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Font: Fix text dimensions
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@@ -841,7 +841,7 @@ DisplayGameDebugText()
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CFont::SetRightJustifyOff();
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CFont::SetJustifyOff();
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CFont::SetBackGroundOnlyTextOff();
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CFont::SetWrapx(640.0f);
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CFont::SetWrapx(SCREEN_WIDTH);
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CFont::SetFontStyle(FONT_HEADING);
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CFont::SetColor(CRGBA(0, 0, 0, 255));
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