mirror of
https://github.com/Gehstock/Mist_FPGA.git
synced 2026-02-09 17:51:09 +00:00
Konami Classic: fix Pooyan freezing at death, add DIP switches
This commit is contained in:
@@ -35,6 +35,10 @@ localparam CONF_STR = {
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"O2,Rotate Controls,Off,On;",
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"O34,Scanlines,Off,25%,50%,75%;",
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"O5,Blend,Off,On;",
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"O67,Lives,3,4,5,Unl.;",
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"O8,Bonus Life,50K 80K+,30K 70K+;",
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"O9B,Difficulty,1,2,3,4,5,6,7,8;",
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"OC,Demo Sounds,Off,On;",
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"T0,Reset;",
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"V,v1.15.",`BUILD_DATE
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};
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@@ -42,6 +46,10 @@ localparam CONF_STR = {
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wire rotate = status[2];
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wire [1:0] scanlines = status[4:3];
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wire blend = status[5];
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wire [1:0] lives = status[7:6];
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wire bonus = status[8];
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wire [2:0] difficulty = status[11:9];
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wire demosnd = status[12];
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assign LED = 1;
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assign AUDIO_R = AUDIO_L;
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@@ -60,16 +68,35 @@ pll pll(
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wire [31:0] status;
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wire [1:0] buttons;
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wire [1:0] switches;
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wire [11:0] kbjoy;
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wire [7:0] joystick_0;
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wire [7:0] joystick_1;
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wire scandoublerD;
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wire ypbpr;
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wire [10:0] audio;
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wire hs, vs;
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wire blankn;
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wire [2:0] r,g;
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wire [1:0] b;
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wire no_csync;
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wire key_strobe;
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wire key_pressed;
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wire [7:0] key_code;
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user_io #(.STRLEN(($size(CONF_STR)>>3)))user_io(
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.clk_sys (clock_12 ),
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.conf_str (CONF_STR ),
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.SPI_CLK (SPI_SCK ),
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.SPI_SS_IO (CONF_DATA0 ),
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.SPI_MISO (SPI_DO ),
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.SPI_MOSI (SPI_DI ),
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.buttons (buttons ),
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.switches (switches ),
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.scandoubler_disable (scandoublerD ),
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.ypbpr (ypbpr ),
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.no_csync (no_csync ),
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.key_strobe (key_strobe ),
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.key_pressed (key_pressed ),
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.key_code (key_code ),
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.joystick_0 (joystick_0 ),
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.joystick_1 (joystick_1 ),
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.status (status )
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);
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wire [14:0] rom_addr;
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wire [15:0] rom_do;
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wire rom_rd;
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@@ -78,12 +105,9 @@ wire [7:0] ioctl_index;
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wire ioctl_wr;
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wire [24:0] ioctl_addr;
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wire [7:0] ioctl_dout;
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wire key_strobe;
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wire key_pressed;
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wire [7:0] key_code;
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data_io data_io(
