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AltairZ80 SOL20: Minor corrections and formatting

While working on the AltairZ80 documentation, I found some problems
with the SOL20 registers and fixed some formatting issues.
Added static and "vdm1_" prefix to "charset" variable in s100_vdm1.c
This commit is contained in:
Patrick Linstruth
2023-03-21 18:52:59 -07:00
committed by Mark Pizzolato
parent 796a3e1abc
commit 94de4da6a6
2 changed files with 36 additions and 31 deletions

View File

@@ -79,7 +79,7 @@ static enum vdm1_switch vdm1_ctrl = VDM1_MODE4;
static enum vdm1_switch vdm1_cursor = VDM1_NOBLINK;
static enum vdm1_switch vdm1_display = VDM1_NORMAL;
const uint8 charset[128][VDM1_CHAR_YSIZE] =
static const uint8 vdm1_charset[128][VDM1_CHAR_YSIZE] =
{{0x00,0x7f,0x41,0x41,0x41,0x41,0x41,0x41,0x41,0x7f,0x00,0x00,0x00},
{0x00,0x7f,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,0x00,0x00},
{0x00,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x7f,0x00,0x00,0x00},
@@ -537,7 +537,7 @@ static void vdm1_render_char(uint8 byte, uint8 x, uint8 y)
pixel = start + (VDM1_XSIZE * ry);
c = charset[byte & 0x7f][ry];
c = vdm1_charset[byte & 0x7f][ry];
if (!vdm1_blink && byte & 0x80) {
c = ~(c & 0xff);