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pkimpel.retro-b5500/webUI/B5500DatacomUnit.js
paul.kimpel@digm.com 1dad7d9744 Commit Release 1.01:
1. Split operator Control Panel from B5500Console and make it a small, separate window.
2. Implement emulator home page in what remains of B5500Console page, with Start buttons for emulator.
3. Implement improvements to setCallback() mechanism, copied from Datatron 205 project.
4. Increase scrollback for SPO and Datacom windows from 1500 to 5000 lines.
5. Correct application of green-bar styling in B5500LinePrinter (apparent in Chrome).
6. Improve initial positioning of Magnetic Tape unit windows; add "B" to mag tape reel image.
7. Minor optimizations to bit-field isolate/insert routines in CentralControl.
8. Miscellaneous enhancements to UI appearance.
9. Minor changes to hosting website pages.
2015-02-09 06:30:43 +00:00

819 lines
32 KiB
JavaScript

/***********************************************************************
* retro-b5500/emulator B5500DatacomUnit.js
************************************************************************
* Copyright (c) 2012, Nigel Williams and Paul Kimpel.
* Licensed under the MIT License, see
* http://www.opensource.org/licenses/mit-license.php
************************************************************************
* B5500 Datacom Peripheral Unit module.
*
* Defines a Datacom peripheral unit type that implements:
* - The B249 Data Transmission Control Unit (DTCU), with
* - A single B487 Data Transmission Terminal Unit (DTTU), having
* - A single type 980 (teletype) adapter with a 112-character buffer.
*
* The user interface emulates a simple teletype device, similar to the SPO.
*
* Note that the results from the DCA are unusual, in that the terminal unit
* (TU) and buffer numbers are returned in [8:10] of the error mask.
*
************************************************************************
* 2013-10-19 P.Kimpel
* Original version, cloned from B5500SPOUnit.js.
***********************************************************************/
"use strict";
/**************************************/
function B5500DatacomUnit(mnemonic, unitIndex, designate, statusChange, signal, options) {
/* Constructor for the DatacomUnit object */
this.maxScrollLines = 5000; // Maximum amount of printer scrollback
this.charPeriod = 100; // Printer speed, milliseconds per character
this.bufferSize = 112; // 4 28-character B487 buffer segments
this.mnemonic = mnemonic; // Unit mnemonic
this.unitIndex = unitIndex; // Ready-mask bit number
this.designate = designate; // IOD unit designate number
this.statusChange = statusChange; // external function to call for ready-status change
this.signal = signal; // external function to call for special signals (e.g,. Datacom inquiry request)
this.buffer = new ArrayBuffer(448); // adapter buffer storage
this.initiateStamp = 0; // timestamp of last initiation (set by IOUnit)
this.inTimer = 0; // input setCallback() token
this.outTimer = 0; // output setCallback() token
this.clear();
this.window = window.open("", mnemonic);
if (this.window) {
this.shutDown(); // destroy any previously-existing window
this.window = null;
}
this.doc = null;
this.paper = null;
this.endOfPaper = null;
this.window = window.open("../webUI/B5500DatacomUnit.html", mnemonic,
"location=no,scrollbars,resizable,width=520,height=540");
this.window.addEventListener("load", B5500CentralControl.bindMethod(this,
B5500DatacomUnit.prototype.datacomOnload), false);
}
// this.bufState enumerations
B5500DatacomUnit.prototype.bufNotReady = 0;
B5500DatacomUnit.prototype.bufIdle = 1;
B5500DatacomUnit.prototype.bufInputBusy = 2;
B5500DatacomUnit.prototype.bufReadReady = 3;
B5500DatacomUnit.prototype.bufOutputBusy = 4;
B5500DatacomUnit.prototype.bufWriteReady = 5;
B5500DatacomUnit.prototype.keyFilter = [ // Filter keyCode values to valid BCL ones
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 00-0F
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 10-1F
