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mirror of https://github.com/rcornwell/sims.git synced 2026-01-13 15:27:04 +00:00

KA10: Merge Joystick support.

This commit is contained in:
Richard Cornwell 2020-02-17 15:47:56 -05:00
commit e53e278afc
3 changed files with 213 additions and 17 deletions

View File

@ -454,6 +454,7 @@ extern DEVICE dkb_dev;
extern DEVICE auxcpu_dev;
extern DEVICE dpk_dev;
extern DEVICE wcnsls_dev; /* MIT Spacewar Consoles */
extern DEVICE ocnsls_dev; /* Old MIT Spacewar Consoles */
extern DEVICE ai_dev;
extern DEVICE dct_dev; /* PDP6 devices. */
extern DEVICE dtc_dev;
@ -580,6 +581,7 @@ int auxcpu_write (t_addr addr, t_uint64);
#endif
#define NUM_DEVS_DPY USE_DISPLAY
#define NUM_DEVS_WCNSLS USE_DISPLAY
#define NUM_DEVS_OCNSLS USE_DISPLAY
#if PDP6_DEV
#define NUM_DEVS_DTC 1
#define NUM_DEVS_DCT 2

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@ -85,6 +85,7 @@
*/
#include "kx10_defs.h"
#include "sim_video.h"
#include <time.h>
#ifndef NUM_DEVS_DPY
@ -296,13 +297,38 @@ t_stat dpy_svc (UNIT *uptr)
return SCPE_OK;
}
#define JOY_MAX_UNITS 4
#define JOY_MAX_AXES 4
#define JOY_MAX_BUTTONS 4
static int joy_axes[JOY_MAX_UNITS * JOY_MAX_AXES];
static int joy_buttons[JOY_MAX_UNITS * JOY_MAX_BUTTONS];
static void dpy_joy_motion(int which, int axis, int value)
{
if (which < JOY_MAX_UNITS && axis < JOY_MAX_AXES) {
joy_axes[which * JOY_MAX_AXES + axis] = value;
}
}
static void dpy_joy_button(int which, int button, int state)
{
if (which < JOY_MAX_UNITS && button < JOY_MAX_BUTTONS) {
joy_buttons[which * JOY_MAX_UNITS + button] = state;
}
}
/* Reset routine */
t_stat dpy_reset (DEVICE *dptr)
{
if (!(dptr->flags & DEV_DIS)) {
if (dptr->flags & DEV_DIS) {
display_close(dptr);
} else {
display_reset();
ty340_reset(dptr);
vid_register_gamepad_motion_callback (dpy_joy_motion);
vid_register_gamepad_button_callback (dpy_joy_button);
}
sim_cancel (&dpy_unit[0]); /* deactivate unit */
return SCPE_OK;
@ -367,17 +393,25 @@ cpu_set_switches(unsigned long w1, unsigned long w2) {
#if NUM_DEVS_WCNSLS > 0
#define WCNSLS_DEVNUM 0420
#define UNIT_JOY (1 << DEV_V_UF)
t_stat wcnsls_devio(uint32 dev, uint64 *data);
const char *wcnsls_description (DEVICE *dptr);
DIB wcnsls_dib[] = {
{ WCNSLS_DEVNUM, 1, &wcnsls_devio, NULL }};
MTAB wcnsls_mod[] = {
{ UNIT_JOY, UNIT_JOY, "JOYSTICK", "JOYSTICK", NULL, NULL, NULL,
"Use USB joysticks"},
{ 0 }
};
UNIT wcnsls_unit[] = {
{ UDATA (NULL, UNIT_IDLE, 0) }};
DEVICE wcnsls_dev = {
"WCNSLS", wcnsls_unit, NULL, NULL,
"WCNSLS", wcnsls_unit, NULL, wcnsls_mod,
NUM_DEVS_WCNSLS, 0, 0, 0, 0, 0,
