mirror of
https://github.com/Gehstock/Mist_FPGA.git
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173 lines
4.4 KiB
Systemverilog
173 lines
4.4 KiB
Systemverilog
module CannelF_MiST(
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output LED,
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output [5:0] VGA_R,
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output [5:0] VGA_G,
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output [5:0] VGA_B,
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output VGA_HS,
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output VGA_VS,
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output AUDIO_L,
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output AUDIO_R,
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input SPI_SCK,
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output SPI_DO,
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input SPI_DI,
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input SPI_SS2,
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input SPI_SS3,
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input CONF_DATA0,
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input CLOCK_27
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);
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`include "rtl\build_id.v"
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localparam CONF_STR = {
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"ChannelF;BINCHF;",
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"O1,Swap Joystick,Off,On;",
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"O34,Scanlines,Off,25%,50%,75%;",
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"O6,Blending,Off,On;",
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"T0,Reset;",
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"V,v1.00.",`BUILD_DATE
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};
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assign LED = ~ioctl_downl;
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assign AUDIO_R = AUDIO_L;
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wire pll_locked,clock_48, clk3p579;
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pll pll(
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.locked(pll_locked),
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.inclk0(CLOCK_27),
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.c0(clock_48),
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.c1(clk3p579)//3.579545
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);
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// NTSC : 3.579545MHz * 12 = 42.95454MHz
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// PAL : 4MHz * 12 = 48MHz
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channel_f channel_f(
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.clk(clk3p579),
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.reset(status[0] | buttons[1]),
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.pll_locked(pll_locked),
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.vga_r(r),
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.vga_g(g),
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.vga_b(b),
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.vga_hs(hs),
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.vga_vs(vs),
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.vga_de(blankn),
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.Keys({m_four_players, m_three_players, m_two_players, m_one_player}),
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.joystick_0({m_fireD, m_fireC, m_fireB, m_fireA, m_up, m_down, m_left, m_right}),
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.joystick_1({m_fire2D, m_fire2C, m_fire2B, m_fire2A, m_up2, m_down2, m_left2, m_right2}),
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.ioctl_download(ioctl_downl),
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.ioctl_index(ioctl_index),
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.ioctl_wr(~ioctl_wr),//todo
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.ioctl_addr(ioctl_addr),
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.ioctl_dout(ioctl_dout),
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// .ioctl_wait(ioctl_wait),
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.audio(audio)
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);
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wire ioctl_downl;
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wire [7:0] ioctl_index;
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wire ioctl_wr;
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wire [24:0] ioctl_addr;
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wire [7:0] ioctl_dout;
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data_io data_io(
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.clk_sys ( clock_48 ),
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.SPI_SCK ( SPI_SCK ),
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.SPI_SS2 ( SPI_SS2 ),
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.SPI_DI ( SPI_DI ),
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.ioctl_download( ioctl_downl ),
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.ioctl_index ( ioctl_index ),
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.ioctl_wr ( ioctl_wr ),
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.ioctl_addr ( ioctl_addr ),
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.ioctl_dout ( ioctl_dout )
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);
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mist_video #(.COLOR_DEPTH(6),.SD_HCNT_WIDTH(10)) mist_video(
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.clk_sys(clock_48),
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.SPI_SCK(SPI_SCK),
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.SPI_SS3(SPI_SS3),
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.SPI_DI(SPI_DI),
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.R(blankn ? r[7:2] : 0),
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.G(blankn ? g[7:2] : 0),
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.B(blankn ? b[7:2] : 0),
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.HSync(hs),
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.VSync(vs),
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.VGA_R(VGA_R),
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.VGA_G(VGA_G),
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.VGA_B(VGA_B),
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.VGA_VS(VGA_VS),
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.VGA_HS(VGA_HS),
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.ce_divider(1'b0),
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.blend(status[6]),
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.scandoubler_disable(scandoublerD),
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.scanlines(status[4:3]),
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.ypbpr(ypbpr),
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.no_csync(no_csync)
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);
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wire [31:0] status;
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wire [1:0] buttons;
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wire [1:0] switches;
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wire [31:0] joystick_0;
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wire [31:0] joystick_1;
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wire scandoublerD;
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wire [7:0] r, g, b;
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wire hs, vs, blankn;
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wire [15:0] audio;
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wire ypbpr;
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wire no_csync;
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wire key_strobe;
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wire key_pressed;
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wire [7:0] key_code;
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user_io #(
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.STRLEN(($size(CONF_STR)>>3)))
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user_io(
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.clk_sys (clock_48 ),
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.conf_str (CONF_STR ),
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.SPI_CLK (SPI_SCK ),
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.SPI_SS_IO (CONF_DATA0 ),
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.SPI_MISO (SPI_DO ),
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.SPI_MOSI (SPI_DI ),
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.buttons (buttons ),
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.switches (switches ),
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.scandoubler_disable (scandoublerD),
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.ypbpr (ypbpr ),
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.no_csync (no_csync ),
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.key_strobe (key_strobe ),
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.key_pressed (key_pressed ),
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.key_code (key_code ),
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.joystick_0 (joystick_0 ),
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.joystick_1 (joystick_1 ),
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.status (status )
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);
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dac #(
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.C_bits(16))
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dac(
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.clk_i(clock_48),
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.res_n_i(1'b1),
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.dac_i(audio),
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.dac_o(AUDIO_L)
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);
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wire m_up, m_down, m_left, m_right, m_fireA, m_fireB, m_fireC, m_fireD, m_fireE, m_fireF;
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wire m_up2, m_down2, m_left2, m_right2, m_fire2A, m_fire2B, m_fire2C, m_fire2D, m_fire2E, m_fire2F;
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wire m_tilt, m_coin1, m_coin2, m_coin3, m_coin4, m_one_player, m_two_players, m_three_players, m_four_players;
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arcade_inputs inputs (
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.clk ( clock_48 ),
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.key_strobe ( key_strobe ),
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.key_pressed ( key_pressed ),
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.key_code ( key_code ),
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.joystick_0 ( joystick_0 ),
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.joystick_1 ( joystick_1 ),
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.rotate ( 0 ),
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.orientation ( 2'b00 ),
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.joyswap ( status[1] ),
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.oneplayer ( 1'b0 ),
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.controls ( {m_tilt, m_coin4, m_coin3, m_coin2, m_coin1, m_four_players, m_three_players, m_two_players, m_one_player} ),
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.player1 ( {m_fireF, m_fireE, m_fireD, m_fireC, m_fireB, m_fireA, m_up, m_down, m_left, m_right} ),
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.player2 ( {m_fire2F, m_fire2E, m_fire2D, m_fire2C, m_fire2B, m_fire2A, m_up2, m_down2, m_left2, m_right2} )
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);
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endmodule
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