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Fix water UV on high FPS and inverted free camera

This commit is contained in:
Sergeanur
2020-05-08 14:34:21 +03:00
parent a8f1505517
commit e0b3418e65
3 changed files with 11 additions and 1 deletions

View File

@@ -4489,7 +4489,7 @@ CCam::Process_FollowPed_Rotation(const CVector &CameraTarget, float TargetOrient
*/
{
LookLeftRight = -CPad::GetPad(0)->LookAroundLeftRight();
LookUpDown = CPad::GetPad(0)->LookAroundUpDown();
LookUpDown = -CPad::GetPad(0)->LookAroundUpDown();
}
float AlphaOffset, BetaOffset;
if(UseMouse){