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pkimpel.retro-b5500/webUI/B5500ConsolePanel.js
Paul Kimpel 1f82a16aaf Commit retro-b5500 release 1.06:
1. Redesign and simplify delay and time deviation adjustment algorithm
in global SetCallback function; reinstate alpha parameter to control
adjustment decay rate.
2. Correct memory stores during tape drive backward read.
3. Compare tape image file extensions in case-insensitive manner.
4. Detect dropouts (no flux change) in magnetic tape images.
5. Suppress printed SPO greeting after power-on.
6. Disable (for now) the ConsolePanel lamp test.
7. Update stacker progress meter and stacker-full annunciator when
emptying a stacker.
8. Supply (benign) terminating semicolons in ConsolePanel method
declarations.
9. Optimize extraction of MSCW address during Character Mode exit.
10. Miscellaneous minor additions and enhancements to scripts in tools/
directory.
2020-01-03 20:50:28 -08:00

880 lines
32 KiB
JavaScript

/***********************************************************************
* retro-b5500/emulator B5500ConsolePanel.js
************************************************************************
* Copyright (c) 2015, Nigel Williams and Paul Kimpel.
* Licensed under the MIT License, see
* http://www.opensource.org/licenses/mit-license.php
************************************************************************
* B5500 Operations Console Panel Javascript module.
*
* Implements event handlers and control functions for the B5500 emulator
* operations console.
*
************************************************************************
* 2015-01-24 P.Kimpel
* Original version, split off from B5500Console.js.
***********************************************************************/
"use strict";
/**************************************/
function B5500ConsolePanel(global, autoPowerUp, shutDown) {
/* Constructor for the Console Panel object. "global" must be the
global window object; "autoPowerUp" indicates whether the system should
be powered on automatically; "shutDown" is a function to be called back
when the window closes */
var height = 144;
var width = 1133;
var left = screen.availWidth - width;
this.autoPowerUp = autoPowerUp; // Automatically power on during onload event
this.aControl; // A-Control button/light
this.aNormal; // A-Normal button/light
this.bControl; // B-Control button/light
this.bNormal; // B-Normal button/light
this.cc; // B5500CentralControl object
this.ccLatches = [0, 0, 0]; // I/O- & interrupt-reporting latches
this.ccLightsMap = new Array(6); // Misc annunciator DOM objects
this.enableLampTest = false; // Perform lamp test at power-on
this.global = global; // Global window object
this.intLightsMap = new Array(48); // Interrupt annunciator DOM objects
this.lastInterruptMask = 0; // Prior mask of interrupt annunciator lights
this.lastCCMask = 0; // Prior mask of misc annunciator lights
this.lastUnitBusyMask = 0; // Prior mask of unit-busy annunciator lights
this.lastPANormalRate = -1; // Prior PA normal-state busy rate
this.lastPAControlRate = -1; // Prior PA control-state busy rate
this.lastPBNormalRate = -1; // Prior PB normal-state busy rate
this.lastPBControlRate = -1; // Prior PB normal-state busy rate
this.perf = performance; // (it's faster if locally cached)
this.perLightsMap = new Array(48); // Peripheral I/O annunciator DOM objects
this.procDelay; // Current average P1 delay [ms]
this.procSlack; // Current average P1 slack time [%]
this.showAnnunciators = true; // Display non-purist console mode (annunciators)
this.shutDown = shutDown; // Function to be called back when the panel closes
this.statusLabelTimer = 0; // Status label display timer control token
this.timer = 0; // Console display update timer control token
this.timerInterval = 50; // Console display update interval [ms]