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.clk_sys ( clock_48 ),
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.clk_sys ( clock_48 ),
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.SPI_SCK ( SPI_SCK ),
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.SPI_SS2 ( SPI_SS2 ),
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.SPI_DI ( SPI_DI ),
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@@ -93,7 +117,7 @@ data_io data_io(
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.ioctl_addr ( ioctl_addr ),
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.ioctl_dout ( ioctl_dout )
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);
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sdram rom(
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.*,
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.init ( ~pll_locked ),
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@@ -117,6 +141,12 @@ always @(posedge clock_12) begin
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reset <= status[0] | buttons[1] | ~rom_loaded;
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end
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wire [10:0] audio;
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wire hs, vs;
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wire blankn;
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wire [2:0] r,g;
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wire [1:0] b;
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pooyan pooyan(
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.clock_6(clock_6),
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.clock_12(clock_12),
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@@ -132,8 +162,8 @@ pooyan pooyan(
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.roms_addr ( rom_addr ),
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.roms_do ( rom_do[7:0] ),
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.roms_rd ( rom_rd ),
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.dip_switch_1("11111111"),// Coinage_B / Coinage_A
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.dip_switch_2("11111011"),// Sound(8)/Difficulty(7-5)/Bonus(4)/Cocktail(3)/lives(2-1)
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.dip_switch_1(8'b11111111),// Coinage_B / Coinage_A
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.dip_switch_2(~{demosnd, difficulty, bonus, 1'b1, lives}),// Sound(8)/Difficulty(7-5)/Bonus(4)/Cocktail(3)/lives(2-1)
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.start2(m_two_players),
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.start1(m_one_player),
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.coin1(m_coin1),
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@@ -149,8 +179,7 @@ pooyan pooyan(
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.up2(m_up2)
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);
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mist_video #(.COLOR_DEPTH(3), .SD_HCNT_WIDTH(10)) mist_video(//Wrong Colors have no Idea
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mist_video #(.COLOR_DEPTH(3), .SD_HCNT_WIDTH(10)) mist_video(
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.clk_sys ( clock_48 ),
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.SPI_SCK ( SPI_SCK ),
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.SPI_SS3 ( SPI_SS3 ),
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@@ -169,32 +198,14 @@ mist_video #(.COLOR_DEPTH(3), .SD_HCNT_WIDTH(10)) mist_video(//Wrong Colors have
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.scandoubler_disable( scandoublerD ),
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.blend ( blend ),
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.scanlines ( scanlines ),
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.ypbpr ( ypbpr )
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.ypbpr ( ypbpr ),
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.no_csync ( no_csync )
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);
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user_io #(.STRLEN(($size(CONF_STR)>>3)))user_io(
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.clk_sys (clock_12 ),
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.conf_str (CONF_STR ),
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.SPI_CLK (SPI_SCK ),
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.SPI_SS_IO (CONF_DATA0 ),
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.SPI_MISO (SPI_DO ),
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.SPI_MOSI (SPI_DI ),
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.buttons (buttons ),
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.switches (switches ),
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.scandoubler_disable (scandoublerD ),
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.ypbpr (ypbpr ),
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.key_strobe (key_strobe ),
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.key_pressed (key_pressed ),
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.key_code (key_code ),
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.joystick_0 (joystick_0 ),
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.joystick_1 (joystick_1 ),
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.status (status )
