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implemented CCutsceneHead and dependencies
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@@ -1,2 +1,12 @@
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#include "common.h"
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#include "CutsceneObject.h"
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CCutsceneObject::CCutsceneObject(void)
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{
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m_status = STATUS_SIMPLE;
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bUsesCollision = false;
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m_flagC20 = true;
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ObjectCreatedBy = CUTSCENE_OBJECT;
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m_fMass = 1.0f;
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m_fTurnMass = 1.0f;
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}
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