92 lines
2.2 KiB
C
92 lines
2.2 KiB
C
/*
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* Copyright (c) 1986, 1987, 1988, 1989 by Sun Microsystems, Inc.
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* Permission to use, copy, modify, and distribute this software for any
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* purpose and without fee is hereby granted, provided that the above
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* copyright notice appear in all copies and that both that copyright
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* notice and this permission notice are retained, and that the name
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* of Sun Microsystems, Inc., not be used in advertising or publicity
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* pertaining to this software without specific, written prior permission.
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* Sun Microsystems, Inc., makes no representations about the suitability
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* of this software or the interface defined in this software for any
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* purpose. It is provided "as is" without express or implied warranty.
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*/
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#ifndef lint
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static char sccsid[] = "@(#)polygon3pas.c 1.1 94/10/31 Copyr 1983 Sun Micro";
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#endif
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/*
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Copyright (c) 1983 by Sun Microsystems, Inc.
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*/
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#include "pasarray.h"
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int polygon_abs_3();
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int polygon_rel_3();
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int set_light_direction();
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int set_shading_parameters();
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int set_vertex_indices();
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int set_vertex_normals();
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int polygonabs3(xlist, ylist, zlist, n)
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double xlist[], ylist[], zlist[];
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int n;
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{
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int i;
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for (i = 0; i < n; ++i) {
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xcoort[i] = xlist[i];
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ycoort[i] = ylist[i];
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zcoort[i] = zlist[i];
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}
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return(polygon_abs_3(xcoort, ycoort, zcoort, n));
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}
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int polygonrel3(xlist, ylist, zlist, n)
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double xlist[], ylist[], zlist[];
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int n;
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{
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int i;
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for (i = 0; i < n; ++i) {
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xcoort[i] = xlist[i];
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ycoort[i] = ylist[i];
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zcoort[i] = zlist[i];
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}
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return(polygon_rel_3(xcoort, ycoort, zcoort, n));
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}
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int setlightdirect(dx, dy, dz)
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double dx, dy, dz;
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{
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return(set_light_direction(dx, dy, dz));
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}
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int setshadingparams(amb, dif, spec, flood, bump, hue, style)
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double amb, dif, spec, flood, bump;
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int hue, style;
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{
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return(set_shading_parameters(amb, dif, spec, flood,
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bump, hue, style));
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}
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int setvertexindices(indxlist, n)
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int indxlist[], n;
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{
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int i;
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for (i = 0; i < n; ++i) {
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xint[i] = indxlist[i];
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}
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return(set_vertex_indices(xint, n));
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}
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int setvertexnormals(dxlist, dylist, dzlist, n)
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int n;
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double dxlist[], dylist[], dzlist[];
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{
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int i;
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for (i = 0; i < n; ++i) {
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xcoort[i] = dxlist[i];
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ycoort[i] = dylist[i];
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zcoort[i] = dzlist[i];
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}
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return(set_vertex_normals(xcoort, ycoort, zcoort, n));
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}
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