this.doc = null;
B5500Util.openPopup(window, "../webUI/B5500ConsolePanel.html", "B5500Console",
"location=no,scrollbars=no,resizable,top=0,left=" + left +
",width=" + width + ",height=" + height,
this, B5500ConsolePanel.prototype.consoleOnload);
}
/**************************************/
B5500ConsolePanel.annOnColor = "white"; // annunciator lamp on color
B5500ConsolePanel.annOffColor = "#333"; // annunciator lamp off color
/**************************************/
B5500ConsolePanel.prototype.$$ = function $$(id) {
return this.doc.getElementById(id);
};
/**************************************/
B5500ConsolePanel.prototype.setAnnunciators = function setAnnunciators(showEm) {
/* Sets the visibility of the annunciators based on "showEm" */
this.$$("CentralControl").style.display = (showEm && this.cc.poweredUp ? "block" : "none");
this.$$("RetroVersion").style.visibility = (showEm ? "visible" : "hidden");
this.$$("RetroLogoImage").style.display = (showEm ? "inline" : "none");
this.$$("B5500LogoImage").style.display = (showEm ? "none" : "inline");
this.$$("ConfigLabel").style.display = (showEm ? "inline" : "none");
};
/**************************************/
B5500ConsolePanel.prototype.evaluateNotReady = function evaluateNotReady(config) {
/* Evaluates the system configuration to determine whether the
NOT READY lamp should be illuminated */
var lampClass = "whiteButton";
switch (false) {
case config.PA.enabled || config.PB.enabled:
case (config.PA.enabled && !config.PB1L) || (config.PB.enabled && config.PB1L):
case config.IO1.enabled || config.IO2.enabled || config.IO3.enabled || config.IO4.enabled:
case config.memMod[0].enabled:
case config.units.SPO.enabled:
case config.units.DKA.enabled:
lampClass += " whiteLit";
}
this.$$("NotReadyBtn").className = lampClass;
};
/**************************************/
B5500ConsolePanel.prototype.focusConsole = function focusConsole() {
/* Globally-accessible function to focus the console panel window */
this.window.focus();
this.$$("LoadBtn").focus();
};
/**************************************/
B5500ConsolePanel.prototype.BurroughsLogo_Click = function BurroughsLogo_Click(ev) {
/* Toggles the annunciator display state on the panel */
this.showAnnunciators = !this.showAnnunciators;
this.setAnnunciators(this.showAnnunciators);
};
/**************************************/
B5500ConsolePanel.prototype.B5500Logo_Click = function B5500Logo_Click(ev) {
/* Opens the configuration window if the system is powered off */
var sysConfig = new B5500SystemConfig();
if (this.cc.poweredUp) {
this.$$("StatusLabel").textContent = "System configuration changes are not allowed while power is on.";
this.clearStatusLabel(15);
} else {
this.$$("ConfigLabel").style.display = "none";
sysConfig.openConfigUI();
}
};
/**************************************/
B5500ConsolePanel.prototype.PowerOnBtn_Click = function PowerOnBtn_Click(ev) {
/* Powers on the system */
var sysConfig = new B5500SystemConfig();
var that = this;
function applyPower(config) {
that.$$("HaltBtn").className = "redButton redLit";
that.$$("PowerOnBtn").disabled = true;
that.$$("PowerOffBtn").disabled = false;
that.$$("LoadSelectBtn").disabled = false;
that.$$("LoadBtn").disabled = false;
that.$$("HaltBtn").disabled = true;
that.$$("MemoryCheckBtn").disabled = false;
that.cc.powerOn(config);
that.$$("LoadSelectBtn").className = "yellowButton" + (that.cc.cardLoadSelect ? " yellowLit" : "");
that.evaluateNotReady(config);
that.setAnnunciators(that.showAnnunciators);
that.window.addEventListener("beforeunload", that.beforeUnload);
}
function youMayPowerOnWhenReady_Gridley(config) {
/* Called-back by sysConfig.getSystemConfig with the requested configuration */
if (!config) {
that.window.alert("No System Configuration found\nCANNOT POWER ON.");
} else {
that.$$("PowerOnBtn").className = "greenButton greenLit";
