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Continue to Frontend, fix savegame list bug
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@@ -57,7 +57,7 @@ wchar SlotSaveDate[SLOT_COUNT][70];
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int CheckSum;
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eLevelName m_LevelToLoad;
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char SaveFileNameJustSaved[260];
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int Slots[SLOT_COUNT+1];
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int Slots[SLOT_COUNT];
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CDate CompileDateAndTime;
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bool b_FoundRecentSavedGameWantToLoad;
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