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More replay stuff
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@@ -1,4 +1,7 @@
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#include "common.h"
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#include "patcher.h"
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#include "Population.h"
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bool &CPopulation::ms_bGivePedsWeapons = *(bool*)0x95CCF6;
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bool &CPopulation::ms_bGivePedsWeapons = *(bool*)0x95CCF6;
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WRAPPER void CPopulation::UpdatePedCount(uint32, bool) { EAXJMP(0x4F5A60); }
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