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mirror of https://github.com/Interlisp/maiko.git synced 2026-02-27 09:09:10 +00:00

Update SDL dependent code and makefile segments to prepare for SDL3 (#497)

* Update SDL dependent code and makefile segments to prepare for SDL3

Many APIs have changed between SDL2 and SDL3.  This update adds
preprocessor conditionals to adapt the Maiko SDL code to allow selection of
the SDL major version (2 or 3) from the -DSDL=n define.

The SDL3 implementation is currently available as a preview release, 3.1.0, at
   https://github.com/libsdl-org/SDL/releases/tag/prerelease-3.1.0

* Add updates for makefile-haiku.x86_64-sdl to prepare for SDL3

* Allow makeright to accept sdl3 as display type to ease SDL3 experiments

* Update CMakeLists.txt for SDL3 library

 * Replaces configuration option -DMAIKO_DISPLAY_SDL=ON/OFF with
   -DMAIKO_DISPLAY_SDL=OFF/2/3
 * Replaces PUBLIC definitions with PRIVATE definitions on targets since
   we are not exporting definitions outside this local compilation
 * Update messages to indicate which version of SDL is being configured
 * Add fixup for SDL3.xcframework on macOS to compensate for missing
   RPATH specification (CMake issue 25998)
This commit is contained in:
Nick Briggs
2024-05-21 12:07:13 -07:00
committed by GitHub
parent 3ac46abc5c
commit c765ca5cc8
16 changed files with 246 additions and 41 deletions

