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Sprite Scaling option

This commit is contained in:
Fire-Head
2020-12-29 20:24:16 +03:00
parent 40b90618ef
commit 224e805fe4
11 changed files with 106 additions and 17 deletions

View File

@@ -5,9 +5,21 @@ enum eAspectRatio
// Make sure these work the same as FrontEndMenuManager.m_PrefsUseWideScreen
// without widescreen support
AR_4_3,
AR_5_4,
AR_16_10,
AR_16_9,
AR_21_9,
AR_AUTO,
AR_MAX,
};
enum eSpriteScalingMode
{
SCL_PC,
SCL_PS2,
SCL_AUTO,
};
class CDraw
@@ -52,4 +64,8 @@ public:
#else
static float GetAspectRatio(void) { return FindAspectRatio(); }
#endif
#ifdef ASPECT_RATIO_SCALE
static float ScaleY(float y);
#endif
};