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Provided Console Control Event explanation as comments in the sim_console code.
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@@ -930,6 +930,13 @@ static HANDLE std_input;
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static HANDLE std_output;
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static HANDLE std_output;
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static DWORD saved_mode;
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static DWORD saved_mode;
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/* Note: This routine catches all the potential events which some aspect
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of the windows system can generate. The CTRL_C_EVENT won't be
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generated by a user typing in a console session since that
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session is in RAW mode. In general, Ctrl-C on a simulator's
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console terminal is a useful character to be passed to the
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simulator. This code does nothing to disable or affect that. */
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static BOOL WINAPI
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static BOOL WINAPI
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ControlHandler(DWORD dwCtrlType)
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ControlHandler(DWORD dwCtrlType)
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{
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{
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