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Files
pkimpel.retro-b5500/emulator/B5500IOUnit.js
Paul Kimpel 9db6ca5147 Commit version 1.03c:
1. Implement new single-precision add/subtract routine that more closely follows the real B5500 logic.
2. Implement tests/B5500SPMathTest.html testbed to exercise the new add/subtract implementation.
3. Implement new way to focus the ConsolePanel window after the SPO becomes ready during initialization.
4. Add "?db=" parameter to tools/B5500DeleteStorageDB.html to specify the disk storage data base name.
5. Implement "Execute Single" button in B5500SyllableDebugger to preserve the T register when testing a single syllable.
6. Implement "octize" and "pic*" function in B5500Util to support tests/B5500SPMathTest.html.
7. Commit minor changes to webSite index page and GitHub README.md.

Commit version 1.03b:
1. Remove initial window open/close (to destroy any existing windows) from Console, I/O device classes, and configuration utilities.
2. Commit Mark XV MESAGE/CANDE file for reconstructed SYSTEM tape, donated by Rich Cornwell.

Commit version 1.03a:
1. Correct character translation for even-parity tape operations.
2. Implement normal tape space operation for tape maintenance space operation (temporary solution to fix problem with Mark XV tape parity recovery -- Mark XIII did not issue maintenance space I/Os).
3. Modify B5500MagTapeDrive to report EOF+parity when attempting to ready beyond the end of the internal tape image (previously reported only parity error).
4. Restate B5500Processor delay deviation and processor slack time average calculations and increase the alpha for the running exponential averages to smooth out the reporting on the B5500ConsolePanel.
5. Improve delay timing calculation for B5500CardPunch, B5500CardReader. and B5500LinePrinter.
2016-04-18 18:08:41 -07:00

1268 lines
58 KiB
JavaScript

/***********************************************************************
* retro-b5500/emulator B5500IOUnit.js
************************************************************************
* Copyright (c) 2012, Nigel Williams and Paul Kimpel.
* Licensed under the MIT License, see
* http://www.opensource.org/licenses/mit-license.php
************************************************************************
* B5500 Emulator Input/Output Unit module.
*
* Instance variables in all caps generally refer to register or flip-flop (FF)
* entities in the processor hardware. See the Burroughs B5500 Reference Manual
* (1021326, May 1967) and B5283 Input/Output Training Manual (1036993, January 1969)
* for details:
* http://bitsavers.org/pdf/burroughs/B5000_5500_5700/1021326_B5500_RefMan_May67.pdf
* http://bitsavers.org/pdf/burroughs/B5000_5500_5700/1036993_B5283_TrainingMan_Jan69.pdf
*
* B5500 word format: 48 bits plus (hidden) parity.
* Bit 0 is high-order, bit 47 is low-order, big-endian character ordering.
* I/O and Result Descriptors have the following general format:
* [0:1] Flag bit (1=descriptor)
* [1:1] (0=descriptor)
* [2:1] Presence bit (1=present and available in memory, 0=absent or unavailable)
* [3:5] Unit designate
* [8:10] Word count (optional, see [23:1])
* [18:1] Memory inhibit bit (1=no data transfer)
* [19:2] (not used by I/O Unit)
* [21:1] Mode bit (0=alpha, 1=binary)
* [22:1] Direction bit (0=forward, 1=reverse for mag tape, 120/132 col for printers)
* [23:1] Word count bit (0=ignore, 1=use word count in [8:10])
* [24:1] I/O bit (0=write, 1=read)
* [25:1] Group-mark detected bit (used by DCCU)
* [26:7] Control and error-reporting bits (depend on unit)
* [33:15] Memory address
*
************************************************************************
* 2012-12-08 P.Kimpel
* Original version, from thin air.
***********************************************************************/
"use strict";
/**************************************/
function B5500IOUnit(ioUnitID, cc) {
/* Constructor for the I/O Unit object */
this.ioUnitID = ioUnitID; // I/O Unit ID ("1", "2", "3", or "4")
this.mnemonic = "IO" + ioUnitID; // Unit mnemonic
this.cc = cc; // Reference back to Central Control module
this.forkHandle = 0; // Current setCallback token
this.accessor = { // Memory access control block
requestorID: ioUnitID, // Memory requestor ID
addr: 0, // Memory address
word: 0, // 48-bit data word
MAIL: 0, // Truthy if attempt to access @000-@777 in normal state
MPED: 0, // Truthy if memory parity error
MAED: 0 // Truthy if memory address/inhibit error
};
// Establish a buffer for the peripheral modules to use during their I/O.
// The 16384 size is sufficient for 63 disk sectors, rounded up to the next 8KB.
this.bufferArea = new ArrayBuffer(16384);
this.buffer = new Uint8Array(this.bufferArea);
// Establish contexts for asynchronously-called methods
this.boundFinishBusy = this.makeFinish(this.finishBusy);
this.boundFinishDatacomRead = this.makeFinish(this.finishDatacomRead);
this.boundFinishDatacomWrite = this.makeFinish(this.finishDatacomWrite);
this.boundFinishDiskRead = this.makeFinish(this.finishDiskRead);
this.boundFinishGeneric = this.makeFinish(this.finishGeneric);
this.boundFinishGenericRead = this.makeFinish(this.finishGenericRead);
this.boundFinishSPORead = this.makeFinish(this.finishSPORead);
this.boundFinishTapeIO = this.makeFinish(this.finishTapeIO);
this.boundFinishTapeRead = this.makeFinish(this.finishTapeRead);
this.boundFinishTapeWrite = this.makeFinish(this.finishTapeWrite);
this.initiateStamp = 0; // Timestamp of last I/O initiation on this unit
this.clear(); // Create and initialize the processor state
}
/**************************************/
B5500IOUnit.BICtoANSI = [ // Index by 6-bit BIC to get 8-bit ANSI code
0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37, // 00-07, @00-07
0x38,0x39,0x23,0x40,0x3F,0x3A,0x3E,0x7D, // 08-1F, @10-17
0x2B,0x41,0x42,0x43,0x44,0x45,0x46,0x47, // 10-17, @20-27
0x48,0x49,0x2E,0x5B,0x26,0x28,0x3C,0x7E, // 18-1F, @30-37
0x7C,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F,0x50, // 20-27, @40-47
0x51,0x52,0x24,0x2A,0x2D,0x29,0x3B,0x7B, // 28-2F, @50-57
0x20,0x2F,0x53,0x54,0x55,0x56,0x57,0x58, // 30-37, @60-67
0x59,0x5A,0x2C,0x25,0x21,0x3D,0x5D,0x22]; // 38-3F, @70-77
B5500IOUnit.BICtoBCLANSI = [ // Index by 6-bit BIC to get 8-bit BCL-as-ANSI code
0x23,0x31,0x32,0x33,0x34,0x35,0x36,0x37, // 00-07, @00-07
0x38,0x39,0x40,0x3F,0x30,0x3A,0x3E,0x7D, // 08-1F, @10-17
0x2C,0x2F,0x53,0x54,0x55,0x56,0x57,0x58, // 10-17, @20-27
0x59,0x5A,0x25,0x21,0x20,0x3D,0x5D,0x22, // 18-1F, @30-37
0x24,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F,0x50, // 20-27, @40-47
0x51,0x52,0x2A,0x2D,0x7C,0x29,0x3B,0x7B, // 28-2F, @50-57
0x2B,0x41,0x42,0x43,0x44,0x45,0x46,0x47, // 30-37, @60-67
0x48,0x49,0x5B,0x26,0x2E,0x28,0x3C,0x7E]; // 38-3F, @70-77
B5500IOUnit.ANSItoBIC = [ // Index by 8-bit ANSI to get 6-bit BIC (upcased, invalid=>"?")