0x20,0x7D,0x22,0x23,0x24,0x25,0x26,0x7B,0x28,0x29,0x2A,0x2B,0x2C,0x2D,0x2E,0x2F, // 20-2F
0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39,0x3A,0x3B,0x00,0x3D,0x00,0x3F, // 30-3F
0x40,0x41,0x42,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F, // 40-4F
0x50,0x51,0x52,0x53,0x54,0x55,0x56,0x57,0x58,0x59,0x5A,0x5B,0x7C,0x5D,0x21,0x7E, // 50-5F
0x00,0x41,0x42,0x43,0x44,0x45,0x46,0x47,0x48,0x49,0x4A,0x4B,0x4C,0x4D,0x4E,0x4F, // 60-6F
0x50,0x51,0x52,0x53,0x54,0x55,0x56,0x57,0x58,0x59,0x5A,0x00,0x00,0x00,0x7E,0x00]; // 70-7F
/**************************************/
B5500DatacomUnit.prototype.$$ = function $$(e) {
return this.doc.getElementById(e);
};
/**************************************/
B5500DatacomUnit.prototype.clear = function clear() {
/* Initializes (and if necessary, creates) the datacom unit state */
this.ready = false; // ready status
this.busy = false; // busy status
this.abnormal = false; // buffer in abnormal state
this.bufIndex = 0; // current offset into buffer
this.bufCheckPoint = 0; // last bufIndex when input overflowed a line
this.bufLength = 0; // current buffer length
this.connected = false; // buffer/adapter is currently connected
this.errorMask = 0; // error mask for finish()
this.finish = null; // external function to call for I/O completion
this.fullBuffer = false; // buffer is full (unterminated)
this.interrupt = false; // buffer in interrupt state
this.nextCharTime = 0; // next output character time
this.printCol = 0; // current printer column
this.bufState = this.bufNotReady; // Current state of datacom buffer
};
/**************************************/
B5500DatacomUnit.prototype.showBufferIndex = function showBufferIndex() {
/* Formats the buffer index and length, and the column counter, for display */
this.$$("BufferOffset").textContent = this.bufIndex.toString();
this.$$("BufferLength").textContent = this.bufLength.toString();
this.$$("PrintColumn").textContent = (this.printCol+1).toString();
};
/**************************************/
B5500DatacomUnit.prototype.setState = function setState(newState) {
/* Sets a new state in this.bufState and updates the annunciators appropriately */
this.showBufferIndex();
if (this.abnormal) {
B5500Util.addClass(this.$$("Abnormal"), "textLit")
} else {
B5500Util.removeClass(this.$$("Abnormal"), "textLit");
}
if (this.interrupt) {
B5500Util.addClass(this.$$("Interrupt"), "textLit")
} else {
B5500Util.removeClass(this.$$("Interrupt"), "textLit");
}
if (this.fullBuffer) {
B5500Util.addClass(this.$$("FullBuffer"), "textLit")
} else {
B5500Util.removeClass(this.$$("FullBuffer"), "textLit");
}
if (this.bufState != newState) {
switch (this.bufState) {
case this.bufNotReady:
B5500Util.removeClass(this.$$("NotReadyState"), "textLit");
break;
case this.bufIdle:
B5500Util.removeClass(this.$$("IdleState"), "textLit");
break;
case this.bufInputBusy:
B5500Util.removeClass(this.$$("InputBusyState"), "textLit");
break;
case this.bufReadReady:
B5500Util.removeClass(this.$$("ReadReadyState"), "textLit");
break;
case this.bufOutputBusy:
B5500Util.removeClass(this.$$("OutputBusyState"), "textLit");
break;
case this.bufWriteReady:
B5500Util.removeClass(this.$$("WriteReadyState"), "textLit");
break;
}
switch (newState) {
case this.bufNotReady:
B5500Util.addClass(this.$$("NotReadyState"), "textLit");
break;
case this.bufIdle:
B5500Util.addClass(this.$$("IdleState"), "textLit");
break;
case this.bufInputBusy:
B5500Util.addClass(this.$$("InputBusyState"), "textLit");
break;
case this.bufReadReady:
B5500Util.addClass(this.$$("ReadReadyState"), "textLit");
break;
case this.bufOutputBusy:
B5500Util.addClass(this.$$("OutputBusyState"), "textLit");
break;
case this.bufWriteReady:
B5500Util.addClass(this.$$("WriteReadyState"), "textLit");
break;
}
this.bufState = newState;
}
};
/**************************************/
B5500DatacomUnit.prototype.termDisconnect = function termDisconnect() {
/* Sets the status of the datacom unit to disconnected */
if (this.connected) {
this.bufLength = 0;
this.bufIndex = 0;
B5500Util.removeClass(this.$$("TermConnectBtn"), "greenLit");