that.$$("SysConfigName").textContent = config.configName;
that.$$("StorageName").textContent = config.units.DKA.storageName;
if (that.enableLampTest && that.showAnnunciators) {
that.lampTest(applyPower.bind(that), config);
} else {
applyPower(config);
}
}
}
sysConfig.getSystemConfig(null, youMayPowerOnWhenReady_Gridley); // get current system config
return true;
};
/**************************************/
B5500ConsolePanel.prototype.PowerOffBtn_Click = function PowerOffBtn_Click(ev) {
/* Powers off the system, halting it first if necessary */
this.$$("PowerOnBtn").className = "greenButton";
this.$$("ANormalBtn").className = "yellowButton";
this.$$("AControlBtn").className = "yellowButton";
this.$$("BNormalBtn").className = "yellowButton";
this.$$("BControlBtn").className = "yellowButton";
this.$$("LoadSelectBtn").className = "yellowButton";
this.$$("MemoryCheckBtn").className = "redButton";
this.$$("NotReadyBtn").className = "whiteButton";
this.$$("HaltBtn").className = "redButton";
this.cc.powerOff();
this.$$("PowerOnBtn").disabled = false;
this.$$("PowerOffBtn").disabled = true;
this.$$("LoadSelectBtn").disabled = true;
this.$$("LoadBtn").disabled = true;
this.$$("HaltBtn").disabled = true;
this.$$("MemoryCheckBtn").disabled = true;
this.$$("CentralControl").style.display = "none";
this.window.removeEventListener("beforeunload", this.beforeUnload);
if (this.timer) {
clearInterval(this.timer);
this.timer = 0;
}
return true;
};
/**************************************/
B5500ConsolePanel.prototype.HaltBtn_Click = function HaltBtn_Click(ev) {
/* Halts the system */
this.$$("HaltBtn").className = "redButton redLit";
this.cc.halt();
this.$$("HaltBtn").disabled = true;
this.$$("LoadBtn").disabled = false;
this.dasBlinkenlichten();
if (this.timer) {
clearInterval(this.timer);
this.timer = 0;
}
};
/**************************************/
B5500ConsolePanel.prototype.LoadBtn_Click = function LoadBtn_Click(ev) {
/* Initiates a program load for the system */
var result;
window.open("", "SPO").focus(); // re-focus the SPO window
result = this.cc.load(false);
switch (result) {
case 0: // load initiated successfully
this.$$("HaltBtn").className = "redButton";
this.$$("HaltBtn").disabled = false;
this.$$("LoadBtn").disabled = true;
this.timer = setInterval(
B5500ConsolePanel.prototype.dasBlinkenlichten.bind(this),
this.timerInterval);
break;
case 1:
this.window.alert("P1 busy or not available");
break;
case 2:
this.window.alert("SPO is not ready");
break;
case 3:
this.window.alert("SPO is busy");
break;
case 4:
this.window.alert("DKA is not ready");
break;
case 5:
this.window.alert("DKA is busy");
break;
default:
this.window.alert("cc.load() result = " + result);
break;
}
};
/**************************************/
B5500ConsolePanel.prototype.LoadSelectBtn_Click = function LoadSelectBtn_Click(ev) {
/* Toggles the Card Load Select button state */
if (this.cc.cardLoadSelect) {
this.cc.cardLoadSelect = 0;
this.$$("LoadSelectBtn").className = "yellowButton";
} else {
this.cc.cardLoadSelect = 1;
this.$$("LoadSelectBtn").className = "yellowButton yellowLit";
}
};
/**************************************/
B5500ConsolePanel.prototype.dumpState = function dumpState(caption) {
/* Generates a dump of the processor states and all of memory */
var doc = null;
var lastPhase = -2;
var win = null;
var x = 0;
var htmlMatch = /[<>&"]/g; // regular expression for escaping HTML text
function htmlFilter(c) {
/* Used to escape HTML-sensitive characters in a string */
switch (c) {
case "&":
return "&amp;";
case "<":
return "&lt;";
case ">":
return "&gt;";
case "\"":
return "&quot;";
default:
return c;
}
}
function escapeHTML(text) {
/* Returns "text" as escaped HTML */
return text.replace(htmlMatch, htmlFilter);
}
function writer(phase, text) {
/* Call-back function for cc.dumpSystemState */
