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Merge pull request #1001 from Sergeanur/animNames
Use original animation names from VCS
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@@ -417,7 +417,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
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pPed->FlagToDestroyWhenNextProcessed();
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}
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else {
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pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
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pPed->SetDie(ANIM_STD_KO_FRONT, 4.0f, 0.0f);
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}
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return 0;
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}
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