mirror of
https://github.com/td512/re3.git
synced 2026-01-30 20:46:13 +00:00
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
This commit is contained in:
@@ -57,7 +57,7 @@ CGameLogic::SortOutStreamingAndMemory(const CVector &pos)
|
||||
CStreaming::FlushRequestList();
|
||||
CStreaming::DeleteRwObjectsAfterDeath(pos);
|
||||
CStreaming::RemoveUnusedModelsInLoadedList();
|
||||
CGame::DrasticTidyUpMemory();
|
||||
CGame::DrasticTidyUpMemory(true);
|
||||
CStreaming::LoadScene(pos);
|
||||
CTimer::Update();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user