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implemented CPlane
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@@ -57,7 +57,10 @@ public:
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uint8 m_lastColour2;
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char m_gameName[32];
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int32 m_vehicleType;
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int32 m_wheelId;
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union {
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int32 m_wheelId;
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int32 m_planeLodId;
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};
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float m_wheelScale;
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int32 m_numDoors;
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int32 m_handlingId;
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