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // 00-0F
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // 10-1F
0x30,0x3C,0x3F,0x0A,0x2A,0x3B,0x1C,0x0C,0x1D,0x2D,0x2B,0x10,0x3A,0x2C,0x1A,0x31, // 20-2F
0x00,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0D,0x2E,0x1E,0x3D,0x0E,0x0C, // 30-3F
0x0B,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x21,0x22,0x23,0x24,0x25,0x26, // 40-4F
0x27,0x28,0x29,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x1B,0x0C,0x3E,0x0C,0x1F, // 50-5F
0x0C,0x11,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x21,0x22,0x23,0x24,0x25,0x26, // 60-6F
0x27,0x28,0x29,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x2F,0x20,0x0F,0x1F,0x0C, // 70-7F
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // 80-8F
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // 90-9F
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // A0-AF
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // B0-BF
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // C0-CF
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // D0-DF
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // E0-EF
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C]; // F0-FF
B5500IOUnit.BCLANSItoBIC = [ // Index by 8-bit BCL-as-ANSI to get 6-bit BIC (upcased, invalid=>"?")
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // 00-0F
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // 10-1F
0x1C,0x1B,0x1F,0x00,0x20,0x1A,0x3B,0x0C,0x3D,0x2D,0x2A,0x30,0x10,0x2B,0x3C,0x11, // 20-2F
0x0C,0x01,0x02,0x03,0x04,0x05,0x06,0x07,0x08,0x09,0x0D,0x2E,0x3E,0x1D,0x0E,0x0B, // 30-3F
0x0A,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x21,0x22,0x23,0x24,0x25,0x26, // 40-4F
0x27,0x28,0x29,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x3A,0x0C,0x1E,0x0C,0x0C, // 50-5F
0x0C,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x21,0x22,0x23,0x24,0x25,0x26, // 60-6F
0x27,0x28,0x29,0x12,0x13,0x14,0x15,0x16,0x17,0x18,0x19,0x2F,0x2C,0x0F,0x3F,0x0C, // 70-7F
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // 80-8F
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // 90-9F
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // A0-AF
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // B0-BF
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // C0-CF
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // D0-DF
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C, // E0-EF
0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C]; // F0-FF
/**************************************/
B5500IOUnit.prototype.clear = function clear() {
/* Initializes (and if necessary, creates) the I/O Unit state */
this.W = 0; // Memory buffer register
this.clearD(); // clear the D-register exploded fields
this.CC = 0; // Character counter (3 bits)
this.IB = 0; // Input buffer register (6 bits+parity)
this.IR = 0; // Tape read register (6 bits+parity)
this.OB = 0; // Output buffer register (6 bits+parity)
this.WB = 0; // Tape write register (6 bits+parity)
this.LP = 0; // Longitudinal parity register (6 bits+parity)
this.SC = 0; // Sequence counter (4 bits)
this.PC = 0; // Pulse counter register (6 bits, 1MHz rate)
this.AOFF = 0; // Address overflow FF
this.EXNF = 0; // W-contents FF (0=has address, 1=has descriptor)
this.HOLF = 0; // Hold-over FF (for alpha vs. binary card read)
this.LCHF = 0; // Last-character FF (triggers RD construction)
this.LPWF = 0; // (unknown)
this.MANF = 0; // Memory access needed FF
this.MAOF = 0; // Memory access obtained FF
this.OBCF = 0; // (unknown)
this.STRF = 0; // Strobe FF
this.BKWF = 0; // Tape control FF
this.FWDF = 0; // Tape control FF
this.IM1F = 0; // Tape control FF
this.IMFF = 0; // Tape control FF
this.PUCF = 0; // Tape control FF
this.RCNF = 0; // Tape control FF
this.SHOF = 0; // Tape control FF
this.SKFF = 0; // Tape control FF
this.VRCF = 0; // Tape control FF
this.IMCF = 0; // (unknown)
this.RECF = 0; // (unknown)
this.REMF = 1; // Remote FF (0=local, 1=remote and available)
this.busy = 0; // I/O Unit is busy
this.busyUnit = 0; // Peripheral unit index currently assigned to the I/O Unit
this.cycleCount = 0; // Current cycle count for this I/O unit
this.totalCycles = 0; // Total cycles executed on this I/O Unit
this.ioUnitTime = 0; // Total I/O Unit running time, based on cycles executed
this.ioUnitSlack = 0; // Total I/O Unit throttling delay, milliseconds
if (this.forkHandle) {
clearCallback(this.forkHandle);
}
};
/**************************************/
B5500IOUnit.prototype.clearD = function clearD() {
/* Clears the D-register and the exploded field variables used internally */
this.D = 0;
this.D02F = 0; // Set for some Mod III IOU results
this.Dunit = 0; // Unit designate field [3:5]
this.DwordCount = 0; // Word count field [8:10]
this.D18F = 0; // Memory inhibit bit (0=transfer, 1=no transfer)
this.D21F = 0; // Mode bit (0=alpha, 1=binary)
this.D22F = 0; // Direction bit (0=forward), etc.
