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normalized line endings to LF
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@@ -1,7 +1,7 @@
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#include "common.h"
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#include "patcher.h"
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#include "ModelIndices.h"
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#include "Gangs.h"
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#include "Gangs.h"
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#include "Weapon.h"
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//CGangInfo(&CGangs::Gang)[NUM_GANGS] = *(CGangInfo(*)[NUM_GANGS])*(uintptr*)0x6EDF78;
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@@ -57,20 +57,20 @@ void CGangs::SaveAllGangData(uint8 *buf, uint32 *size)
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{
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INITSAVEBUF
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*size = SAVE_HEADER_SIZE + sizeof(Gang);
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*size = SAVE_HEADER_SIZE + sizeof(Gang);
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WriteSaveHeader(buf, 'G','N','G','\0', *size - SAVE_HEADER_SIZE);
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for (int i = 0; i < NUM_GANGS; i++)
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WriteSaveBuf(buf, Gang[i]);
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for (int i = 0; i < NUM_GANGS; i++)
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WriteSaveBuf(buf, Gang[i]);
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VALIDATESAVEBUF(*size);
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}
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void CGangs::LoadAllGangData(uint8 *buf, uint32 size)
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{
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Initialise();
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INITSAVEBUF
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// original: SkipSaveBuf(buf, SAVE_HEADER_SIZE);
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Initialise();
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INITSAVEBUF
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// original: SkipSaveBuf(buf, SAVE_HEADER_SIZE);
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CheckSaveHeader(buf, 'G','N','G','\0', size - SAVE_HEADER_SIZE);
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for (int i = 0; i < NUM_GANGS; i++)
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