this.interrupt = true;
this.abnormal = true;
this.setState(this.bufIdle);
this.signal();
this.connected = false;
}
};
/**************************************/
B5500DatacomUnit.prototype.termConnect = function termConnect() {
/* Sets the status of the datacom unit to connected */
if (!this.connected) {
B5500Util.addClass(this.$$("TermConnectBtn"), "greenLit");
this.interrupt = true;
this.abnormal = true;
this.setState(this.bufWriteReady);
this.signal();
this.connected = true;
}
};
/**************************************/
B5500DatacomUnit.prototype.appendEmptyLine = function appendEmptyLine(text) {
/* Removes excess lines already printed, then appends a new <pre> element
to the <iframe>, creating an empty text node inside the new element */
var count = this.paper.childNodes.length;
var line = text || "";
while (--count > this.maxScrollLines) {
this.paper.removeChild(this.paper.firstChild);
}
this.paper.lastChild.nodeValue += "\n"; // newline
this.paper.appendChild(this.doc.createTextNode(line));
};
/**************************************/
B5500DatacomUnit.prototype.backspaceChar = function backspaceChar() {
/* Handles backspace for datacom buffer input */
var line = this.paper.lastChild;
if (this.bufLength > 0) {
this.bufIndex--;
this.showBufferIndex();
}
};
/**************************************/
B5500DatacomUnit.prototype.printChar = function printChar(c) {
/* Echoes the character code "c" to the terminal display */
var col = this.printCol;
var line = this.paper.lastChild.nodeValue;
var len = line.length;
if (col < 72) {
while (len < col) {
line += " ";
++len;
}
if (len > col) {
line = line.substring(0, col) + String.fromCharCode(c) + line.substring(col+1);
} else {
line += String.fromCharCode(c);
}
++this.printCol;
} else {
line = line.substring(0, 71) + String.fromCharCode(c);
}
this.paper.lastChild.nodeValue = line;
};
/**************************************/
B5500DatacomUnit.prototype.outputChar = function outputChar() {
/* Outputs one character from the buffer to the terminal display. If more characters remain
to be printed, schedules itself 100 ms later to print the next one, otherwise
calls finished(). If the column counter exceeds 72, the last character over-types.
Note that Group Mark (left-arrow) detection is done by IOUnit in preparing the buffer */
var c;
var delay;
var nextTime;
var stamp;
if (this.bufIndex < this.bufLength) {
stamp = performance.now();
nextTime = (this.nextCharTime < stamp ? stamp : this.nextCharTime) + this.charPeriod;
delay = nextTime - stamp;
this.nextCharTime = nextTime;
c = this.buffer[this.bufIndex++];
switch (c) {
case 0x21: // ! not-equal, output LF
this.endOfPaper.scrollIntoView();
this.appendEmptyLine();
this.outTimer = setCallback(this.mnemonic, this, delay, this.outputChar);
break;
case 0x3C: // < less-than, output RO (DEL)
case 0x3E: // > greater-than, output X-ON (DC1)
this.outTimer = setCallback(this.mnemonic, this, delay, this.outputChar);
break; // do nothing, just delay
case 0x7B: // { less-or-equal, output CR
this.printCol = 0;
this.outTimer = setCallback(this.mnemonic, this, delay, this.outputChar);
break;
case 0x7D: // } greater-or-equal, disconnect
this.termDisconnect();
break;
case 0x7E: // ~ left-arrow, end-of-message (should never happen)
this.bufIndex = this.bufLength;
this.outTimer = setCallback(this.mnemonic, this, 0, this.outputChar);
default:
this.printChar(c);
this.outTimer = setCallback(this.mnemonic, this, delay, this.outputChar);
break;
}
this.showBufferIndex();
} else {
this.interrupt = true;
this.setState(this.fullBuffer ? this.bufWriteReady : this.bufIdle);
this.signal();
}
};
/**************************************/
B5500DatacomUnit.prototype.terminateInput = function terminateInput() {
/* Handles the End of Message event */
this.interrupt = true;
this.setState(this.bufReadReady);
this.signal();
};
/**************************************/
B5500DatacomUnit.prototype.keyAction = function keyAction(ev, c) {
/* Implements the semantics of keyboard events from keyPress or keyDown.
