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VIDEO: Change the SDL mouse position in window to reflect the simulated mouse position.
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@@ -190,6 +190,8 @@ extern int32 vid_mouse_yrel; /* mouse cumulative y re
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extern t_bool vid_mouse_b1; /* mouse button 1 state */
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extern t_bool vid_mouse_b2; /* mouse button 2 state */
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extern t_bool vid_mouse_b3; /* mouse button 3 state */
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extern int32 vid_cursor_x; /* cursor x position (set by calling code) */
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extern int32 vid_cursor_y; /* cursor y position (set by calling code) */
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#define SIM_VID_DBG_MOUSE 0x01000000
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#define SIM_VID_DBG_KEY 0x02000000
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