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lcs particle
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@@ -325,6 +325,7 @@ void CWeather::Update(void)
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void CWeather::AddHeatHaze()
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{
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/*
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if(TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOPDOWN ||
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TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_TOP_DOWN_PED)
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return;
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@@ -336,6 +337,7 @@ void CWeather::AddHeatHaze()
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pos.y = CGeneral::GetRandomNumberInRange(SCREEN_HEIGHT*0.4f, SCREEN_HEIGHT*0.9f);
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pos.z = 100.0f;
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CParticle::AddParticle(PARTICLE_HEATHAZE_IN_DIST, pos, CVector(0.0f, 0.0f, 0.0f));
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*/
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}
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void CWeather::AddBeastie()
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