Depending on the state of the buffer, either buffers the character for
transmission to the I/O Unit, echos it to the printer, or ignores it
altogether */
var b; // translated character
var delay; // inter-character delay, ms
var nextTime; // next character output time, ms
var stamp; // current timestamp, ms
//this.$$("CharCode").textContent = c.toString() + ":0x" + c.toString(16);
if (this.connected) {
stamp = performance.now();
if (this.bufState == this.bufIdle) {
this.bufIndex = this.bufLength = 0;
this.nextCharTime = stamp;
}
nextTime = this.nextCharTime + this.charPeriod;
delay = nextTime - stamp;
if (this.bufState == this.bufReadReady && this.fullBuffer) {
this.interrupt = true;
this.setState(this.bufInputBusy);
setCallback(this.mnemonic, this, delay, this.signal); // buffer overflow
ev.stopPropagation();
ev.preventDefault();
} else if (this.bufState == this.bufInputBusy || this.bufState == this.bufIdle) {
switch (c) {
case 0x7E: // ~ left-arrow (Group Mark), end of message
case 0x5F: // _ underscore (TTY left-arrow), end of message
this.inTimer = setCallback(this.mnemonic, this, delay, this.printChar, c);
this.nextCharTime = this.charPeriod + nextTime;
setCallback(this.mnemonic, this, this.charPeriod+delay, this.terminateInput);
ev.stopPropagation();
ev.preventDefault();
break;
case 0x3C: // <, backspace
if (this.bufIndex > 0) {
--this.bufIndex;
}
this.inTimer = setCallback(this.mnemonic, this, delay, this.printChar, c);
this.nextCharTime = nextTime;
ev.stopPropagation();
ev.preventDefault();
break;
case 0x21: // ! EOT, disconnect
this.buffer[this.bufIndex++] = 0x7D; // } greater-or-equal code
this.interrupt = true;
this.abnormal = true;
this.setState(this.bufReadReady);
setCallback(this.mnemonic, this, delay, this.signal);
this.inTimer = setCallback(this.mnemonic, this, delay, this.printChar, c);
this.nextCharTime = nextTime;
ev.stopPropagation();
ev.preventDefault();
break;
case 0x02: // Ctrl-B, STX, break on input
this.bufIndex = this.bufLength = 0;
this.setState(this.bufIdle);
ev.stopPropagation();
ev.preventDefault();
break;
case 0x05: // Ctrl-E, ENQ, who-are-you (WRU)
if (this.bufState == this.bufIdle || this.bufState == this.bufInputBusy) {
this.interrupt = true;
this.abnormal = true;
this.setState(this.bufWriteReady);
setCallback(this.mnemonic, this, delay, this.signal);
}
ev.stopPropagation();
ev.preventDefault();
break;
case 0x0C: // Ctrl-L, FF, clear input buffer
if (this.bufState == this.bufInputBusy) {
this.bufIndex = this.bufLength = 0;
}
ev.stopPropagation();
ev.preventDefault();
break;
case 0x3F: // ? question-mark, set abnormal for control message
this.abnormal = true;
this.setState(this.bufState); // just to turn on the annunciator
// no break
default:
b = this.keyFilter[c];
if (b) { // if it's a character we will accept
this.buffer[this.bufIndex++] = b;
if (c >= 0x61 && c <= 0x7A) {
c -= 32; // up-case echoed letters
}
this.inTimer = setCallback(this.mnemonic, this, delay, this.printChar, c);
this.nextCharTime = nextTime;
if (this.bufIndex < this.bufferSize) {
this.setState(this.bufInputBusy);
} else {
this.interrupt = true;
this.fullBuffer = true;
this.setState(this.bufReadReady);
setCallback(this.mnemonic, this, this.charPeriod+delay, this.signal); // full buffer, no GM detected
}
ev.stopPropagation();
ev.preventDefault();
}
break;
} // switch c
} else if (this.bufState == this.bufOutputBusy) {
if (c == 0x02) { // Ctrl-B, STX, break on output
this.interrupt = true;
this.abnormal = true;
this.setState(this.bufReadReady);
setCallback(this.mnemonic, this, delay, this.signal);
ev.stopPropagation();
