1
0
mirror of https://github.com/Gehstock/Mist_FPGA.git synced 2026-01-13 07:09:49 +00:00
2021-02-28 21:27:55 +01:00

173 lines
4.4 KiB
Systemverilog

module CannelF_MiST(
output LED,
output [5:0] VGA_R,
output [5:0] VGA_G,
output [5:0] VGA_B,
output VGA_HS,
output VGA_VS,
output AUDIO_L,
output AUDIO_R,
input SPI_SCK,
output SPI_DO,
input SPI_DI,
input SPI_SS2,
input SPI_SS3,
input CONF_DATA0,
input CLOCK_27
);
`include "rtl\build_id.v"
localparam CONF_STR = {
"ChannelF;BINCHF;",
"O1,Swap Joystick,Off,On;",
"O34,Scanlines,Off,25%,50%,75%;",
"O6,Blending,Off,On;",
"T0,Reset;",
"V,v1.00.",`BUILD_DATE
};
assign LED = ~ioctl_downl;
assign AUDIO_R = AUDIO_L;
wire pll_locked,clock_48, clk3p579;
pll pll(
.locked(pll_locked),
.inclk0(CLOCK_27),
.c0(clock_48),
.c1(clk3p579)//3.579545
);
// NTSC : 3.579545MHz * 12 = 42.95454MHz
// PAL : 4MHz * 12 = 48MHz
channel_f channel_f(
.clk(clk3p579),
.reset(status[0] | buttons[1]),
.pll_locked(pll_locked),
.vga_r(r),
.vga_g(g),
.vga_b(b),
.vga_hs(hs),
.vga_vs(vs),
.vga_de(blankn),
.Keys({m_four_players, m_three_players, m_two_players, m_one_player}),
.joystick_0({m_fireD, m_fireC, m_fireB, m_fireA, m_up, m_down, m_left, m_right}),
.joystick_1({m_fire2D, m_fire2C, m_fire2B, m_fire2A, m_up2, m_down2, m_left2, m_right2}),
.ioctl_download(ioctl_downl),
.ioctl_index(ioctl_index),
.ioctl_wr(~ioctl_wr),//todo
.ioctl_addr(ioctl_addr),
.ioctl_dout(ioctl_dout),
// .ioctl_wait(ioctl_wait),
.audio(audio)
);
wire ioctl_downl;
wire [7:0] ioctl_index;
wire ioctl_wr;
wire [24:0] ioctl_addr;
wire [7:0] ioctl_dout;
data_io data_io(
.clk_sys ( clock_48 ),
.SPI_SCK ( SPI_SCK ),
.SPI_SS2 ( SPI_SS2 ),
.SPI_DI ( SPI_DI ),
.ioctl_download( ioctl_downl ),
.ioctl_index ( ioctl_index ),
.ioctl_wr ( ioctl_wr ),
.ioctl_addr ( ioctl_addr ),
.ioctl_dout ( ioctl_dout )
);
mist_video #(.COLOR_DEPTH(6),.SD_HCNT_WIDTH(10)) mist_video(
.clk_sys(clock_48),
.SPI_SCK(SPI_SCK),
.SPI_SS3(SPI_SS3),
.SPI_DI(SPI_DI),
.R(blankn ? r[7:2] : 0),
.G(blankn ? g[7:2] : 0),
.B(blankn ? b[7:2] : 0),
.HSync(hs),
.VSync(vs),
.VGA_R(VGA_R),
.VGA_G(VGA_G),
.VGA_B(VGA_B),
.VGA_VS(VGA_VS),
.VGA_HS(VGA_HS),
.ce_divider(1'b0),
.blend(status[6]),
.scandoubler_disable(scandoublerD),
.scanlines(status[4:3]),
.ypbpr(ypbpr),
.no_csync(no_csync)
);
wire [31:0] status;
wire [1:0] buttons;
wire [1:0] switches;
wire [31:0] joystick_0;
wire [31:0] joystick_1;
wire scandoublerD;
wire [7:0] r, g, b;
wire hs, vs, blankn;
wire [15:0] audio;
wire ypbpr;
wire no_csync;
wire key_strobe;
wire key_pressed;
wire [7:0] key_code;
user_io #(
.STRLEN(($size(CONF_STR)>>3)))
user_io(
.clk_sys (clock_48 ),
.conf_str (CONF_STR ),
.SPI_CLK (SPI_SCK ),
.SPI_SS_IO (CONF_DATA0 ),
.SPI_MISO (SPI_DO ),
.SPI_MOSI (SPI_DI ),
.buttons (buttons ),
.switches (switches ),
.scandoubler_disable (scandoublerD),
.ypbpr (ypbpr ),
.no_csync (no_csync ),
.key_strobe (key_strobe ),
.key_pressed (key_pressed ),
.key_code (key_code ),
.joystick_0 (joystick_0 ),
.joystick_1 (joystick_1 ),
.status (status )
);
dac #(
.C_bits(16))
dac(
.clk_i(clock_48),
.res_n_i(1'b1),
.dac_i(audio),
.dac_o(AUDIO_L)
);
wire m_up, m_down, m_left, m_right, m_fireA, m_fireB, m_fireC, m_fireD, m_fireE, m_fireF;
wire m_up2, m_down2, m_left2, m_right2, m_fire2A, m_fire2B, m_fire2C, m_fire2D, m_fire2E, m_fire2F;
wire m_tilt, m_coin1, m_coin2, m_coin3, m_coin4, m_one_player, m_two_players, m_three_players, m_four_players;
arcade_inputs inputs (
.clk ( clock_48 ),
.key_strobe ( key_strobe ),
.key_pressed ( key_pressed ),
.key_code ( key_code ),
.joystick_0 ( joystick_0 ),
.joystick_1 ( joystick_1 ),
.rotate ( 0 ),
.orientation ( 2'b00 ),
.joyswap ( status[1] ),
.oneplayer ( 1'b0 ),
.controls ( {m_tilt, m_coin4, m_coin3, m_coin2, m_coin1, m_four_players, m_three_players, m_two_players, m_one_player} ),
.player1 ( {m_fireF, m_fireE, m_fireD, m_fireC, m_fireB, m_fireA, m_up, m_down, m_left, m_right} ),
.player2 ( {m_fire2F, m_fire2E, m_fire2D, m_fire2C, m_fire2B, m_fire2A, m_up2, m_down2, m_left2, m_right2} )
);
endmodule