switch (phase) {
case 0: // Initialization and heading line
lastPhase = phase;
doc.writeln(escapeHTML(text));
doc.writeln("User Agent: " + navigator.userAgent);
break;
case 1: // Processor 1 state
case 2: // Processor 2 state
if (phase == lastPhase) {
doc.writeln(escapeHTML(text));
} else {
lastPhase = phase;
doc.writeln();
doc.writeln(escapeHTML(text));
doc.writeln();
}
break;
case 32: // Memory lines
if (phase != lastPhase) {
lastPhase = phase;
doc.writeln();
}
doc.writeln();
doc.writeln(escapeHTML(text));
break;
case -1: // Termination
break;
} // switch
}
function dumpStateOnLoad(ev) {
/* Call-back function for the dumpState onload event */
doc = ev.target;
win = doc.defaultView;
doc.open();
doc.writeln("<html><head><title>retro-B5500 Console State Dump</title>");
doc.writeln("</head><body>");
doc.write("<pre>");
this.cc.dumpSystemState(caption, writer);
doc.writeln("</pre></body></html>")
doc.close();
win.focus();
}
// Outer block of dumpState
B5500Util.openPopup(this.window, "./B5500FramePaper.html", "",
"location=no,resizable,scrollbars,status",
this, dumpStateOnLoad);
};
/**************************************/
B5500ConsolePanel.prototype.dumpTape = function dumpTape(caption) {
/* Generates a dump of all of memory to a MEMORY/DUMP tape image */
var doc = null;
var win = null;
var x = 0;
var htmlMatch = /[<>&"]/g; // regular expression for escaping HTML text
var tapeLabel = " LABEL 000000000MDUMP 001750010199365000006400000640000000051300513000002900|4";
function htmlFilter(c) {
/* Used to escape HTML-sensitive characters in a string */
switch (c) {
case "&":
return "&amp;";
case "<":
return "&lt;";
case ">":
return "&gt;";
case "\"":
return "&quot;";
default:
return c;
}
}
function escapeHTML(text) {
/* Returns "text" as escaped HTML */
return text.replace(htmlMatch, htmlFilter);
}
function writer(phase, text) {
/* Call-back function for cc.dumpSystemTape */
switch (phase) {
case 0: // Initialization, write tape label
doc.writeln(tapeLabel);
doc.writeln("}"); // tape mark
break;
case 32: // Dump data
doc.writeln(escapeHTML(text));
break;
case -1: // Termination, write tape label
doc.writeln(text.substring(0, 160));
doc.writeln("}"); // tape mark
doc.writeln(tapeLabel);
break;
} // switch
}
function dumpTapeOnLoad(ev) {
/* Call-back function for the dumpTape window onload event */
doc = ev.target;
win = doc.defaultView;
doc.open();
doc.writeln("<html><head><title>retro-B5500 Console Tape Dump</title>");
doc.writeln("</head><body>");
doc.write("<pre>");
this.cc.dumpSystemTape(caption, writer);
doc.writeln("</pre></body></html>")
doc.close();
win.focus();
}
// Outer block of dumpTape
B5500Util.openPopup(this.window, "./B5500FramePaper.html", "",
"location=no,resizable,scrollbars,status",
this, dumpTapeOnLoad);
};
/**************************************/
B5500ConsolePanel.prototype.displayCallbackState = function displayCallbackState() {
/* Builds a table of outstanding callback state */
var cb;
var cbs;
var e;
var body = document.createElement("tbody");
var oldBody = document.getElementById("CallbackBody");
var row;
var state = getCallbackState(0x03);
var token;
cbs = state.delayDev;
for (token in cbs) {
row = document.createElement("tr");
e = document.createElement("td");
e.appendChild(document.createTextNode(token));
row.appendChild(e);
e = document.createElement("td");
e.appendChild(document.createTextNode((cbs[token]||0).toFixed(2)));
row.appendChild(e);
e = document.createElement("td");
e.colSpan = 2;
row.appendChild(e);
body.appendChild(row);
}
cbs = state.pendingCallbacks;
for (token in cbs) {
cb = cbs[token];
row = document.createElement("tr");
e = document.createElement("td");
e.appendChild(document.createTextNode(token.toString()));
row.appendChild(e);
e = document.createElement("td");
e.appendChild(document.createTextNode(cb.delay.toFixed(2)));