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);
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dac #(.C_bits(16))dac(
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dac #(.C_bits(11))dac(
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.clk_i(clock_14),
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.res_n_i(1),
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.dac_i({audio, 5'b00000}),
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.dac_i(audio),
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.dac_o(AUDIO_L)
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);
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@@ -204,19 +215,19 @@ wire m_up2, m_down2, m_left2, m_right2, m_fire2A, m_fire2B, m_fire2C, m_fire2D,
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wire m_tilt, m_coin1, m_coin2, m_coin3, m_coin4, m_one_player, m_two_players, m_three_players, m_four_players;
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arcade_inputs inputs (
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.clk ( clock_12 ),
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.key_strobe ( key_strobe ),
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.key_pressed ( key_pressed ),
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.key_code ( key_code ),
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.joystick_0 ( joystick_0 ),
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.joystick_1 ( joystick_1 ),
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.rotate ( rotate ),
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.orientation ( 2'b11 ),
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.joyswap ( 1'b0 ),
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.oneplayer ( 1'b1 ),
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.controls ( {m_tilt, m_coin4, m_coin3, m_coin2, m_coin1, m_four_players, m_three_players, m_two_players, m_one_player} ),
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.player1 ( {m_fireF, m_fireE, m_fireD, m_fireC, m_fireB, m_fireA, m_up, m_down, m_left, m_right} ),
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.player2 ( {m_fire2F, m_fire2E, m_fire2D, m_fire2C, m_fire2B, m_fire2A, m_up2, m_down2, m_left2, m_right2} )
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.clk ( clock_12 ),
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.key_strobe ( key_strobe ),
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.key_pressed ( key_pressed ),
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.key_code ( key_code ),
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.joystick_0 ( joystick_0 ),
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.joystick_1 ( joystick_1 ),
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.rotate ( rotate ),
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.orientation ( 2'b11 ),
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.joyswap ( 1'b0 ),
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.oneplayer ( 1'b1 ),
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.controls ( {m_tilt, m_coin4, m_coin3, m_coin2, m_coin1, m_four_players, m_three_players, m_two_players, m_one_player} ),
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.player1 ( {m_fireF, m_fireE, m_fireD, m_fireC, m_fireB, m_fireA, m_up, m_down, m_left, m_right} ),
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.player2 ( {m_fire2F, m_fire2E, m_fire2D, m_fire2C, m_fire2B, m_fire2A, m_up2, m_down2, m_left2, m_right2} )
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);
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endmodule
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@@ -59,6 +59,9 @@ localparam CONF_STR = {
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"O2,Rotate Controls,Off,On;",
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"O34,Scanlines,Off,25%,50%,75%;",
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"O5,Blend,Off,On;",
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"O6,Initial Energy,4,6;",
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"O78,Lives,3,4,5,6;",
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"O9,Stop at Junctions,Off,On;",
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"T0,Reset;",
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"V,v1.15.",`BUILD_DATE
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};
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@@ -66,6 +69,9 @@ localparam CONF_STR = {
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wire rotate = status[2];
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wire [1:0] scanlines = status[4:3];
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wire blend = status[5];
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wire energy = status[6];
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wire [1:0] lives = ~status[8:7];
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wire stpatjunct = ~status[9];
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assign LED = 1;
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assign AUDIO_R = AUDIO_L;
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@@ -88,12 +94,31 @@ wire [7:0] joystick_0;
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wire [7:0] joystick_1;
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wire scandoublerD;
