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DISPLAY: Latest version of display code from Phil Budne and Doug Gwyn including initial pdp1_dpy and pdp11_vt
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PDP1/spacewar1/README
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PDP1/spacewar1/README
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Preliminary PDP-1 Spacewar README
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Phil Budne
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February 9, 2004
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Both spacewar.mac and macro1.c are available from Phil's CVS server.
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see http://www.ultimate.com/phil/xy
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cvs -d :pserver:anonymous@cvs.ultimate.com:/home/cvs login
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Password: anonymous
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cvs -d :pserver:anonymous@cvs.ultimate.com:/home/cvs co history/pdp1
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README.MIT
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readme from MIT
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contains history, and instructions
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spacewar.mac
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spacewar 3.1 (24 sep 62) retyped at MIT from a listing,
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originally assembled using a Perl macro-expander and assembler,
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and run under a Java PDP-1 emulator.
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This version modified by Phil Budne to assemble under his
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version of "macro1" (see below)
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Note that low memory (locations 6 thru 31) contains various
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manifest constants which can be tweaked to alter the game's
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behavior!
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spacewar.rim
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above assembled by Phil Budne's macro1
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PDP-1 RIM of "loader" followed by loader blocks:
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PDP-1 simulator V4.0
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sim> set dpy enable
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sim> attach ptr spacewar.rim
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sim> boot ptr
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controls compatible with MIT Java simulation, see README.LCS
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or display/README from your SIMH distribution
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munch.mac
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"munching squares" display hack, reconstructed
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from world.std.com/~dpbsmith/munch.html
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munch.rim
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binary of munching squares.
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reads console switches:
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Upto 18 simulated console switches, toggled by hitting keys:
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123 456 789 qwe rty uio
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space bar clears all switches.
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assembled with '-r' option, so it can be "loaded" directly:
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PDP-1 simulator V4.0
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sim> set dpy enable
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sim> load munch.rim
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sim> run
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macro1.c
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Phil Budne's version of the MACRO cross-assembler
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