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Files
td512.re3/src/control/Record.h
2019-05-30 00:47:33 +02:00

14 lines
147 B
C++

#pragma once
class CRecordDataForGame
{
public:
static UInt16 &RecordingState;
};
class CRecordDataForChase
{
public:
static UInt8 &Status;
};