1
0
mirror of https://github.com/rzzzwilson/pymlac.git synced 2025-06-10 09:32:41 +00:00
2015-05-20 19:02:17 +07:00

49 lines
1.0 KiB
Python

#!/usr/bin/python
"""
The Imlac display.
"""
import pygame
from pygame.locals import *
from Globals import *
class Display(object):
SYNC_HZ = 40
SYNC_40HZ_CYCLE_COUNT = int(CYCLES_PER_SECOND / SYNC_HZ)
def __init__(self, screen):
self.screen = screen
self.running = 0
self.cycle_count = 0
self.display = pygame.Surface((1024, 1024))
self.Sync40hz = 1
self.display.fill((0, 0, 0))
def draw(self, dotted, oldx, oldy, x, y):
oldx %= 1024
oldy %= 1024
x %= 1024
y %= 1024
pygame.draw.line(self.display, YELLOW, (oldx, 1024 - oldy), (x, 1024 - y))
def flip(self):
self.screen.blit(self.display, (0, 0))
pygame.display.flip()
self.display.fill((0, 0, 0))
def syncclear(self):
self.Sync40hz = 0
self.cycle_count = self.SYNC_40HZ_CYCLE_COUNT
def ready(self):
return self.Sync40hz
def tick(self, cycles):
self.cycle_count -= cycles
if self.cycle_count <= 0:
self.Sync40hz = 1