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Adding getters and setters for type and status
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@@ -121,7 +121,7 @@ SpawnCar(int id)
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v->GetPosition().z += 4.0f;
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v->SetOrientation(0.0f, 0.0f, 3.49f);
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v->m_status = STATUS_ABANDONED;
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v->SetStatus(STATUS_ABANDONED);
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v->m_nDoorLock = CARLOCK_UNLOCKED;
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CWorld::Add(v);
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}
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