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VIDEO: Always raise priority of thread consuming SDL Events
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@@ -418,8 +418,6 @@ if (vid_main_thread_handle == NULL) {
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exit (1);
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exit (1);
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}
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}
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sim_os_set_thread_priority (PRIORITY_ABOVE_NORMAL);
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vid_beep_setup (400, 660);
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vid_beep_setup (400, 660);
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while (1) {
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while (1) {
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@@ -1597,6 +1595,8 @@ if (!initialized) {
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sim_debug (SIM_VID_DBG_VIDEO|SIM_VID_DBG_KEY|SIM_VID_DBG_MOUSE, vid_dev, "vid_thread() - Starting\n");
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sim_debug (SIM_VID_DBG_VIDEO|SIM_VID_DBG_KEY|SIM_VID_DBG_MOUSE, vid_dev, "vid_thread() - Starting\n");
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sim_os_set_thread_priority (PRIORITY_ABOVE_NORMAL);
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memset (&vid_key_state, 0, sizeof(vid_key_state));
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memset (&vid_key_state, 0, sizeof(vid_key_state));
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SDL_CreateWindowAndRenderer (vid_width, vid_height, SDL_WINDOW_SHOWN, &vid_window, &vid_renderer);
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SDL_CreateWindowAndRenderer (vid_width, vid_height, SDL_WINDOW_SHOWN, &vid_window, &vid_renderer);
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