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Merge branch 'master' into mlb2
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@@ -859,7 +859,7 @@ static int assemble(
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/* FIXME I don't know if the following
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is portable enough. */
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if (tvalue->data.lit & 0x8000)
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sword |= ~0xFFFF; /* Render negative */
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sword |= ~0x7FFF; /* Render negative */
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/* Reduce unsigned value to 16 bits */
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uword = tvalue->data.lit & 0xffff;
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