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wire ypbpr;
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reg [10:0] audio;
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wire hb, vb;
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wire blankn = ~(hb | vb);
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wire ce_vid;
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wire hs, vs;
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wire [4:0] r,g,b;
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wire no_csync;
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wire key_strobe;
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wire key_pressed;
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wire [7:0] key_code;
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user_io #(.STRLEN(($size(CONF_STR)>>3)))user_io(
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.clk_sys (clock_12 ),
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.conf_str (CONF_STR ),
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.SPI_CLK (SPI_SCK ),
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.SPI_SS_IO (CONF_DATA0 ),
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.SPI_MISO (SPI_DO ),
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.SPI_MOSI (SPI_DI ),
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.buttons (buttons ),
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.switches (switches ),
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.scandoubler_disable (scandoublerD ),
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.ypbpr (ypbpr ),
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.no_csync (no_csync ),
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.key_strobe (key_strobe ),
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.key_pressed (key_pressed ),
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.key_code (key_code ),
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.joystick_0 (joystick_0 ),
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.joystick_1 (joystick_1 ),
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.status (status )
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);
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wire [14:0] rom_addr;
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wire [15:0] rom_do;
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wire rom_rd;
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@@ -102,12 +127,9 @@ wire [7:0] ioctl_index;
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wire ioctl_wr;
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wire [24:0] ioctl_addr;
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wire [7:0] ioctl_dout;
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wire key_strobe;
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wire key_pressed;
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wire [7:0] key_code;
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data_io data_io(
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.clk_sys ( clock_48 ),
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.clk_sys ( clock_48 ),
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.SPI_SCK ( SPI_SCK ),
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.SPI_SS2 ( SPI_SS2 ),
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.SPI_DI ( SPI_DI ),
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@@ -140,6 +162,13 @@ always @(posedge clock_12) begin
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reset <= status[0] | buttons[1] | ~rom_loaded;
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end
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reg [10:0] audio;
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wire hb, vb;
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wire blankn = ~(hb | vb);
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wire ce_vid;
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wire hs, vs;
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wire [4:0] r,g,b;
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power_surge power_surge(
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.clock_6(clock_6),
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.clock_12(clock_12),
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@@ -156,12 +185,12 @@ power_surge power_surge(
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.roms_addr(rom_addr),
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.roms_do(rom_do[7:0]),
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.roms_rd(rom_rd),
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.dip_switch_1(8'b0111_1000), // Cabinet Unknown Lives Lives Initial_Energy Unknown Unknown Unknown
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.dip_switch_2(8'b1110_0000), // Stop_at_Junctions, Unknown, Unknown, Cheat, Coin_B Coin_B Coin_A Coin_A
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.dip_switch_1({2'b11,lives,energy,3'b000}), // Cabinet Unknown Lives Lives Initial_Energy Unknown Unknown Unknown
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.dip_switch_2({stpatjunct,7'b110_1111}), // Stop_at_Junctions, Unknown, Unknown, Cheat, Coin_B Coin_B Coin_A Coin_A
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.start2(m_two_players),
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.start1(m_one_player),
