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Running script part 3
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@@ -8,6 +8,7 @@
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WRAPPER void CObject::ObjectDamage(float amount) { EAXJMP(0x4BB240); }
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WRAPPER void CObject::DeleteAllTempObjectInArea(CVector, float) { EAXJMP(0x4BBED0); }
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WRAPPER void CObject::Init(void) { EAXJMP(0x4BAEC0); }
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int16 &CObject::nNoTempObjects = *(int16*)0x95CCA2;
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int16 &CObject::nBodyCastHealth = *(int16*)0x5F7D4C; // 1000
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@@ -41,6 +42,15 @@ CObject::CObject(void)
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m_pCollidingEntity = nil;
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}
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CObject::CObject(int32 mi, bool createRW)
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{
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if (createRW)
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SetModelIndex(mi);
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else
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SetModelIndexNoCreate(mi);
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Init();
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}
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CObject::~CObject(void)
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{
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CRadar::ClearBlipForEntity(BLIP_OBJECT, CPools::GetObjectPool()->GetIndex(this));
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