ev.preventDefault();
}
}
}
};
/**************************************/
B5500DatacomUnit.prototype.keyPress = function keyPress(ev) {
/* Handles the onkeypress event by simply passing the event and character
on to this.keyAction */
var c = ev.charCode;
if (ev.ctrlKey) {
switch(c) {
case 0x42:
case 0x62:
c = 0x02; // Ctrl-B: force STX, break
break;
case 0x45:
case 0x65:
c = 0x05; // Ctrl-E:force ENQ, WRU
break;
case 0x4C:
case 0x6C:
c = 0x0C; // Ctrl-L: force FF, clear input buffer
break;
case 0x51:
case 0x71:
c = 0x7E; // Ctrl-Q: DC1, X-ON to ~ (GM) for end-of-message
break;
default:
c = 0; // not something we want
break;
}
}
this.keyAction(ev, c);
};
/**************************************/
B5500DatacomUnit.prototype.keyDown = function keyDown(ev) {
/* Handles the onkeydown event. Translates non-character keystrokes
to their character equivalents, then passes the substitute character
on to this.keyAction */
switch(ev.keyCode) {
case 0x08: // BS: force Backspace key
this.keyAction(ev, 0x3C);
break;
case 0x0D: // Enter: force ~ (GM) for end-of-message
this.keyAction(ev, 0x7E);
break;
}
};
/**************************************/
B5500DatacomUnit.prototype.termConnectBtnClick = function termConnectBtnClick(ev) {
if (this.connected) {
this.termDisconnect();
} else {
this.termConnect();
}
ev.target.blur(); // move focus off the Connect btn
this.paper.focus();
};
/**************************************/
B5500SPOUnit.prototype.copyPaper = function copyPaper(ev) {
/* Copies the text contents of the "paper" area of the SPO, opens a new
temporary window, and pastes that text into the window so it can be copied
or saved */
var text = ev.target.textContent;
var title = "B5500 " + this.mnemonic + " Text Snapshot";
var win = window.open("./B5500FramePaper.html", this.mnemonic + "-Snapshot",
"location=no,scrollbars,resizable,width=500,height=500");
win.moveTo((screen.availWidth-win.outerWidth)/2, (screen.availHeight-win.outerHeight)/2);
win.addEventListener("load", function() {
var doc;
doc = win.document;
doc.title = title;
doc.getElementById("Paper").textContent = text;
});
ev.preventDefault();
ev.stopPropagation();
};
/**************************************/
B5500DatacomUnit.prototype.resizeWindow = function resizeWindow(ev) {
/* Handles the window onresize event by scrolling the "paper" so that it
remains at the end */
this.endOfPaper.scrollIntoView();
};
/**************************************/
B5500DatacomUnit.prototype.beforeUnload = function beforeUnload(ev) {
var msg = "Closing this window will make the device unusable.\n" +
"Suggest you stay on the page and minimize this window instead";
ev.preventDefault();
ev.returnValue = msg;
return msg;
};
/**************************************/
B5500DatacomUnit.prototype.datacomOnload = function datacomOnload() {
/* Initializes the datacom unit and terminal window user interface */
var x;
this.doc = this.window.document;
this.doc.title = "retro-B5500 Datacom Unit " + this.mnemonic + ": TU/BUF=01/00";
this.paper = this.$$("Paper");
this.endOfPaper = this.$$("EndOfPaper");
this.window.addEventListener("beforeunload",
B5500DatacomUnit.prototype.beforeUnload, false);
this.window.addEventListener("resize",
B5500CentralControl.bindMethod(this, B5500DatacomUnit.prototype.resizeWindow), false);
this.window.addEventListener("keydown",
B5500CentralControl.bindMethod(this, B5500DatacomUnit.prototype.keyDown), false);
this.window.addEventListener("keypress",
B5500CentralControl.bindMethod(this, B5500DatacomUnit.prototype.keyPress), false);
this.$$("TermOut").addEventListener("keypress",
