, png_get_libpng_ver (png));
else
snprintf(&SDLVersion[strlen (SDLVersion)], sizeof (SDLVersion) - (strlen (SDLVersion) + 1),
snprintf(&SDLVersion[strlen (SDLVersion)], sizeof (SDLVersion) - (strlen (SDLVersion) + 1),
", PNG Version %s", PNG_LIBPNG_VER_STRING);
png_destroy_read_struct(&png, NULL, NULL);
#if defined (ZLIB_VERSION)
if (strcmp (ZLIB_VERSION, zlibVersion ()))
snprintf(&SDLVersion[strlen (SDLVersion)], sizeof (SDLVersion) - (strlen (SDLVersion) + 1),
snprintf(&SDLVersion[strlen (SDLVersion)], sizeof (SDLVersion) - (strlen (SDLVersion) + 1),
", zlib: (Compiled: %s, Runtime: %s)", ZLIB_VERSION, zlibVersion ());
else
snprintf(&SDLVersion[strlen (SDLVersion)], sizeof (SDLVersion) - (strlen (SDLVersion) + 1),
snprintf(&SDLVersion[strlen (SDLVersion)], sizeof (SDLVersion) - (strlen (SDLVersion) + 1),
", zlib: %s", ZLIB_VERSION);
#endif
}
@@ -2654,7 +2654,7 @@ char *extension = strrchr ((char *)_screenshot_filename, '.');
if (name == NULL) {
_screenshot_stat = SCPE_NXM;
return;
}
}
if (extension)
n = extension - _screenshot_filename;
else {
@@ -2778,7 +2778,7 @@ while (SDL_PushEvent (&user_event) < 0)
#else
vid_beep_event ();
#endif
SDL_Delay (vid_beep_duration + 100);/* Wait for sound to finnish */
SDL_Delay (vid_beep_duration + 100);/* Wait for sound to finish */
}
#else /* !(defined(USE_SIM_VIDEO) && defined(HAVE_LIBSDL)) */