mirror of
https://github.com/td512/re3.git
synced 2026-05-23 17:26:04 +00:00
CEntity done; C(Vu)Vector fixes and cleanup
This commit is contained in:
@@ -4103,16 +4103,11 @@ CCamera::IsSphereVisible(const CVector ¢er, float radius, const CMatrix *mat
|
||||
bool
|
||||
CCamera::IsSphereVisible(const CVector ¢er, float radius)
|
||||
{
|
||||
CMatrix mat = m_cameraMatrix;
|
||||
return IsSphereVisible(center, radius, &mat);
|
||||
return IsSphereVisible(center, radius, &m_cameraMatrix);
|
||||
}
|
||||
|
||||
bool
|
||||
#ifdef GTA_PS2
|
||||
CCamera::IsBoxVisible(CVuVector *box, const CMatrix *mat)
|
||||
#else
|
||||
CCamera::IsBoxVisible(CVector *box, const CMatrix *mat)
|
||||
#endif
|
||||
CCamera::IsBoxVisible(CVUVECTOR *box, const CMatrix *mat)
|
||||
{
|
||||
int i;
|
||||
int frustumTests[6] = { 0 };
|
||||
|
||||
Reference in New Issue
Block a user