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and of course the last commit didnt fix everything
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@@ -53,7 +53,7 @@ FrameUpdateCallBack(AnimBlendFrameData *frame, void *arg)
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if(norm == 0.0f)
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rot.w = 1.0f;
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else
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rot *= 1.0f/sqrt(norm);
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rot *= 1.0f/Sqrt(norm);
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rot.Get(mat);
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}
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@@ -127,7 +127,7 @@ FrameUpdateCallBackWithVelocityExtraction(AnimBlendFrameData *frame, void *arg)
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if(norm == 0.0f)
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rot.w = 1.0f;
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else
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rot *= 1.0f/sqrt(norm);
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rot *= 1.0f/Sqrt(norm);
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rot.Get(mat);
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}
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@@ -206,7 +206,7 @@ FrameUpdateCallBackWith3dVelocityExtraction(AnimBlendFrameData *frame, void *arg
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if(norm == 0.0f)
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rot.w = 1.0f;
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else
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rot *= 1.0f/sqrt(norm);
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rot *= 1.0f/Sqrt(norm);
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rot.Get(mat);
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}
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