row.appendChild(e);
e = document.createElement("td");
e.appendChild(document.createTextNode((cb.context && cb.context.mnemonic) || "??"));
row.appendChild(e);
e = document.createElement("td");
e.appendChild(document.createTextNode((cb.args ? cb.args.length : 0).toString()));
row.appendChild(e);
body.appendChild(row);
}
body.id = oldBody.id;
oldBody.parentNode.replaceChild(body, oldBody);
};
/**************************************/
B5500ConsolePanel.prototype.displayCentralControl = function displayCentralControl() {
/* Displays the I/O and interrupt status in CentralControl */
var cells;
var s;
var interruptMask;
var interruptChange;
var ccMask;
var ccChange;
var unitBusyMask;
var unitBusyChange;
var x;
this.cc.fetchCCLatches(this.ccLatches);
ccMask = this.ccLatches[0];
ccChange = this.lastCCMask ^ ccMask;
this.lastCCMask = ccMask;
interruptMask = this.ccLatches[1] % 0x4000;
interruptChange = this.lastInterruptMask ^ interruptMask;
this.lastInterruptMask = interruptMask;
unitBusyMask = this.ccLatches[2];
unitBusyChange = this.lastUnitBusyMask ^ unitBusyMask;
this.lastUnitBusyMask = unitBusyMask;
x = 0;
while (ccChange) {
if (ccChange & 0x01) {
if (this.ccLightsMap[x]) {
this.ccLightsMap[x].style.color = (ccMask & 0x01 ? B5500ConsolePanel.annOnColor : B5500ConsolePanel.annOffColor);
}
}
ccMask >>>= 1;
ccChange >>>= 1;
x++;
}
x = 47;
while (interruptChange) {
if (interruptChange & 0x01) {
if (this.intLightsMap[x]) {
this.intLightsMap[x].style.color = (interruptMask & 0x01 ? B5500ConsolePanel.annOnColor : B5500ConsolePanel.annOffColor);
}
}
interruptMask >>>= 1;
interruptChange >>>= 1;
x--;
}
x = 47;
while (unitBusyChange) {
if (unitBusyChange & 0x01) {
if (this.perLightsMap[x]) {
this.perLightsMap[x].style.color = (unitBusyMask & 0x01 ? B5500ConsolePanel.annOnColor : B5500ConsolePanel.annOffColor);
}
}
unitBusyMask >>>= 1;
unitBusyChange >>>= 1;
x--;
}
};
/**************************************/
B5500ConsolePanel.prototype.dasBlinkenlichten = function dasBlinkenlichten() {
/* Updates the panel display from current system state */
var cycles = 0;
var pa = this.cc.PA;
var pb = this.cc.PB;
var p1 = this.cc.P1;
var stateRate = 0;
cycles = p1.normalCycles+p1.controlCycles+1; // avoid div zero
if (pa) {
if (pa.normalCycles+pa.controlCycles <= 0) {
if (this.lastPAControlRate != -1) {
this.lastPAControlRate = this.lastPANormalRate = -1;
this.aNormal.className = "yellowButton";
this.aControl.className = (pa === p1 ? "yellowButton yellowLit" : "yellowButton");
}
} else {
stateRate = Math.round(pa.normalCycles/cycles*6 + 0.25);
if (stateRate != this.lastPANormalRate) {
this.lastPANormalRate = stateRate;
switch (stateRate) {
case 0:
this.aNormal.className = "yellowButton";
break;
case 1:
this.aNormal.className = "yellowButton yellowLit1";
break;
case 2:
this.aNormal.className = "yellowButton yellowLit2";
break;
case 3:
this.aNormal.className = "yellowButton yellowLit3";
break;
case 4:
this.aNormal.className = "yellowButton yellowLit4";
break;
case 5:
this.aNormal.className = "yellowButton yellowLit5";
break;
default:
this.aNormal.className = "yellowButton yellowLit";
break;
}
}
stateRate = (pa === p1 ? Math.round(pa.controlCycles/cycles*6 + 0.25) : 0);
if (stateRate != this.lastPAControlRate) {
this.lastPAControlRate = stateRate;
switch (stateRate) {
case 0:
this.aControl.className = "yellowButton";
break;
case 1:
this.aControl.className = "yellowButton yellowLit1";
break;
case 2:
this.aControl.className = "yellowButton yellowLit2";
break;
case 3:
this.aControl.className = "yellowButton yellowLit3";
break;
case 4:
this.aControl.className = "yellowButton yellowLit4";
break;
case 5:
this.aControl.className = "yellowButton yellowLit5";
break;
default:
this.aControl.className = "yellowButton yellowLit";
break;
}
}
pa.controlCycles = pa.normalCycles = 0;
}
}
if (pb) {