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.coin1(m_coin1),
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.fire1(m_fireA),
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.right1(m_right),
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.left1(m_left),
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@@ -174,7 +203,7 @@ power_surge power_surge(
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.up2(m_up2)
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);
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mist_video #(.COLOR_DEPTH(5), .SD_HCNT_WIDTH(10)) mist_video(//Wrong Colors have no Idea
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mist_video #(.COLOR_DEPTH(5), .SD_HCNT_WIDTH(10)) mist_video(
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.clk_sys ( clock_48 ),
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.SPI_SCK ( SPI_SCK ),
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.SPI_SS3 ( SPI_SS3 ),
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@@ -193,32 +222,14 @@ mist_video #(.COLOR_DEPTH(5), .SD_HCNT_WIDTH(10)) mist_video(//Wrong Colors have
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.scandoubler_disable( scandoublerD ),
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.scanlines ( scanlines ),
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.blend ( blend ),
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.ypbpr ( ypbpr )
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.ypbpr ( ypbpr ),
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.no_csync ( no_csync )
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);
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user_io #(.STRLEN(($size(CONF_STR)>>3)))user_io(
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.clk_sys (clock_12 ),
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.conf_str (CONF_STR ),
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.SPI_CLK (SPI_SCK ),
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.SPI_SS_IO (CONF_DATA0 ),
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.SPI_MISO (SPI_DO ),
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.SPI_MOSI (SPI_DI ),
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.buttons (buttons ),
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.switches (switches ),
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.scandoubler_disable (scandoublerD ),
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.ypbpr (ypbpr ),
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.key_strobe (key_strobe ),
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.key_pressed (key_pressed ),
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.key_code (key_code ),
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.joystick_0 (joystick_0 ),
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.joystick_1 (joystick_1 ),
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.status (status )
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);
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dac #(.C_bits(16))dac(
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dac #(.C_bits(11))dac(
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.clk_i(clock_14),
|
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.res_n_i(1),
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.dac_i({audio, 5'b00000}),
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.dac_i(audio),
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.dac_o(AUDIO_L)
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);
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@@ -59,6 +59,10 @@ localparam CONF_STR = {
|
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"O2,Rotate Controls,Off,On;",
|
||||
"O34,Scanlines,Off,25%,50%,75%;",
|
||||
"O5,Blend,Off,On;",
|
||||
"O67,Lives,3,4,5,Unl.;",
|
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"O8,Bonus Life,10K 50k,20K 60K;",
|
||||
"O9B,Difficulty,1,2,3,4,5,6,7,8;",
|
||||
"OC,Demo Sounds,Off,On;",
|
||||
"T0,Reset;",
|
||||
"V,v1.15.",`BUILD_DATE
|
||||
};
|
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@@ -66,6 +70,10 @@ localparam CONF_STR = {
|
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wire rotate = status[2];
|
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wire [1:0] scanlines = status[4:3];
|
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wire blend = status[5];
|
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wire [1:0] lives = status[7:6];
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wire bonus = status[8];
|
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wire [2:0] difficulty = status[11:9];
|
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wire demosnd = status[12];
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|
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assign LED = 1;
|
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assign AUDIO_R = AUDIO_L;
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@@ -88,9 +96,31 @@ wire [7:0] joystick_0;
|
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wire [7:0] joystick_1;
|
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wire scandoublerD;
|
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wire ypbpr;
|
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reg [10:0] audio;
|