NULL, NULL, NULL,
NULL, NULL, NULL,
@ -390,17 +424,6 @@ const char *wcnsls_description (DEVICE *dptr)
return "MIT Spacewar Consoles";
}
t_stat wcnsls_devio(uint32 dev, uint64 *data) {
uint64 switches;
switch (dev & 3) {
case CONO:
/* CONO WCNSLS,40 ;enable spacewar consoles */
break;
case DATAI:
switches = 0777777777777LL; /* 1 is off */
/*
* map 32-bit "spacewar_switches" value to what PDP-6/10 game expects
* (four 9-bit bytes)
@ -418,6 +441,71 @@ t_stat wcnsls_devio(uint32 dev, uint64 *data) {
#define LL 18 /* lower left: thin ship "third plug" */
#define UL 27 /* upper left: fat ship "bottom plug" */
#define JOY_TRIG 5000
#define JOY0 (JOY_MAX_AXES*0)
#define JOY1 (JOY_MAX_AXES*1)
#define JOY2 (JOY_MAX_AXES*2)
#define JOY3 (JOY_MAX_AXES*3)
#define BUT0 (JOY_MAX_BUTTONS*0)
#define BUT1 (JOY_MAX_BUTTONS*1)
#define BUT2 (JOY_MAX_BUTTONS*2)
#define BUT3 (JOY_MAX_BUTTONS*3)
static uint64 joystick_switches (void)
{
uint64 switches = 0777777777777LL;
if (joy_axes[JOY0] > JOY_TRIG)
switches &= ~(CCW << UR);
else if (joy_axes[JOY0] < -JOY_TRIG)
switches &= ~(CW << UR);
if (joy_axes[JOY0+1] < -JOY_TRIG)
switches &= ~(THRUST << UR);
if (joy_buttons[BUT0])
switches &= ~(FIRE << UR);
if (joy_buttons[BUT0+1])
switches &= ~(HYPER << UR);
if (joy_axes[JOY1] > JOY_TRIG)
switches &= ~(CCW << LR);
else if (joy_axes[JOY1] < -JOY_TRIG)
switches &= ~(CW << LR);
if (joy_axes[JOY1+1] < -JOY_TRIG)
switches &= ~(THRUST << LR);
if (joy_buttons[BUT1])
switches &= ~(FIRE << LR);
if (joy_buttons[BUT1+1])
switches &= ~(HYPER << LR);
if (joy_axes[JOY2] > JOY_TRIG)
switches &= ~(CCW << LL);
else if (joy_axes[JOY2] < -JOY_TRIG)
switches &= ~(CW << LL);
if (joy_axes[JOY2+1] < -JOY_TRIG)
switches &= ~(THRUST << LL);
if (joy_buttons[BUT2])
switches &= ~(FIRE << LL);
if (joy_buttons[BUT2+1])
switches &= ~(HYPER << LL);
if (joy_axes[JOY3] > JOY_TRIG)
switches &= ~((uint64)CCW << UL);
else if (joy_axes[JOY3] < -JOY_TRIG)
switches &= ~((uint64)CW << UL);
if (joy_axes[JOY3+1] < -JOY_TRIG)
switches &= ~((uint64)THRUST << UL);
if (joy_buttons[BUT3])
switches &= ~((uint64)FIRE << UL);
if (joy_buttons[BUT3+1])
switches &= ~(HYPER << UL);
return switches;
}
static uint64 keyboard_switches (void)
{
uint64 switches = 0777777777777LL; /* 1 is off */
#if 1
#define DEBUGSW(X) (void)0
#else
@ -433,15 +521,118 @@ t_stat wcnsls_devio(uint32 dev, uint64 *data) {
SPACEWAR_SWITCHES;
#undef SWSW
if (spacewar_switches)
DEBUGSW(("in %#lo out %#llo\r\n", spacewar_switches, switches));
if (spacewar_switches)
DEBUGSW(("in %#lo out %#llo\r\n", spacewar_switches, switches));
