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Gehstock.Mist_FPGA/Console_MiST/Supervision_MiST/rtl/Supervision_MiST.sv
2021-05-28 15:53:05 +02:00

232 lines
5.4 KiB
Systemverilog

module Supervision_MiST(
output LED,
output [5:0] VGA_R,
output [5:0] VGA_G,
output [5:0] VGA_B,
output VGA_HS,
output VGA_VS,
output AUDIO_L,
output AUDIO_R,
input SPI_SCK,
output SPI_DO,
input SPI_DI,
input SPI_SS2,
input SPI_SS3,
input CONF_DATA0,
input CLOCK_27,
output [12:0] SDRAM_A,
inout [15:0] SDRAM_DQ,
output SDRAM_DQML,
output SDRAM_DQMH,
output SDRAM_nWE,
output SDRAM_nCAS,
output SDRAM_nRAS,
output SDRAM_nCS,
output [1:0] SDRAM_BA,
output SDRAM_CLK,
output SDRAM_CKE
);
`include "rtl\build_id.v"
localparam CONF_STR = {
"SVISION;bin;",
// "O34,Scanlines,Off,25%,50%,75%;",
// "O5,Blending,Off,On;",
"O6,Joyswap,Off,On;",
"O8,Screen Color,Green,White;",
"T0,Reset;",
"V,v1.00.",`BUILD_DATE
};
assign LED = ~ioctl_downl;
assign SDRAM_CLK = ~clk_sys;
assign SDRAM_CKE = 1;
wire clk_sys, clk_vid, clk_cpu, pll_locked;
pll1 pll1(
.inclk0(CLOCK_27),
.c0(clk_sys),//50
.c1(clk_cpu),// 4
.locked(pll_locked)
);
pll2 pll2(
.inclk0(CLOCK_27),
.c0(clk_vid)// 25.175
);
wire [63:0] status;
wire [1:0] buttons;
wire [1:0] switches;
wire ypbpr;
wire scandoublerD;
wire [3:0] audio_ch1, audio_ch2;
wire hs, vs, hb, vb;
wire blankn = ~(hb | vb);
wire [7:0] r, g, b;
wire key_strobe;
wire key_pressed;
wire [7:0] key_code;
wire [31:0] joystick_0, joystick_1;
wire [15:0] rom_addr;
wire [15:0] rom_do;
wire ioctl_downl;
wire [7:0] ioctl_index;
wire ioctl_wr;
wire [24:0] ioctl_addr;
wire [7:0] ioctl_dout;
data_io data_io(
.clk_sys ( clk_sys ),
.SPI_SCK ( SPI_SCK ),
.SPI_SS2 ( SPI_SS2 ),
.SPI_DI ( SPI_DI ),
.ioctl_download( ioctl_downl ),
.ioctl_index ( ioctl_index ),
.ioctl_wr ( ioctl_wr ),
.ioctl_addr ( ioctl_addr ),
.ioctl_dout ( ioctl_dout )
);
reg port1_req;
sdram sdram(
.*,
.init_n ( pll_locked ),
.clk ( clk_sys ),
// port1 used for main CPU
.port1_req ( port1_req ),
.port1_ack ( ),
.port1_a ( ioctl_addr[23:1] ),
.port1_ds ( {ioctl_addr[0], ~ioctl_addr[0]} ),
.port1_we ( ioctl_downl ),
.port1_d ( {ioctl_dout, ioctl_dout} ),
.port1_q ( ),
.cpu1_addr ( ioctl_downl ? 16'hffff : {1'b0, rom_addr[15:1]}),
.cpu1_q ( rom_do )
);
always @(posedge clk_sys) begin
reg ioctl_wr_last = 0;
ioctl_wr_last <= ioctl_wr;
if (ioctl_downl) begin
if (~ioctl_wr_last && ioctl_wr) begin
port1_req <= ~port1_req;
end
end
end
reg reset = 1;
reg rom_loaded = 0;
always @(posedge clk_sys) begin
reg ioctl_downlD;