this.D23F = 0; // Word counter bit (0=ignore, 1=use)
this.D24F = 0; // I/O bit (0=write, 1=read)
this.D25F = 0; // Group-mark detected (0=yes, 1=buffer exhausted)
this.D26F = 0; // Memory address error bit
this.D27F = 0; // Device error bit 1
this.D28F = 0; // Device error bit 2
this.D29F = 0; // Device error bit 3
this.D30F = 0; // Unit not-ready bit
this.D31F = 0; // Memory parity error on descriptor fetch bit
this.D32F = 0; // Unit busy bit
this.Daddress = 0; // Memory transfer address (15 bits)
};
/**************************************/
B5500IOUnit.prototype.fetch = function fetch(addr) {
/* Fetch a word from memory at address "addr" and leave it in the W register.
Returns 1 if a memory access error occurred, 0 if no error */
var acc = this.accessor; // get a local reference to the accessor object
acc.addr = addr;
this.cc.fetch(acc);
this.W = acc.word;
this.cycleCount += B5500CentralControl.memReadCycles;
if (acc.MAED) {
this.D26F = 1; // set memory address error
return 1;
} else if (acc.MPED) {
this.D29F = 1; // set memory parity error on data transfer
return 1;
} else {
return 0; // no error
}
};
/**************************************/
B5500IOUnit.prototype.store = function store(addr) {
/* Store a word in memory at address "addr" from the W register.
Returns 1 if a memory access error occurred, 0 if no error */
var acc = this.accessor; // get a local reference to the accessor object
acc.addr = addr;
acc.word = this.W;
this.cc.store(acc);
this.cycleCount += B5500CentralControl.memWriteCycles;
if (acc.MAED) {
this.D26F = 1; // set memory address error
return 1;
} else {
return 0; // no error
}
};
/**************************************/
B5500IOUnit.prototype.fetchBuffer = function fetchBuffer(mode, words) {
/* Fetches words from memory starting at this.Daddress and coverts the
BIC characters to ANSI or BCLANSI in this.buffer. "mode": 0=BCLANSI, 1=ANSI;
"words": maximum number of words to transfer. At exit, updates this.Daddress
with the final transfer address+1. If this.D23F, updates this.wordCount
with any remaining count.
Returns the number of characters fetched into the buffer */
var addr = this.Daddress; // local copy of memory address
var buf = this.buffer; // local pointer to buffer
var c; // current character code
var count = 0; // number of characters fetched
var done = false; // loop control
var overflow = false; // memory address overflowed max
var s; // character shift counter
var table = (mode ? B5500IOUnit.BICtoANSI : B5500IOUnit.BICtoBCLANSI);
var w; // local copy of this.W
do { // loop through the words
if (words <= 0) {
done = true;
} else {
--words;
if (overflow) {
this.AOFF = 1; // for display only
this.D26F = 1; // address overflow: set invalid address error
done = true;
} else if (!this.fetch(addr)) { // fetch the next word from memory
w = this.W; // fill the buffer with this word's characters
for (s=0; s<8; ++s) {
c = (w - (w %= 0x40000000000))/0x40000000000;
buf[count++] = table[c];
w *= 64; // shift word left 6 bits
} // for s
}
if (addr < 0x7FFF) {
++addr;
} else {
overflow = true;
}
}
} while (!done);
this.Daddress = addr;
if (this.D23F) {
this.DwordCount = words & 0x1FF;
}
return count;
};
/**************************************/
B5500IOUnit.prototype.fetchBufferWithGM = function fetchBufferWithGM(mode, words) {
/* Fetches words from memory starting at this.Daddress and coverts the
BIC characters to ANSI or BCLANSI in this.buffer. "mode": 0=BCLANSI, 1=ANSI;
"words": maximum number of words to transfer. The transfer can be terminated
by a group-mark code in memory. At exit, updates this.Daddress with the
final transfer address+1. If this.D23F, updates this.wordCount
with any remaining count.
Returns the number of characters fetched into the buffer */
var addr = this.Daddress; // local copy of memory address
var buf = this.buffer; // local pointer to buffer
var c; // current character code
var count = 0; // number of characters fetched
var done = false; // loop control
var overflow = false; // memory address overflowed max
var s; // character shift counter
var table = (mode ? B5500IOUnit.BICtoANSI : B5500IOUnit.BICtoBCLANSI);
var w; // local copy of this.W
do { // loop through the words
if (words <= 0) {
done = true;
} else {
--words;
if (overflow) {
this.AOFF = 1; // for display only
this.D26F = 1; // address overflow: set invalid address error
done = true;
} else if (!this.fetch(addr)) { // fetch the next word from memory
w = this.W; // fill the buffer with this word's characters
for (s=0; s<8; ++s) {
c = (w - (w %= 0x40000000000))/0x40000000000;
if (c == 0x1F) {
done = true; // group-mark detected
break;
} else {
buf[count++] = table[c];
w *= 64; // shift word left 6 bits
}
} // for s
}
if (addr < 0x7FFF) {
++addr;
} else {
overflow = true;
}
}
} while (!done);
this.Daddress = addr;
if (this.D23F) {
this.DwordCount = words & 0x1FF;
}
return count;
};
/**************************************/
B5500IOUnit.prototype.storeBuffer = function storeBuffer(chars, offset, mode, words) {
/* Converts characters in this.buffer from ANSI or BCLANSI to BIC, assembles
them into words, and stores the words into memory starting at this.Daddress.
"chars": the number of characters to store, starting at "offset" in the buffer;
"mode": 0=BCLANSI, 1=ANSI; "words": maximum number of words to transfer.
At exit, updates this.Daddress with the final transfer address+1.
If this.D23F, updates this.wordCount with any remaining count.