if (pb.normalCycles+pb.controlCycles <= 0) {
if (this.lastPBControlRate != -1) {
this.lastPBControlRate = this.lastPBNormalRate = -1;
this.bNormal.className = "yellowButton";
this.bControl.className = (pb === p1 ? "yellowButton yellowLit" : "yellowButton");
}
} else {
stateRate = Math.round(pb.normalCycles/cycles*6 + 0.25);
if (stateRate != this.lastPBNormalRate) {
this.lastPBNormalRate = stateRate;
switch (stateRate) {
case 0:
this.bNormal.className = "yellowButton";
break;
case 1:
this.bNormal.className = "yellowButton yellowLit1";
break;
case 2:
this.bNormal.className = "yellowButton yellowLit2";
break;
case 3:
this.bNormal.className = "yellowButton yellowLit3";
break;
case 4:
this.bNormal.className = "yellowButton yellowLit4";
break;
case 5:
this.bNormal.className = "yellowButton yellowLit5";
break;
default:
this.bNormal.className = "yellowButton yellowLit";
break;
}
}
stateRate = (pb === p1 ? Math.round(pb.controlCycles/cycles*6 + 0.25) : 0);
if (stateRate != this.lastPBControlRate) {
this.lastPBControlRate = stateRate;
switch (stateRate) {
case 0:
this.bControl.className = "yellowButton";
break;
case 1:
this.bControl.className = "yellowButton yellowLit1";
break;
case 2:
this.bControl.className = "yellowButton yellowLit2";
break;
case 3:
this.bControl.className = "yellowButton yellowLit3";
break;
case 4:
this.bControl.className = "yellowButton yellowLit4";
break;
case 5:
this.bControl.className = "yellowButton yellowLit5";
break;
default:
this.bControl.className = "yellowButton yellowLit";
break;
}
}
pb.controlCycles = pb.normalCycles = 0;
}
}
this.procDelay.textContent = p1.delayDeltaAvg.toFixed(1);
this.procSlack.textContent = (p1.procSlackAvg/p1.procRunAvg*100).toFixed(1);
if (this.showAnnunciators) {
this.displayCentralControl();
}
//this.displayCallbackState();
};
/**************************************/
B5500ConsolePanel.prototype.buildLightMaps = function buildLightMaps() {
/* Builds tables of the DOM entries for the annunciator lights, for efficient access */
var mnem;
var spec;
var x;
this.ccLightsMap[0] = this.$$("AD1F");
this.ccLightsMap[1] = this.$$("AD2F");
this.ccLightsMap[2] = this.$$("AD3F");
this.ccLightsMap[3] = this.$$("AD4F");
this.ccLightsMap[4] = this.$$("P2BF");
this.ccLightsMap[5] = this.$$("HP2F");
for (x=3; x<=16; x++) {
this.intLightsMap[50-x] = this.$$("CCI" + (x+100).toString().substring(1) + "F");
}
for (mnem in B5500CentralControl.unitSpecs) {
spec = B5500CentralControl.unitSpecs[mnem];
this.perLightsMap[spec.unitIndex] = this.$$(mnem);
}
};
/**************************************/
B5500ConsolePanel.prototype.lampTest = function lampTest(callback, callbackParam) {
/* Lights up the operator console, waits a bit, then turns everything
off and calls the "callback" function, passing "callbackParam".
The Power On lamp is not affected */
var that = this;
function switchEm(mode) {
var visibility = (mode ? B5500ConsolePanel.annOnColor : B5500ConsolePanel.annOffColor);
var x;
that.$$("ANormalBtn").className = "yellowButton" + (mode ? " yellowLit" : "");
that.$$("AControlBtn").className = "yellowButton" + (mode ? " yellowLit" : "");
that.$$("BNormalBtn").className = "yellowButton" + (mode ? " yellowLit" : "");
that.$$("BControlBtn").className = "yellowButton" + (mode ? " yellowLit" : "");
that.$$("LoadSelectBtn").className = "yellowButton" + (mode ? " yellowLit" : "");
that.$$("MemoryCheckBtn").className = "redButton" + (mode ? " redLit" : "");
that.$$("NotReadyBtn").className = "whiteButton" + (mode ? " whiteLit" : "");
that.$$("HaltBtn").className = "redButton" + (mode ? " redLit" : "");
for (x in that.ccLightsMap) {
if (that.ccLightsMap[x]) {
that.ccLightsMap[x].style.color = visibility;
}
}
for (x in that.intLightsMap) {
if (that.intLightsMap[x]) {
that.intLightsMap[x].style.color = visibility;
}
}
for (x in that.perLightsMap) {
if (that.perLightsMap[x]) {