return switches;
}
t_stat wcnsls_devio(uint32 dev, uint64 *data) {
switch (dev & 3) {
case CONO:
/* CONO WCNSLS,40 ;enable spacewar consoles */
break;
case DATAI:
if (wcnsls_unit->flags & UNIT_JOY) {
*data = joystick_switches ();
} else {
*data = keyboard_switches ();
}
*data = switches;
sim_debug(DEBUG_DATAIO, &wcnsls_dev, "WCNSLS %03o DATI %012llo PC=%06o\n",
dev, switches, PC);
dev, *data, PC);
break;
}
return SCPE_OK;
}
/*
* Old MIT Spacewar console switches
*/
#if NUM_DEVS_OCNSLS > 0
#define OCNSLS_DEVNUM 0724
t_stat ocnsls_devio(uint32 dev, uint64 *data);
const char *ocnsls_description (DEVICE *dptr);
DIB ocnsls_dib[] = {
{ OCNSLS_DEVNUM, 1, &ocnsls_devio, NULL }};
UNIT ocnsls_unit[] = {
{ UDATA (NULL, UNIT_IDLE, 0) }};
DEVICE ocnsls_dev = {
"OCNSLS", ocnsls_unit, NULL, NULL,
NUM_DEVS_OCNSLS, 0, 0, 0, 0, 0,
NULL, NULL, NULL,
NULL, NULL, NULL,
&ocnsls_dib, DEV_DISABLE | DEV_DIS | DEV_DEBUG, 0, NULL,
NULL, NULL, NULL, NULL, NULL, &ocnsls_description
};
const char *ocnsls_description (DEVICE *dptr)
{
return "Old MIT Spacewar Consoles";
}
#define OHYPER 0004LL /* Hyperspace. */
#define OFIRE 0010LL /* Fire torpedo. */
#define OCW 0020LL /* Turn clockwise. */
#define OCCW 0040LL /* Turn counter clockwise. */
#define SLOW 0100LL /* Weak thrust. */
#define FAST 0200LL /* Strong thrust. */
#define BEACON 020000LL /* Aiming beacon. */
static uint64 old_switches (void)
{
uint64 switches = 0;
if (joy_axes[JOY0] > JOY_TRIG)
switches |= OCCW;
else if (joy_axes[JOY0] < -JOY_TRIG)
switches |= OCW;
if (joy_axes[JOY0+1] < -JOY_TRIG)
switches |= FAST;
if (joy_axes[JOY0+1] > JOY_TRIG)
switches |= SLOW;
if (joy_buttons[BUT0])
switches |= OFIRE;
if (joy_buttons[BUT0+1])
switches |= OHYPER;
if (joy_buttons[BUT0+2])
switches |= BEACON;
if (joy_axes[JOY1] > JOY_TRIG)
switches |= OCCW << 18;
else if (joy_axes[JOY1] < -JOY_TRIG)
switches |= OCW << 18;
if (joy_axes[JOY1+1] < -JOY_TRIG)
switches |= FAST << 18;
if (joy_axes[JOY1+1] > JOY_TRIG)
switches |= SLOW << 18;
if (joy_buttons[BUT1])
switches |= OFIRE << 18;
if (joy_buttons[BUT1+1])
switches |= OHYPER << 18;
if (joy_buttons[BUT1+2])
switches |= BEACON << 18;
return switches;
}
t_stat ocnsls_devio(uint32 dev, uint64 *data) {
switch (dev & 3) {
case DATAI:
*data = old_switches ();
break;
case CONI:
*data = 0;
break;
}
return SCPE_OK;
}
#endif
#endif
#endif

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@ -161,6 +161,9 @@ DEVICE *sim_devices[] = {
#if (NUM_DEVS_WCNSLS > 0)
&wcnsls_dev,
#endif
#if (NUM_DEVS_OCNSLS > 0)
&ocnsls_dev,
#endif
#endif
#if (NUM_DEVS_III > 0)
&iii_dev,