Returns the number of characters stored into memory from the buffer */
var addr = this.Daddress; // local copy of memory address
var buf = this.buffer; // local pointer to buffer
var c; // current character code
var count = 0; // number of characters fetched
var done = (words == 0); // loop control
var overflow = false; // memory address overflowed max
var power = 0x40000000000; // factor for character shifting into a word
var s = 0; // character shift counter
var table = (mode ? B5500IOUnit.ANSItoBIC : B5500IOUnit.BCLANSItoBIC);
var w = 0; // local copy of this.W
while (!done) { // loop through the words
if (count >= chars) {
done = true;
} else {
c = table[buf[offset+(count++)]];
w += c*power;
if (++s <= 7) {
power /= 64;
} else {
this.W = w;
if (overflow) {
this.AOFF = 1; // for display only
this.D26F = 1; // address overflow: set invalid address error
done = true;
} else {
this.store(addr); // store the word in memory
}
if (addr < 0x7FFF) {
++addr;
} else {
overflow = true;
}
w = s = 0;
power = 0x40000000000;
if (--words <= 0) {
done = true;
}
}
}
} // while !done
if (s > 0 && words > 0) { // partial word left to be stored
this.W = w;
if (overflow) {
this.AOFF = 1; // for display only
this.D26F = 1; // address overflow: set invalid address error
done = true;
} else {
this.store(addr); // store the word in memory
}
--words;
if (addr < 0x7FFF) {
++addr;
}
}
this.Daddress = addr;
if (this.D23F) {
this.DwordCount = words & 0x1FF;
}
return count;
};
/**************************************/
B5500IOUnit.prototype.storeBufferWithGM = function storeBufferWithGM(chars, offset, mode, words) {
/* Converts characters in this.buffer from ANSI or BCLANSI to BIC, assembles
them into words, and stores the words into memory starting at this.Daddress.
"chars": the number of characters to store, starting at "offset" in the buffer;
"mode": 0=BCLANSI, 1=ANSI; "words": maximum number of words to transfer.
The final character stored from the buffer is followed in memory by a group-mark,
assuming the word count is not exhausted. At exit, updates this.Daddress with the
final transfer address+1.
If this.D23F, updates this.wordCount with any remaining count.
Returns the number of characters stored into memory from the buffer, plus one
for the group-mark */
var addr = this.Daddress; // local copy of memory address
var buf = this.buffer; // local pointer to buffer
var c; // current character code
var count = 0; // number of characters fetched
var done = (words == 0); // loop control
var overflow = false; // memory address overflowed max
var power = 0x40000000000; // factor for character shifting into a word
var s = 0; // character shift counter
var table = (mode ? B5500IOUnit.ANSItoBIC : B5500IOUnit.BCLANSItoBIC);
var w = 0; // local copy of this.W
while (!done) { // loop through the words
if (count >= chars) {
done = true;
} else {
c = table[buf[offset+(count++)]];
w += c*power;
if (++s <= 7) {
power /= 64;
} else {
this.W = w;
if (overflow) {
this.AOFF = 1; // for display only
this.D26F = 1; // address overflow: set invalid address error
done = true;
} else {
this.store(addr); // store the word in memory
}
if (addr < 0x7FFF) {
++addr;
} else {
overflow = true;
}
w = s = 0;
power = 0x40000000000;
if (--words <= 0) {
done = true;
}
}
}
} // while !done
w += 0x1F*power; // set group mark in register
++s;
++count;
if (s > 0 && words > 0) { // partial word left to be stored
this.W = w;
if (overflow) {
this.AOFF = 1; // for display only
this.D26F = 1; // address overflow: set invalid address error
done = true;
} else {
this.store(addr); // store the word in memory
}
--words;
if (addr < 0x7FFF) {
++addr;
}
}
this.Daddress = addr;
if (this.D23F) {
this.DwordCount = words & 0x1FF;
}
return count;
};
/**************************************/
B5500IOUnit.prototype.storeBufferBackward = function storeBufferBackward(chars, offset, mode, words) {
/* Converts characters in this.buffer from ANSI or BCLANSI to BIC, assembles
them into words, and stores the words into memory in reverse order, starting
at this.Daddress. Because this is an I/O done in the reverse direction, the
starting memory address is at the end (high address) in memory. The driver stores
characters in this.buffer in ascending sequence, however, so the first character
in this.buffer will be the last (highest) one in memory.
"chars": the number of characters to store, starting at "offset" in the buffer;
"mode": 0=BCLANSI, 1=ANSI; "words": maximum number of words to transfer.
At exit, updates this.Daddress with the final transfer address-1.
This routine ignores this.D23F, and does NOT update this.wordCount.
Returns the number of characters stored into memory from the buffer */
var addr = this.Daddress; // local copy of memory address
var buf = this.buffer; // local pointer to buffer
var c; // current character code
var count = 0; // number of characters fetched
var done = (words == 0); // loop control
var overflow = false; // memory address overflowed max
var power = 1; // factor for character shifting into a word
var s = 0; // character shift counter
var table = (mode ? B5500IOUnit.ANSItoBIC : B5500IOUnit.BCLANSItoBIC);
var w = 0; // local copy of this.W
while (!done) { // loop through the words
if (count >= chars) {
done = true;
} else {
c = table[buf[offset+(count++)]];
w += c*power;
if (++s <= 7) {
power *= 64;
} else {
this.W = w;
if (overflow) {
this.AOFF = 1; // for display only
this.D26F = 1; // address overflow: set invalid address error
done = true;
} else {
this.store(addr); // store the word in memory
}
if (addr > 0) {
--addr;
} else {
overflow = true;
}
w = s = 0;
power = 1;
if (--words <= 0) {
done = true;
}
}
}
} // while !done
if (s > 0 && words > 0) { // partial word left to be stored
while (++s <= 8) {
w += (mode ? 0x00 : 0x0C)*power;
power *= 64;
}
this.W = w;
if (overflow) {
this.AOFF = 1; // for display only
this.D26F = 1; // address overflow: set invalid address error
done = true;
} else {
this.store(addr); // store the word in memory
}
--words;
if (addr > 0) {
--addr;
}
}
this.Daddress = addr;
return count;
};
/**************************************/
B5500IOUnit.prototype.storeBufferBackwardWithGM = function storeBufferBackwardWithGM(chars, offset, mode, words) {
/* Converts characters in this.buffer from ANSI or BCLANSI to BIC, assembles
them into words, and stores the words into memory in reverse order, starting
at this.Daddress. Because this is an I/O done in the reverse direction, the
starting memory address is at the end (high address) in memory. The driver stores
characters in this.buffer in ascending sequence, however, so the first character
in this.buffer will be the last (highest) one in memory.