that.perLightsMap[x].style.color = visibility;
}
}
if (!mode) {
that.setAnnunciators(that.showAnnunciators);
setCallback(null, that, 250, callback, callbackParam);
}
}
this.setAnnunciators(true);
this.$$("CentralControl").style.display = "block"; // overrides if !this.cc.poweredUp
switchEm(1);
setCallback(null, this, 2000, switchEm, 0);
};
/**************************************/
B5500ConsolePanel.prototype.beforeUnload = function beforeUnload(ev) {
var msg = "Closing this window will make the emulator unusable.\n" +
"Suggest you stay on the page and minimize this window instead";
ev.preventDefault();
ev.returnValue = msg;
return msg;
};
/**************************************/
B5500ConsolePanel.prototype.consoleUnload = function consoleUnload(ev) {
/* Called when the ConsolePanel window unloads or is closed */
if (this.cc && this.cc.poweredUp) {
this.cc.powerOff();
if (this.timer) {
clearInterval(this.timer);
this.timer = 0;
}
}
this.shutDown();
};
/**************************************/
B5500ConsolePanel.prototype.clearStatusLabel = function clearStatusLabel(inSeconds) {
/* Delays for "inSeconds" seconds, then clears the StatusLabel element */
if (this.statusLabelTimer) {
clearTimeout(this.statusLabelTimer);
}
this.statusLabelTimer = setCallback(null, this, inSeconds*1000, function(ev) {
this.$$("StatusLabel").textContent = "";
this.statusLabelTimer = 0;
});
};
/**************************************/
B5500ConsolePanel.prototype.consoleOnload = function consoleOnload(ev) {
/* Initialization function called when window finishes loading */
this.doc = ev.target;
this.window = this.doc.defaultView;
this.$$("RetroVersion").textContent = B5500CentralControl.version;
this.window.name = "B5500Console";
this.window.addEventListener("unload",
B5500ConsolePanel.prototype.consoleUnload.bind(this));
this.$$("BurroughsLogo").addEventListener("click",
B5500ConsolePanel.prototype.BurroughsLogo_Click.bind(this));
this.$$("B5500Logo").addEventListener("click",
B5500ConsolePanel.prototype.B5500Logo_Click.bind(this));
this.$$("PowerOnBtn").addEventListener("click",
B5500ConsolePanel.prototype.PowerOnBtn_Click.bind(this));
this.$$("PowerOffBtn").addEventListener("click",
B5500ConsolePanel.prototype.PowerOffBtn_Click.bind(this));
this.$$("HaltBtn").addEventListener("click",
B5500ConsolePanel.prototype.HaltBtn_Click.bind(this));
this.$$("LoadBtn").addEventListener("click",
B5500ConsolePanel.prototype.LoadBtn_Click.bind(this));
this.$$("LoadSelectBtn").addEventListener("click",
B5500ConsolePanel.prototype.LoadSelectBtn_Click.bind(this));
this.$$("MemoryCheckBtn").addEventListener("click",
function(ev) {
this.dumpState("Memory-Check Button");
}.bind(this));
this.$$("NotReadyBtn").addEventListener("click", function(ev) {
this.dumpTape("Not-Ready Button");
}.bind(this));
this.aControl = this.$$("AControlBtn");
this.aNormal = this.$$("ANormalBtn");
this.bControl = this.$$("BControlBtn");
this.bNormal = this.$$("BNormalBtn");
this.procDelay = this.$$("procDelay");
this.procSlack = this.$$("procSlack");
this.buildLightMaps();
this.cc = new B5500CentralControl(this.global);
this.cc.B5500DumpState = B5500ConsolePanel.prototype.dumpState.bind(this); // for use by Processor
this.cc.B5500DumpTape = B5500ConsolePanel.prototype.dumpTape.bind(this); // for use by Processor
this.cc.focusConsole = B5500ConsolePanel.prototype.focusConsole.bind(this);
this.window.resizeTo(this.doc.documentElement.scrollWidth + this.window.outerWidth - this.window.innerWidth + 2, // kludge +2, dunno why
this.doc.documentElement.scrollHeight + this.window.outerHeight - this.window.innerHeight);
this.window.moveTo(screen.availWidth - this.window.outerWidth, 0);
this.window.focus();
this.setAnnunciators(this.showAnnunciators);
if (this.autoPowerUp) {
setCallback(null, this, 1000, this.PowerOnBtn_Click, ev);
}
};