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mirror of https://github.com/simh/simh.git synced 2026-04-19 09:19:40 +00:00

Visual Studio Projects: Update to require SDL2 version 2.0.5

This commit is contained in:
Mark Pizzolato
2016-10-22 02:01:06 -07:00
parent 7ab9b6abec
commit c9af9a70fa
8 changed files with 29 additions and 29 deletions

View File

@@ -41,7 +41,7 @@
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="./;../;../VAX/;../pdp11/;&quot;../../windows-build/winpcap/Wpdpack/Include&quot;;&quot;../../windows-build/PCRE/include/&quot;;&quot;../../windows-build/pthreads&quot;;&quot;../../windows-build/libSDL/SDL2-2.0.3/include&quot;;&quot;../../windows-build/PCRE/include&quot;;&quot;../../windows-build/libpng-1.6.18&quot;;../slirp;../slirp_glue;../slirp_glue/qemu;../slirp_glue/qemu/win32/include"
AdditionalIncludeDirectories="./;../;../VAX/;../pdp11/;&quot;../../windows-build/winpcap/Wpdpack/Include&quot;;&quot;../../windows-build/PCRE/include/&quot;;&quot;../../windows-build/pthreads&quot;;&quot;../../windows-build/libSDL/SDL2-2.0.5/include&quot;;&quot;../../windows-build/PCRE/include&quot;;&quot;../../windows-build/libpng-1.6.18&quot;;../slirp;../slirp_glue;../slirp_glue/qemu;../slirp_glue/qemu/win32/include"
PreprocessorDefinitions="USE_INT64;USE_ADDR64;VM_VAX;USE_SHARED;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;PTW32_STATIC_LIB;USE_READER_THREAD;USE_SIM_VIDEO;HAVE_LIBSDL;SIM_ASYNCH_IO;SIM_NEED_GIT_COMMIT_ID;HAVE_PCREPOSIX_H;PCRE_STATIC;HAVE_LIBPNG;HAVE_SLIRP_NETWORK;USE_SIMH_SLIRP_DEBUG"
KeepComments="false"
MinimalRebuild="true"
@@ -67,7 +67,7 @@
AdditionalOptions="/fixed:no"
AdditionalDependencies="wsock32.lib winmm.lib SDL2-StaticD.lib dxguid.lib Imm32.lib Version.lib pcrestaticd.lib pcreposixstaticd.lib libpng16.lib zlib.lib Iphlpapi.lib"
LinkIncremental="2"
AdditionalLibraryDirectories="&quot;../../windows-build/winpcap/Wpdpack/Lib/&quot;;&quot;../../windows-build/libSDL/SDL2-2.0.3/lib/&quot;;&quot;../../windows-build/libSDL/Microsoft DirectX SDK (June 2010)\Lib\x86&quot;;&quot;../../windows-build/PCRE/lib/&quot;;&quot;../../windows-build/libpng-1.6.18/projects/Debug Library&quot;"
AdditionalLibraryDirectories="&quot;../../windows-build/winpcap/Wpdpack/Lib/&quot;;&quot;../../windows-build/libSDL/SDL2-2.0.5/lib/&quot;;&quot;../../windows-build/libSDL/Microsoft DirectX SDK (June 2010)\Lib\x86&quot;;&quot;../../windows-build/PCRE/lib/&quot;;&quot;../../windows-build/libpng-1.6.18/projects/Debug Library&quot;"
GenerateDebugInformation="true"
SubSystem="1"
StackReserveSize="10485760"
@@ -130,7 +130,7 @@
FavorSizeOrSpeed="1"
OmitFramePointers="true"
WholeProgramOptimization="true"
AdditionalIncludeDirectories="./;../;../VAX/;../pdp11/;&quot;../../windows-build/winpcap/Wpdpack/Include&quot;;&quot;../../windows-build/PCRE/include/&quot;;&quot;../../windows-build/pthreads&quot;;&quot;../../windows-build/libSDL/SDL2-2.0.3/include&quot;;&quot;../../windows-build/PCRE/include&quot;;&quot;../../windows-build/libpng-1.6.18&quot;;../slirp;../slirp_glue;../slirp_glue/qemu;../slirp_glue/qemu/win32/include"
AdditionalIncludeDirectories="./;../;../VAX/;../pdp11/;&quot;../../windows-build/winpcap/Wpdpack/Include&quot;;&quot;../../windows-build/PCRE/include/&quot;;&quot;../../windows-build/pthreads&quot;;&quot;../../windows-build/libSDL/SDL2-2.0.5/include&quot;;&quot;../../windows-build/PCRE/include&quot;;&quot;../../windows-build/libpng-1.6.18&quot;;../slirp;../slirp_glue;../slirp_glue/qemu;../slirp_glue/qemu/win32/include"
PreprocessorDefinitions="USE_INT64;USE_ADDR64;VM_VAX;USE_SHARED;_CRT_NONSTDC_NO_WARNINGS;_CRT_SECURE_NO_WARNINGS;_WINSOCK_DEPRECATED_NO_WARNINGS;PTW32_STATIC_LIB;USE_READER_THREAD;USE_SIM_VIDEO;HAVE_LIBSDL;SIM_ASYNCH_IO;SIM_NEED_GIT_COMMIT_ID;HAVE_PCREPOSIX_H;PCRE_STATIC;HAVE_LIBPNG;HAVE_SLIRP_NETWORK;USE_SIMH_SLIRP_DEBUG"
KeepComments="false"
StringPooling="true"
@@ -156,7 +156,7 @@
AdditionalOptions="/fixed:no"
AdditionalDependencies="wsock32.lib winmm.lib SDL2-Static.lib dxguid.lib Imm32.lib Version.lib pcreposixstatic.lib pcrestatic.lib libpng16.lib zlib.lib Iphlpapi.lib"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;../../windows-build/winpcap/Wpdpack/Lib/&quot;;&quot;../../windows-build/libSDL/SDL2-2.0.3/lib/&quot;;&quot;../../windows-build/libSDL/Microsoft DirectX SDK (June 2010)\Lib\x86&quot;;&quot;../../windows-build/PCRE/lib/&quot;;&quot;../../windows-build/libpng-1.6.18/projects/Release Library&quot;"
AdditionalLibraryDirectories="&quot;../../windows-build/winpcap/Wpdpack/Lib/&quot;;&quot;../../windows-build/libSDL/SDL2-2.0.5/lib/&quot;;&quot;../../windows-build/libSDL/Microsoft DirectX SDK (June 2010)\Lib\x86&quot;;&quot;../../windows-build/PCRE/lib/&quot;;&quot;../../windows-build/libpng-1.6.18/projects/Release Library&quot;"
GenerateDebugInformation="false"
SubSystem="1"
StackReserveSize="10485760"