"chars": the number of characters to store, starting at "offset" in the buffer;
"mode": 0=BCLANSI, 1=ANSI; "words": maximum number of words to transfer.
The final character stored from the buffer is followed in memory by a group-mark,
assuming the word count is not exhausted. At exit, updates this.Daddress with the
final transfer address-1.
This routine ignores this.D23F, and does NOT update this.wordCount.
Returns the number of characters stored into memory from the buffer, plus one
for the group-mark */
var addr = this.Daddress; // local copy of memory address
var buf = this.buffer; // local pointer to buffer
var c; // current character code
var count = 0; // number of characters fetched
var done = (words == 0); // loop control
var overflow = false; // memory address overflowed max
var power = 1; // factor for character shifting into a word
var s = 0; // character shift counter
var table = (mode ? B5500IOUnit.ANSItoBIC : B5500IOUnit.BCLANSItoBIC);
var w = 0; // local copy of this.W
while (!done) { // loop through the words
if (count >= chars) {
done = true;
} else {
c = table[buf[offset+(count++)]];
w += c*power;
if (++s <= 7) {
power *= 64;
} else {
this.W = w;
if (overflow) {
this.AOFF = 1; // for display only
this.D26F = 1; // address overflow: set invalid address error
done = true;
} else {
this.store(addr); // store the word in memory
}
if (addr > 0) {
--addr;
} else {
overflow = true;
}
w = s = 0;
power = 1;
if (--words <= 0) {
done = true;
}
}
}
} // while !done
w += 0x1F*power; // set group mark in register
++s;
++count;
if (s > 0 && words > 0) { // partial word left to be stored
this.W = w;
if (overflow) {
this.AOFF = 1; // for display only
this.D26F = 1; // address overflow: set invalid address error
done = true;
} else {
this.store(addr); // store the word in memory
}
--words;
if (addr > 0) {
--addr;
}
}
this.Daddress = addr;
return count;
};
/**************************************/
B5500IOUnit.prototype.finish = function finish() {
/* Called to finish an I/O operation on this I/O Unit. Constructs and stores
the result descriptor, sets the appropriate I/O Finished interrupt in CC */
this.W = this.D =
this.D02F * 0x200000000000 +
this.Dunit * 0x10000000000 +
this.DwordCount * 0x40000000 +
this.D18F * 0x20000000 +
this.D21F * 0x4000000 +
this.D22F * 0x2000000 +
this.D23F * 0x1000000 +
this.D24F * 0x800000 +
this.D25F * 0x400000 +
this.D26F * 0x200000 +
this.D27F * 0x100000 +
this.D28F * 0x80000 +
this.D29F * 0x40000 +
this.D30F * 0x20000 +
this.D31F * 0x10000 +
this.D32F * 0x8000 +
this.Daddress;
switch(this.ioUnitID) {
case "1":
this.store(0x0C);
this.cc.CCI08F = 1; // set I/O Finished #1
break;
case "2":
this.store(0x0D);
this.cc.CCI09F = 1; // set I/O Finished #2
break;
case "3":
this.store(0x0E);
this.cc.CCI10F = 1; // set I/O Finished #3
break;
case "4":
this.store(0x0F);
this.cc.CCI11F = 1; // set I/O Finished #4
break;
}
this.busy = 0; // zero so CC won't think I/O unit is busy
this.busyUnit = 0;
this.cc.signalInterrupt();
};
/**************************************/
B5500IOUnit.prototype.makeFinish = function makeFinish(f) {
/* Utility function to create a closure for I/O finish handlers */
var that = this;
return function makeFinishAnon(mask, length) {return f.call(that, mask, length)};
};
/**************************************/
B5500IOUnit.prototype.decodeErrorMask = function decodeErrorMask(errorMask) {
/* Decodes the common bits of the errorMask returned by the device drivers
and ORs it into the D-register error bits */
if (errorMask & 0x01) {this.D32F = 1}
if (errorMask & 0x02) {this.D31F = 1}
if (errorMask & 0x04) {this.D30F = 1}
if (errorMask & 0x08) {this.D29F = 1}
if (errorMask & 0x10) {this.D28F = 1}
if (errorMask & 0x20) {this.D27F = 1}
if (errorMask & 0x40) {this.D26F = 1}
};
/**************************************/
B5500IOUnit.prototype.finishBusy = function finishBusy(errorMask, length) {
/* Handles a generic I/O finish when no word-count update or input data
transfer is needed, but leaves the unit marked as busy in CC. This is needed
by device operations that have a separate completion signal, such as line
printer finish and disk read-check. The completion signal is responsible for
resetting unit busy status */
this.decodeErrorMask(errorMask);
this.finish();
};
/**************************************/
B5500IOUnit.prototype.finishGeneric = function finishGeneric(errorMask, length) {
/* Handles a generic I/O finish when no word-count update or input data
transfer is needed. Can also be used to apply common error mask posting
at the end of specialized finish handlers. Note that this turns off the
busyUnit mask bit in CC */
this.decodeErrorMask(errorMask);
this.cc.setUnitBusy(this.busyUnit, 0);
this.finish();
};
/**************************************/
B5500IOUnit.prototype.finishGenericRead = function finishGenericRead(errorMask, length) {
/* Handles a generic I/O finish when input data transfer, and optionally,
word-count update, is needed. Note that this turns off the busyUnit mask bit in CC */
this.storeBuffer(length, 0, 1, (this.D23F ? this.DwordCount : this.buffer.length/8));
this.finishGeneric(errorMask, length);
};
/**************************************/
B5500IOUnit.prototype.finishDatacomRead = function finishDatacomRead(errorMask, length) {
/* Handles I/O finish for a datacom read operation */
var bufExhausted = (errorMask & 0x080) >>> 7;
var tuBuf = (errorMask%0x10000000000 - errorMask%0x40000000)/0x40000000; // get TU/buf #
if (bufExhausted || (tuBuf & 0x10)) {
this.storeBuffer(length, 0, 1, 56);
} else {
this.storeBufferWithGM(length, 0, 1, 56);
}
this.Daddress += (length+7) >>> 3;
// Decode the additional datacom status/error bits
this.D25F = bufExhausted;
this.D24F = (errorMask & 0x100) >>> 8;
this.D23F = (errorMask & 0x200) >>> 9;
this.DwordCount = tuBuf;
this.finishGeneric(errorMask, length);
};
/**************************************/
B5500IOUnit.prototype.finishDatacomWrite = function finishDatacomWrite(errorMask, length) {
/* Handles I/O finish for a datacom write or interrogate operation */
var bufExhausted = (errorMask & 0x080) >>> 7;
var tuBuf = (errorMask%0x10000000000 - errorMask%0x40000000)/0x40000000; // get TU/buf #
if (!(bufExhausted || (this.DwordCount & 0x10))) {
