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CCopPed done and #include cleanup
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@@ -1,13 +1,11 @@
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#pragma once
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#include "Weapon.h"
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struct CGangInfo
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{
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int32 m_nVehicleMI;
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int8 m_nPedModelOverride;
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eWeaponType m_Weapon1;
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eWeaponType m_Weapon2;
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int32 m_Weapon1;
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int32 m_Weapon2;
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CGangInfo();
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};
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