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wire hs, vs;
|
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wire [4:0] r,g,b;
|
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wire no_csync;
|
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wire key_strobe;
|
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wire key_pressed;
|
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wire [7:0] key_code;
|
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|
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user_io #(.STRLEN(($size(CONF_STR)>>3)))user_io(
|
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.clk_sys (clock_12 ),
|
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.conf_str (CONF_STR ),
|
||||
.SPI_CLK (SPI_SCK ),
|
||||
.SPI_SS_IO (CONF_DATA0 ),
|
||||
.SPI_MISO (SPI_DO ),
|
||||
.SPI_MOSI (SPI_DI ),
|
||||
.buttons (buttons ),
|
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.switches (switches ),
|
||||
.scandoubler_disable (scandoublerD ),
|
||||
.ypbpr (ypbpr ),
|
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.no_csync (no_csync ),
|
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.key_strobe (key_strobe ),
|
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.key_pressed (key_pressed ),
|
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.key_code (key_code ),
|
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.joystick_0 (joystick_0 ),
|
||||
.joystick_1 (joystick_1 ),
|
||||
.status (status )
|
||||
);
|
||||
|
||||
wire [14:0] rom_addr;
|
||||
wire [15:0] rom_do;
|
||||
wire rom_rd;
|
||||
@@ -99,9 +129,6 @@ wire [7:0] ioctl_index;
|
||||
wire ioctl_wr;
|
||||
wire [24:0] ioctl_addr;
|
||||
wire [7:0] ioctl_dout;
|
||||
wire key_strobe;
|
||||
wire key_pressed;
|
||||
wire [7:0] key_code;
|
||||
|
||||
data_io data_io(
|
||||
.clk_sys ( clock_48 ),
|
||||
@@ -138,6 +165,10 @@ always @(posedge clock_12) begin
|
||||
reset <= status[0] | buttons[1] | ~rom_loaded;
|
||||
end
|
||||
|
||||
reg [10:0] audio;
|
||||
wire hs, vs;
|
||||
wire [4:0] r,g,b;
|
||||
|
||||
time_pilot time_pilot(
|
||||
.clock_6(clock_6),
|
||||
.clock_12(clock_12),
|
||||
@@ -152,8 +183,8 @@ time_pilot time_pilot(
|
||||
.roms_addr(rom_addr),
|
||||
.roms_do(rom_do[7:0]),
|
||||
.roms_rd(rom_rd),
|
||||
.dip_switch_1(8'hFF), // Coinage_B / Coinage_A
|
||||
.dip_switch_2(8'h4B), // Sound(8)/Difficulty(7-5)/Bonus(4)/Cocktail(3)/lives(2-1)
|
||||
.dip_switch_1(8'b11111111),// Coinage_B / Coinage_A
|
||||
.dip_switch_2(~{demosnd, difficulty, bonus, 1'b1, lives}),// Sound(8)/Difficulty(7-5)/Bonus(4)/Cocktail(3)/lives(2-1)
|
||||
.start2(m_two_players),
|
||||
.start1(m_one_player),
|
||||
.coin1(m_coin1),
|
||||
@@ -189,32 +220,14 @@ mist_video #(.COLOR_DEPTH(5), .SD_HCNT_WIDTH(10)) mist_video(
|
||||
.scandoubler_disable( scandoublerD ),
|
||||
.scanlines ( scanlines ),
|
||||
.blend ( blend ),
|
||||
.ypbpr ( ypbpr )
|
||||
.ypbpr ( ypbpr ),
|
||||
.no_csync ( no_csync )
|
||||
);
|
||||
|
||||
user_io #(.STRLEN(($size(CONF_STR)>>3)))user_io(
|
||||
.clk_sys (clock_12 ),
|
||||
.conf_str (CONF_STR ),
|
||||
.SPI_CLK (SPI_SCK ),
|
||||
.SPI_SS_IO (CONF_DATA0 ),
|
||||
.SPI_MISO (SPI_DO ),
|
||||
.SPI_MOSI (SPI_DI ),
|
||||
.buttons (buttons ),
|
||||
.switches (switches ),
|
||||
.scandoubler_disable (scandoublerD ),
|
||||
.ypbpr (ypbpr ),
|
||||
.key_strobe (key_strobe ),
|
||||
.key_pressed (key_pressed ),
|
||||
.key_code (key_code ),
|
||||
.joystick_0 (joystick_0 ),
|
||||
.joystick_1 (joystick_1 ),
|
||||
.status (status )
|
||||
);
|
||||
|
||||
dac #(.C_bits(16))dac(
|
||||
dac #(.C_bits(11))dac(
|
||||
.clk_i(clock_14),
|
||||
.res_n_i(1),
|
||||
.dac_i({audio, 5'b00000}),
|
||||
.dac_i(audio),
|
||||
.dac_o(AUDIO_L)
|
||||
);
|
||||
|
||||
@@ -224,19 +237,19 @@ wire m_up2, m_down2, m_left2, m_right2, m_fire2A, m_fire2B, m_fire2C, m_fire2D,
|
||||
wire m_tilt, m_coin1, m_coin2, m_coin3, m_coin4, m_one_player, m_two_players, m_three_players, m_four_players;
|
||||
|
||||
arcade_inputs inputs (
|
||||
.clk ( clock_12 ),
|
||||
.key_strobe ( key_strobe ),
|
||||
.key_pressed ( key_pressed ),
|
||||
.key_code ( key_code ),
|
||||
.joystick_0 ( joystick_0 ),
|
||||
.joystick_1 ( joystick_1 ),
|
||||
.rotate ( rotate ),
|
||||
.orientation ( 2'b11 ),
|
||||
.joyswap ( 1'b0 ),
|
||||
.oneplayer ( 1'b1 ),
|
||||
.controls ( {m_tilt, m_coin4, m_coin3, m_coin2, m_coin1, m_four_players, m_three_players, m_two_players, m_one_player} ),
|
||||
.player1 ( {m_fireF, m_fireE, m_fireD, m_fireC, m_fireB, m_fireA, m_up, m_down, m_left, m_right} ),
|
||||
.player2 ( {m_fire2F, m_fire2E, m_fire2D, m_fire2C, m_fire2B, m_fire2A, m_up2, m_down2, m_left2, m_right2} )
|
||||
.clk ( clock_12 ),
|
||||
.key_strobe ( key_strobe ),
|
||||
.key_pressed ( key_pressed ),
|
||||
.key_code ( key_code ),
|
||||
.joystick_0 ( joystick_0 ),
|
||||
.joystick_1 ( joystick_1 ),
|
||||
.rotate ( rotate ),
|
||||
.orientation ( 2'b11 ),
|
||||
.joyswap ( 1'b0 ),
|
||||
.oneplayer ( 1'b1 ),
|
||||
.controls ( {m_tilt, m_coin4, m_coin3, m_coin2, m_coin1, m_four_players, m_three_players, m_two_players, m_one_player} ),
|
||||
.player1 ( {m_fireF, m_fireE, m_fireD, m_fireC, m_fireB, m_fireA, m_up, m_down, m_left, m_right} ),
|
||||
.player2 ( {m_fire2F, m_fire2E, m_fire2D, m_fire2C, m_fire2B, m_fire2A, m_up2, m_down2, m_left2, m_right2} )
|
||||
);
|
||||
|
||||
endmodule
|
||||
Reference in New Issue
Block a user