++length; // account for the terminating Group Mark
}
this.Daddress += (length+7) >>> 3;
// Decode the additional datacom status/error bits
this.D25F = bufExhausted;
this.D24F = (errorMask & 0x100) >>> 8;
this.D23F = (errorMask & 0x200) >>> 9;
this.DwordCount = tuBuf;
this.finishGeneric(errorMask, length);
};
/**************************************/
B5500IOUnit.prototype.initiateDatacomIO = function initiateDatacomIO(u) {
/* Initiates an I/O to the B249 Data Transmission Control Unit (DTCU) and through
to the B487 Data Transmission Terminal Unit (DTTU). Note that with datacom, the
I/O lengths should be determined by the DTTU, but in this implementation they are
determined by the IOUnit, so all of the requested lengths are in excess of the
maximum DTTU buffer of 448 chars (56 B5500 words) */
var chars;
this.D23F = 0; // datacom does not use word count field as a word count
if (this.D24F) { // DCA read
u.read(this.boundFinishDatacomRead, this.buffer, 449, this.D21F, this.DwordCount);
} else if (this.D18F) { // DCA interrogate
u.writeInterrogate(this.boundFinishDatacomWrite, this.DwordCount);
} else { // DCA write
if (this.DwordCount & 0x10) { // transparent (no GM) write
chars = this.fetchBuffer(1, 57);
} else { // GM-terminated write
chars = this.fetchBufferWithGM(1, 57);
}
// Restore the starting memory address -- will be adjusted in finishDatacomWrite
this.Daddress = this.D % 0x8000;
u.write(this.boundFinishDatacomWrite, this.buffer, chars, this.D21F, this.DwordCount);
}
};
/**************************************/
B5500IOUnit.prototype.finishDiskRead = function finishDiskRead(errorMask, length) {
/* Handles I/O finish for a DFCU data read operation */
var segWords = (length+7) >>> 3;
var memWords = (this.D23F ? this.DwordCount : segWords);
if (segWords < memWords) {
memWords = segWords;
}
this.storeBuffer(length, 0, this.D21F, memWords);
this.finishGeneric(errorMask, length);
};
/**************************************/
B5500IOUnit.prototype.initiateDiskIO = function initiateDiskIO(u) {
/* Initiates an I/O to the Disk File Control Unit. The disk address is fetched from
the first word of the memory area and converted to binary for the DFCU module. Read
check and interrogate operations are determined from their respective IOD bits. If
it's a read data operation, we request the specified number of segments from the disk
and will sort out word count issues in finishDiskRead(). If it's a write data operation,
we truncate or pad the data from memory as appropriate and request a write of the
specified number of segments */
var c; // address char
var memWords; // number of memory words to transfer
var p = 1; // address digit power
var w; // current memory word value
var x; // temp variable
var segAddr = 0; // disk segment address
var segs = this.LP; // I/O size in segments
var segWords = segs*30; // I/O size in words
var segChars = segWords*8; // I/O size in characters
if (this.fetch(this.Daddress)) { // fetch the segment address from first buffer word
this.finish();
} else {
++this.Daddress; // bump memory address past the seg address word
w = this.W; // convert address word to binary
for (x=0; x<7; ++x) { // 7 decimal digits: 1 for EU, 6 for EU-relative address
c = w % 0x40; // get low-order six bits of word
segAddr += (c % 0x10)*p; // isolate the numeric portion and accumulate
w = (w-c)/0x40; // shift word right six bits
p *= 10; // bump power for next digit
}
if (this.D18F) { // mem inhibit => read check operation
u.readCheck(this.boundFinishBusy, segChars, segAddr);
} else if (this.D23F && this.DwordCount == 0) {
if (this.D24F) { // read interrogate operation
u.readInterrogate(this.boundFinishGeneric, segAddr);
} else { // write interrogate operation
u.writeInterrogate(this.boundFinishGeneric, segAddr);
}
} else if (this.D24F) { // it's a read data operation
u.read(this.boundFinishDiskRead, this.buffer, segChars, this.D21F, segAddr);
} else { // it's a write data operation
memWords = (this.D23F ? this.DwordCount : segWords);
if (segWords <= memWords) { // transfer size is limited by number of segs
this.fetchBuffer(this.D21F, segWords);
} else { // transfer size is limited by word count
x = this.fetchBuffer(this.D21F, memWords);
c = (this.D21F ? 0x30 : 0x2B); // pad "0" if binary, "#" if alpha (for BCL " ")
while (x < segChars) { // pad remainder of buffer up to seg count
this.buffer[x++] = c;
}
}
u.write(this.boundFinishGeneric, this.buffer, segChars, this.D21F, segAddr);
}
}
};
/**************************************/
B5500IOUnit.prototype.initiatePrinterIO = function initiatePrinterIO(u) {
/* Initiates an I/O to a Line Printer unit */
var addr = this.Daddress; // initial data transfer address
var cc; // carriage control value to driver
var chars; // characters to print
var memWords; // words to fetch from memory
if (this.D24F) {
this.D30F = 1; // can't read from the printer
this.finish();
} else {
if (this.D18F) {
chars = memWords = 0;
} else {
memWords = (this.D23F ? this.DwordCount : 0);
if (memWords > 0) {
chars = (memWords %= 0x20)*8;
} else {
memWords = 15; // assume a 120-character printer
chars = 120; // (i.e., a descriptor for a Mod I or II IOU)
}
this.fetchBuffer(1, memWords);
this.Daddress = (addr-1) & 0x7FFF; // printer accesses memory backwards, so final address is initial-1
}
cc = this.LP;
if (cc & 0x0F) {
cc = -(cc & 0x0F); // skip to channel after print
} else if (cc & 0x10) {
cc = 2; // double space after print
} else if (cc & 0x20) {
cc = 1; // single space after print
} else {
cc = 0; // zero space after print
}
this.DwordCount = memWords*32; // actual word count in D.[8:5], D.[13:5]=0
u.write(this.boundFinishGeneric, this.buffer, chars, 0, cc);
}
};
/**************************************/
B5500IOUnit.prototype.finishSPORead = function finishSPORead(errorMask, length) {
/* Handles I/O finish for a SPO keyboard input operation */
this.storeBufferWithGM(length, 0, 1, this.buffer.length/8);
this.finishGeneric(errorMask, length);
};
/**************************************/
B5500IOUnit.prototype.finishTapeIO = function finishTapeIO(errorMask, count) {
/* For Mod III I/O Units, extra status bits can be reported in the word-count
field. The driver will report these in the higher-order bits of errorMask.