B5500CentralControl.bindMethod(this, B5500DatacomUnit.prototype.keyPress), false);
this.paper.addEventListener("dblclick",
B5500CentralControl.bindMethod(this, B5500SPOUnit.prototype.copyPaper), false);
this.$$("TermConnectBtn").addEventListener("click",
B5500CentralControl.bindMethod(this, B5500DatacomUnit.prototype.termConnectBtnClick), false);
this.statusChange(1); // make DCA ready
this.window.moveTo((screen.availWidth-this.window.outerWidth)/2,
(screen.availHeight-this.window.outerHeight)/2);
this.window.focus();
this.nextCharTime = performance.now();
};
/**************************************/
B5500DatacomUnit.prototype.read = function read(finish, buffer, length, mode, control) {
/* Initiates a read operation on the unit. "control" is the TU/BUF# */
var actualLength = 0;
var bufNr;
var tuNr;
var transparent;
var x;
this.errorMask = 0x100 + (mode & 0x01)*0x800; // set the read [24:1] and mode [21:1] bits in the mask
bufNr = control % 0x10;
transparent = (control % 0x20) >>> 4;
tuNr = (control % 0x200) >>> 5;
switch (true) {
case tuNr != 1:
case bufNr != 0:
this.errorMask |= 0x34; // not this TU/BUF -- set buffer not ready
break;
case !this.connected:
this.errorMask |= 0x34; // not connected -- set buffer not ready
break;
case this.bufState == this.bufReadReady:
// Copy the adapter buffer to the IOUnit buffer
actualLength = (transparent ? this.bufferSize : this.bufIndex);
for (x=0; x<actualLength; ++x) {
buffer[x] = this.buffer[x];
}
// Set the state bits in the result and reset the adapter to idle
if (this.abnormal) {
this.errorMask |= 0x200; // set abnormal bit
}
if (this.fullBuffer || transparent) {
this.errorMask |= 0x80; // set no-GM/buffer-exhausted bit
}
this.bufIndex = this.bufLength = 0;
this.interrupt = false;
this.abnormal = false;
this.fullBuffer = false;
this.setState(this.bufIdle);
break;
case this.bufState == this.bufWriteReady:
this.errorMask |= 0x20; // attempt to read a write-ready buffer
break;
case this.bufState == this.bufInputBusy:
case this.bufState == this.bufOutputBusy:
this.errorMask |= 0x30; // buffer busy
break;
default:
this.errorMask |= 0x34; // buffer idle or not ready
break;
} // switch (true)
this.errorMask += bufNr*0x40000000 + tuNr*0x800000000;
//console.log(this.mnemonic + " Read: " + control.toString(8) + ":" + this.errorMask.toString(8) + " (" +
// actualLength + ") " + (actualLength ? String.fromCharCode.apply(null, buffer.subarray(0, actualLength)) : 0));
finish(this.errorMask, actualLength);
};
/**************************************/
B5500DatacomUnit.prototype.space = function space(finish, length, control) {
/* Initiates a space operation on the unit */
finish(0x04, 0); // report unit not ready
};
/**************************************/
B5500DatacomUnit.prototype.write = function write(finish, buffer, length, mode, control) {
/* Initiates a write operation on the unit. "control" is the TU/BUF# */
var actualLength = 0;
var bufNr;
var tuNr;
var transparent;
var x;
this.errorMask = (mode & 0x01)*0x800; // set the mode [21:1] bit in the mask
bufNr = control % 0x10;
transparent = (control % 0x20) >>> 4;
tuNr = (control % 0x200) >>> 5;
switch (true) {
case tuNr != 1:
case bufNr != 0:
this.errorMask |= 0x34; // not this TU/BUF -- buffer not ready
break;
case !this.connected:
this.errorMask |= 0x34; // not connected -- buffer not ready
break;
case this.bufState == this.bufIdle:
case this.bufState == this.bufWriteReady:
// Copy the IOUnit buffer to the adapter buffer
if (transparent) {
actualLength = this.bufferSize;
this.fullBuffer = false; // or should it be true for transparent?