ioctl_downlD <= ioctl_downl;
if (ioctl_downlD & ~ioctl_downl) rom_loaded <= 1;
reset <= status[0] | buttons[1] | ~rom_loaded;
end
Supervision_Top Supervision_Top(
.clk_sys(clk_sys),
.clk_vid(clk_vid),
.clk_cpu(clk_cpu),
.reset(reset),
.hsync(hs),
.vsync(vs),
.hblank(hb),
.vblank(vb),
.white(status[8]),
.red(r),
.green(g),
.blue(b),
.joystick({m_fireA, m_fireB, m_fireC, m_fireD, m_up, m_down, m_left, m_right}),
.audio_ch1(audio_ch1),
.audio_ch2(audio_ch2),
.cpu_rom_addr(rom_addr),
.cpu_rom_data(rom_addr[0] ? rom_do[15:8] : rom_do[7:0])
);
mist_video #(.COLOR_DEPTH(6),.SD_HCNT_WIDTH(9)) mist_video(
.clk_sys(clk_vid),
.SPI_SCK(SPI_SCK),
.SPI_SS3(SPI_SS3),
.SPI_DI(SPI_DI),
.R(blankn ? r[7:2] : 0),
.G(blankn ? g[7:2] : 0),
.B(blankn ? b[7:2] : 0),
.HSync(~hs),
.VSync(~vs),
.VGA_R(VGA_R),
.VGA_G(VGA_G),
.VGA_B(VGA_B),
.VGA_VS(VGA_VS),
.VGA_HS(VGA_HS),
.ce_divider(1'b0),
.blend(status[5]),
.scandoubler_disable(1'b1),//scandoublerD),
.scanlines(status[4:3]),
.ypbpr(ypbpr)
);
user_io #(
.STRLEN(($size(CONF_STR)>>3)))
user_io(
.clk_sys (clk_sys ),
.conf_str (CONF_STR ),
.SPI_CLK (SPI_SCK ),
.SPI_SS_IO (CONF_DATA0 ),
.SPI_MISO (SPI_DO ),
.SPI_MOSI (SPI_DI ),
.buttons (buttons ),
.switches (switches ),
.scandoubler_disable (scandoublerD ),
.ypbpr (ypbpr ),
.key_strobe (key_strobe ),
.key_pressed (key_pressed ),
.key_code (key_code ),
.joystick_0 (joystick_0 ),
.joystick_1 (joystick_1 ),
.status (status )
);
dac #(
.C_bits(4))
dac_l(
.clk_i(clk_sys),
.res_n_i(1),
.dac_i(audio_ch2),
.dac_o(AUDIO_L)
);
dac #(
.C_bits(4))
dac_r(
.clk_i(clk_sys),
.res_n_i(1),
.dac_i(audio_ch1),
.dac_o(AUDIO_R)
);
wire m_up, m_down, m_left, m_right, m_fireA, m_fireB, m_fireC, m_fireD, m_fireE, m_fireF;
wire m_up2, m_down2, m_left2, m_right2, m_fire2A, m_fire2B, m_fire2C, m_fire2D, m_fire2E, m_fire2F;
wire m_tilt, m_coin1, m_coin2, m_coin3, m_coin4, m_one_player, m_two_players, m_three_players, m_four_players;
arcade_inputs inputs (
.clk ( clk_sys ),
.key_strobe ( key_strobe ),
.key_pressed ( key_pressed ),
.key_code ( key_code ),
.joystick_0 ( joystick_0 ),
//.rotate ( rotate ),
//.orientation ( orientation ),
.joyswap ( status[6] ),
.oneplayer ( 1'b1 ),
.controls ( {m_tilt, m_coin4, m_coin3, m_coin2, m_coin1, m_four_players, m_three_players, m_two_players, m_one_player} ),
.player1 ( {m_fireF, m_fireE, m_fireD, m_fireC, m_fireB, m_fireA, m_up, m_down, m_left, m_right} ),
.player2 ( {m_fire2F, m_fire2E, m_fire2D, m_fire2C, m_fire2B, m_fire2A, m_up2, m_down2, m_left2, m_right2} )
);
endmodule