mask & 0x040000 => tape at EOT (becomes D14F)
mask & 0x080000 => tape at BOT (becomes D13F)
mask & 0x100000 => blank tape (becomes D12F)
mask & 0x200000 => reserved for relocated D29F memory parity bit (becomes D11F)
The original memory parity bit in D29F is relocated to D11F, and both
D02F and D29F are set unconditionally.
In addition, the count of characters in a paritally-filled final word is
reported in the low-order three bits of the word count field.
For a forward read, this is the number of characters in the last partial word.
For a backward read, this is 7 minus the number of characters */
var partialCount = (errorMask % 0x040000) >>> 15;
if (errorMask & 0x1C0008) {
partialCount += ((errorMask % 0x200000) >>> 18) * 0x08 +
(errorMask & 0x08) * 0x40; // relocate the memory parity bit
this.D02F = 1; // mark as a Mod III RD
errorMask |= 0x08; // set the original mem parity bit (D29) unconditionally
}
this.DwordCount = partialCount;
this.finishGeneric(errorMask, count);
//console.log(this.mnemonic + " finishTapeIO: " + errorMask.toString(8) + " for " + count.toString() +
// ", D=" + this.D.toString(8));
};
/**************************************/
B5500IOUnit.prototype.finishTapeRead = function finishTapeRead(errorMask, length) {
/* Handles I/O finish for a tape drive read operation. Note that all translations are
ANSI-to-BIC, as the tape driver is already handling even partity BCL-to-ANSI
translation for us */
var count;
var memWords = (length+7) >>> 3;
if (this.D23F && memWords > this.DwordCount) {
memWords = this.DwordCount;
}
if (this.D22F) {
if (this.D21F) {
count = this.storeBufferBackward(length, 0, 1, memWords);
} else {
count = this.storeBufferBackwardWithGM(length, 0, 1, memWords);
}
} else {
if (this.D21F) {
count = this.storeBuffer(length, 0, 1, memWords);
} else {
count = this.storeBufferWithGM(length, 0, 1, memWords);
}
}
this.finishTapeIO(errorMask, count);
};
/**************************************/
B5500IOUnit.prototype.initiateTapeIO = function initiateTapeIO(u) {
/* Initiates an I/O to a Magnetic Tape unit. Note that all translations are
BIC-to-ANSI, as the tape driver will handle even parity ANSI-to-BCL translation
for us */
var addr = this.Daddress; // initial data transfer address
var chars; // characters to print
var memWords; // words to fetch from memory
//console.log("TapeIO: u=" + u.mnemonic + ", R=" + this.D24F + ", WC=" + this.DwordCount +
// ", BK=" + this.D22F + ", MI=" + this.D18F + ", D=" + this.D.toString(8));
if (this.D24F) { // tape read operation
if (this.D18F) { // read memory inhibit => maintenance commands
u.space(this.boundFinishTapeIO, 0, this.D22F); // for now, just do a normal space
} else if (this.D23F && this.DwordCount == 0) { // forward or backward space
u.space(this.boundFinishTapeIO, 0, this.D22F);
} else { // some sort of actual read
memWords = (this.D23F ? this.DwordCount : this.buffer.length/8);
u.read(this.boundFinishTapeRead, this.buffer, memWords*8, this.D21F, this.D22F);
}
} else { // tape write operation
if (this.D23F && this.DwordCount == 0) {// interrogate drive status
u.writeInterrogate(this.boundFinishTapeIO, 0);
} else if (this.D22F) { // backward write => rewind
u.rewind(this.boundFinishTapeIO);
} else { // some sort of actual write
memWords = (this.D23F ? this.DwordCount : this.buffer.length/8);
if (!this.D21F) { // if alpha mode, fetch the characters
chars = this.fetchBufferWithGM(1, memWords);
} else { // otherwise, it's binary mode
if (this.D18F) { // if mem inhibit, just compute the size
chars = this.DwordCount*8;
} else { // otherwise, fetch the characters
chars = this.fetchBuffer(1, memWords);
}
}
if (this.D18F) { // write memory inhibit => erase
u.erase(this.boundFinishTapeIO, chars);
} else { // write data
u.write(this.boundFinishTapeIO, this.buffer, chars, this.D21F, 0);
}
}
}
};
/**************************************/
B5500IOUnit.prototype.forkIO = function forkIO() {
/* Asynchronously initiates an I/O operation on this I/O Unit for a peripheral device */
var chars; // I/O memory transfer length
var index; // unit index
var u; // peripheral unit object
var x; // temp number variable
this.forkHandle = 0; // clear the setCallback() handle
x = this.D; // explode the D-register into its fields
this.Dunit = (x%0x200000000000 - x%0x10000000000)/0x10000000000; // [3:5]
this.DwordCount = (x%0x10000000000 - x%0x40000000)/0x40000000; // [8:10]
x = x % 0x40000000; // isolate low-order 30 bits
this.D18F = (x >>> 29) & 1; // memory inhibit
this.D21F = (x >>> 26) & 1; // mode
this.D22F = (x >>> 25) & 1; // direction (for tapes)
this.D23F = (x >>> 24) & 1; // use word count
this.D24F = (x >>> 23) & 1; // write/read
this.LP = (x >>> 15) & 0x3F; // save control bits for disk, drum, and printer
this.Daddress = x % 0x8000; // starting memory address
this.busyUnit = index = B5500CentralControl.unitIndex[this.D24F & 1][this.Dunit & 0x1F];
if (this.cc.testUnitBusy(index)) {
this.D32F = 1; // set unit busy error
this.finish();
} else if (!this.cc.testUnitReady(index)) {