} else if (length < this.bufferSize) {
actualLength = length;
this.fullBuffer = false;
} else {
actualLength = this.bufferSize;
this.fullBuffer = true;
}
for (x=0; x<actualLength; ++x) {
this.buffer[x] = buffer[x];
}
// Set the state bits in the result and start printing
if (this.abnormal) {
this.errorMask |= 0x200; // set abnormal bit
}
if (this.fullBuffer || transparent) {
this.errorMask |= 0x80; // set no-GM/buffer-exhausted bit
}
this.bufIndex = 0;
this.bufLength = actualLength;
this.interrupt = false;
this.abnormal = false;
this.setState(this.bufOutputBusy);
this.nextCharTime = this.initiateStamp;
this.outputChar(); // start the printing process
break;
case this.bufState == this.bufReadReady:
this.errorMask |= 0x20; // attempt to write a read-ready buffer
break;
case this.bufState == this.bufInputBusy:
case this.bufState == this.bufOutputBusy:
this.errorMask |= 0x30; // buffer busy
break;
default:
this.errorMask |= 0x34; // buffer not ready
break;
} // switch (true)
this.errorMask += bufNr*0x40000000 + tuNr*0x800000000;
//console.log(this.mnemonic + " Write: " + control.toString(8) + ":" + this.errorMask.toString(8) + " (" +
// actualLength + ") " + (actualLength ? String.fromCharCode.apply(null, buffer.subarray(0, actualLength)) : ""));
finish(this.errorMask, actualLength);
};
/**************************************/
B5500DatacomUnit.prototype.erase = function erase(finish, length) {
/* Initiates an erase operation on the unit */
finish(0x04, 0); // report unit not ready
};
/**************************************/
B5500DatacomUnit.prototype.rewind = function rewind(finish) {
/* Initiates a rewind operation on the unit */
finish(0x04, 0); // report unit not ready
};
/**************************************/
B5500DatacomUnit.prototype.readCheck = function readCheck(finish, length, control) {
/* Initiates a read check operation on the unit */
finish(0x04, 0); // report unit not ready
};
/**************************************/
B5500DatacomUnit.prototype.readInterrogate = function readInterrogate(finish, control) {
/* Initiates a read interrogate operation on the unit */
finish(0x04, 0); // report unit not ready
};
/**************************************/
B5500DatacomUnit.prototype.writeInterrogate = function writeInterrogate(finish, control) {
/* Initiates a write interrogate operation on the unit. "control" is the TU/BUF# */
var bufNr;
var tuNr;
this.errorMask = 0; // default result is idle
bufNr = control % 0x10;
tuNr = (control % 0x200) >>> 5;
if (tuNr > 1) {
this.errorMask |= 0x34; // not a valid TU/BUF -- report not ready
} else if (tuNr == 1 && bufNr > 0) {
this.errorMask |= 0x34 // not a valid BUF for TU#1 -- report not ready
} else if (tuNr == 0) {
if (this.interrupt) {
tuNr = 1;
bufNr = 0;
}
}
if (tuNr == 1 && bufNr == 0) {
switch (this.bufState) {
case this.bufReadReady:
this.errorMask |= 0x100;
break;
case this.bufWriteReady:
this.errorMask |= 0x20;
break;
case this.bufInputBusy:
case this.bufOUtputBusy:
this.errorMask |= 0x10;
break;
case this.bufIdle:
// default value, no action
break;
default:
this.errorMask |= 0x14; // report not ready
break;
} // switch (this.bufState)
if (this.abnormal) {
this.errorMask |= 0x200; // set abnormal bit
}
this.interrupt = false;
this.setState(this.bufState);
}
this.errorMask += bufNr*0x40000000 + tuNr*0x800000000;
//console.log(this.mnemonic + " W-Int: " + control.toString(8) + ":" + this.errorMask.toString(8));
finish(this.errorMask, 0);
};
/**************************************/
B5500DatacomUnit.prototype.shutDown = function shutDown() {
/* Shuts down the device */
if (this.inTimer) {
clearCallback(this.inTimer);
}
if (this.outTimer) {
clearCallback(this.outTimer);
}
this.window.removeEventListener("beforeunload", B5500DatacomUnit.prototype.beforeUnload, false);
this.window.close();
};