this.D30F = 1; // set unit not-ready error
this.finish();
} else {
this.cc.setUnitBusy(index, 1);
u = this.cc.unit[index];
u.initiateStamp = this.initiateStamp;
switch(this.Dunit) {
// disk designates
case 6:
case 12:
this.initiateDiskIO(u);
break;
// printer designates
case 22:
case 26:
this.initiatePrinterIO(u);
break;
// datacom designate
case 16:
this.initiateDatacomIO(u);
break;
// card #1 reader/punch
case 10:
if (this.D24F) { // CRA
u.read(this.boundFinishGenericRead, this.buffer, (this.D21F ? 160 : 80), this.D21F, 0);
} else { // CPA
this.fetchBuffer(1, 10);
this.D21F = 0; // force alpha mode
this.DwordCount = 10; // word count to 10
x = (this.D % 0x10000) >>> 15; // D32F = select alternate stacker
u.write(this.boundFinishGeneric, this.buffer, 80, 0, x);
}
break;
// card #2 reader
case 14:
if (this.D24F) {
u.read(this.boundFinishGenericRead, this.buffer, (this.D21F ? 160 : 80), this.D21F, 0);
} else {
this.D30F = 1; // can't write to CRB, report as not ready
this.finish();
}
break;
// SPO designate
case 30:
if (this.D24F) {
u.read(this.boundFinishSPORead, this.buffer, this.buffer.length/8, 0, 0);
} else {
chars = this.fetchBufferWithGM(1, this.buffer.length/8);
u.write(this.boundFinishGeneric, this.buffer, chars, 0, 0);
}
break;
// magnetic tape designates
case 1: case 3: case 5: case 7: case 9: case 11: case 13: case 15:
case 17: case 19: case 21: case 23: case 25: case 27: case 29: case 31:
this.initiateTapeIO(u);
break;
// drum designates
case 4:
case 8:
this.D30F = 1; this.finish(); // >>> temp until implemented <<<
break;
// paper tape designates
case 18:
case 20:
this.D30F = 1; this.finish(); // >>> temp until implemented <<<
break;
// illegal designates
default:
this.D30F = 1; // report invalid unit as not ready
this.finish();
break;
} // switch this.Dunit
}
};
/**************************************/
B5500IOUnit.prototype.initiate = function initiate() {
/* Initiates an I/O operation on this I/O Unit. When P1 executes an IIO instruction,
it calls the CentralControl.initiateIO() function, which selects an idle I/O Unit and
calls this function for that unit. Thus, at entry we are still running on top of the
processor. This routine merely fetches the IOD from memory and then schedules forkIO()
to run asynchronously. Then we exit back through CC and into P1, thus allowing the
actual I/O operation to run asynchronously from the processor. Of course, in a browser
environment, all of the Javascript action occurs on one thread, so this allows us to
multiplex what normally would be asynchronous operations on that thread */
this.initiateStamp = performance.now();
this.clearD();
this.AOFF = 0;
this.EXNF = 0;
this.D31F = 1; // preset IOD fetch error condition (cleared if successful)
if (this.fetch(0x08)) { // fetch the IOD address from @10
this.finish();
} else {
this.EXNF = 1;
this.Daddress = this.W % 0x8000;
if (this.fetch(this.Daddress)) {// fetch the IOD from that address
this.finish();
} else {
this.D31F = 0; // reset the IOD-fetch error condition
this.D = this.W;
this.forkHandle = setCallback(this.mnemonic, this, 0, this.forkIO);
}
}
};
/**************************************/
B5500IOUnit.prototype.initiateLoad = function initiateLoad(cardLoadSelect, loadComplete) {
/* Initiates a hardware load operation on this I/O unit. "cardLoadSelect" is true
if the load is to come from the card reader, otherwise it will come from sector 1
of DKA EU0. "loadComplete" is called on completion of the I/O.
CentralControl calls this function in response to the Load button being
pressed and released. Since there is no IOD in memory, we must generate one in the
D register and initiate the I/O intrinsically. Note that if the I/O has an error,
the RD is not stored and the I/O finish interrupt is not set in CC */
var chars;
var index;
var u;
function finishLoad(errorMask, length) {
var memWords = Math.floor((length+7)/8);
this.storeBuffer(length, 0, this.D21F, memWords);
this.decodeErrorMask(errorMask);
this.cc.setUnitBusy(this.busyUnit, 0);
if (errorMask) {
this.busy = 0;
this.busyUnit = 0;
} else {
this.finish();
}
loadComplete();
}
this.initiateStamp = performance.now();
this.clearD();
if (cardLoadSelect) {
this.D = 0x0A0004800010; // unit 10, read, binary mode, addr @00020
this.Dunit = 10; // 10=CRA
this.D21F = 1; // binary mode
chars = 20*8;
} else {
this.D = 0x0600009F8010; // unit 6, read, alpha mode, 63 segs, addr @00020
this.Dunit = 6; // 6=DKA
this.D21F = 0; // alpha mode
this.LP = 63; // 63 sectors
chars = 63*240;
}
this.D24F = 1; // read
this.Daddress = 0x10; // memory address @20
this.busyUnit = index = B5500CentralControl.unitIndex[this.D24F & 1][this.Dunit & 0x1F];
if (this.cc.testUnitBusy(index)) {
this.D32F = 1; // set unit busy error
} else if (!this.cc.testUnitReady(index)) {
this.D30F = 1; // set unit not-ready error
} else {
this.cc.setUnitBusy(index, 1);
u = this.cc.unit[index];
u.initiateStamp = this.initiateStamp;
u.read(this.makeFinish(finishLoad), this.buffer, chars, this.D21F, 1);
}
};