View File

@@ -46,7 +46,8 @@ SET(MAIKO_INIT_DEFINITIONS
)
OPTION(MAIKO_DISPLAY_X11 "Use X11 for display." ON)
OPTION(MAIKO_DISPLAY_SDL "Use SDL for display." OFF)
SET(MAIKO_DISPLAY_SDL OFF CACHE STRING "Use SDL for display. Version: OFF, 2, 3")
SET_PROPERTY(CACHE MAIKO_DISPLAY_SDL PROPERTY STRINGS OFF 2 3)
IF(MAIKO_DISPLAY_X11)
FIND_PACKAGE(X11 REQUIRED)
@@ -81,19 +82,34 @@ IF(MAIKO_DISPLAY_X11)
MESSAGE("-- Configured for X11 display")
ENDIF()
IF(MAIKO_DISPLAY_SDL)
IF(MAIKO_DISPLAY_SDL STREQUAL "2")
FIND_PACKAGE(SDL2 REQUIRED)
SET(MAIKO_DISPLAY_SDL_DEFINITIONS
"-DSDL"
"-DSDL=2"
)
SET(MAIKO_DISPLAY_SDL_LIBRARIES ${SDL2_LIBRARIES})
SET(MAIKO_DISPLAY_SDL_INCLUDE_DIRS "${SDL2_INCLUDE_DIRS}")
SET(MAIKO_DISPLAY_SDL_LIBRARIES SDL2::SDL2)
SET(MAIKO_DISPLAY_SDL_SRCS
src/sdl.c
)
SET(MAIKO_DISPLAY_SDL_HDRS
inc/sdldefs.h
)
MESSAGE("-- Configured for SDL display")
MESSAGE("-- Configured for SDL2 display")
ELSEIF(MAIKO_DISPLAY_SDL STREQUAL "3")
FIND_PACKAGE(SDL3 REQUIRED)
SET(MAIKO_DISPLAY_SDL_DEFINITIONS
"-DSDL=3"
)
SET(MAIKO_DISPLAY_SDL_INCLUDE_DIRS "${SDL3_INCLUDE_DIRS}")
SET(MAIKO_DISPLAY_SDL_LIBRARIES SDL3::SDL3)
SET(MAIKO_DISPLAY_SDL_SRCS
src/sdl.c
)
SET(MAIKO_DISPLAY_SDL_HDRS
inc/sdldefs.h
)
MESSAGE("-- Configured for SDL3 display")
ENDIF()
# according to: https://cmake.org/pipermail/cmake/2016-October/064342.html
@@ -428,23 +444,23 @@ ADD_CUSTOM_TARGET(gen-vdate
)
ADD_EXECUTABLE(lde src/ldeboot.c src/unixfork.c)
TARGET_COMPILE_DEFINITIONS(lde PUBLIC ${MAIKO_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(lde PUBLIC inc)
TARGET_COMPILE_DEFINITIONS(lde PRIVATE ${MAIKO_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(lde PRIVATE inc)
IF(MAIKO_DISPLAY_X11)
# Tell it that the X11 launcher is available.
TARGET_COMPILE_DEFINITIONS(lde PUBLIC ${MAIKO_DISPLAY_X11_DEFINITIONS})
TARGET_COMPILE_DEFINITIONS(lde PRIVATE ${MAIKO_DISPLAY_X11_DEFINITIONS})
# This is needed so that it can call XOpenDisplay.
TARGET_LINK_LIBRARIES(lde X11::X11)
ENDIF()
IF(MAIKO_DISPLAY_SDL)
# Tell it that the SDL launcher is available.
TARGET_COMPILE_DEFINITIONS(lde PUBLIC ${MAIKO_DISPLAY_SDL_DEFINITIONS})
TARGET_COMPILE_DEFINITIONS(lde PRIVATE ${MAIKO_DISPLAY_SDL_DEFINITIONS})
ENDIF()
ADD_EXECUTABLE(ldeether src/ldeether.c src/dlpi.c)
TARGET_COMPILE_DEFINITIONS(ldeether PUBLIC ${MAIKO_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(ldeether PUBLIC inc)
TARGET_COMPILE_DEFINITIONS(ldeether PRIVATE ${MAIKO_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(ldeether PRIVATE inc)
IF(MAIKO_DISPLAY_X11)
ADD_EXECUTABLE(ldex
@@ -455,8 +471,8 @@ IF(MAIKO_DISPLAY_X11)
${MAIKO_DISPLAY_X11_SRCS}
${MAIKO_DISPLAY_X11_HDRS}
)
TARGET_COMPILE_DEFINITIONS(ldex PUBLIC ${MAIKO_DEFINITIONS} ${MAIKO_DISPLAY_X11_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(ldex PUBLIC inc)
TARGET_COMPILE_DEFINITIONS(ldex PRIVATE ${MAIKO_DEFINITIONS} ${MAIKO_DISPLAY_X11_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(ldex PRIVATE inc)
TARGET_LINK_LIBRARIES(ldex ${MAIKO_LIBRARIES} ${MAIKO_DISPLAY_X11_LIBRARIES})
ADD_EXECUTABLE(ldeinit
@@ -467,8 +483,8 @@ IF(MAIKO_DISPLAY_X11)
${MAIKO_DISPLAY_X11_SRCS}
${MAIKO_DISPLAY_X11_HDRS}
)
TARGET_COMPILE_DEFINITIONS(ldeinit PUBLIC ${MAIKO_INIT_DEFINITIONS} ${MAIKO_DISPLAY_X11_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(ldeinit PUBLIC inc)
TARGET_COMPILE_DEFINITIONS(ldeinit PRIVATE ${MAIKO_INIT_DEFINITIONS} ${MAIKO_DISPLAY_X11_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(ldeinit PRIVATE inc)
TARGET_LINK_LIBRARIES(ldeinit ${MAIKO_LIBRARIES} ${MAIKO_DISPLAY_X11_LIBRARIES})
ENDIF()
@@ -481,20 +497,32 @@ IF(MAIKO_DISPLAY_SDL)
${MAIKO_DISPLAY_SDL_SRCS}
${MAIKO_DISPLAY_SDL_HDRS}
)
TARGET_COMPILE_DEFINITIONS(ldesdl PUBLIC ${MAIKO_DEFINITIONS} ${MAIKO_DISPLAY_SDL_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(ldesdl PUBLIC inc)
TARGET_INCLUDE_DIRECTORIES(ldesdl PRIVATE ${SDL2_INCLUDE_DIRS})
TARGET_COMPILE_DEFINITIONS(ldesdl PRIVATE ${MAIKO_DEFINITIONS} ${MAIKO_DISPLAY_SDL_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(ldesdl PRIVATE inc)
TARGET_INCLUDE_DIRECTORIES(ldesdl PRIVATE ${MAIKO_DISPLAY_SDL_INCLUDE_DIRS})
IF(APPLE)
IF(MAIKO_DISPLAY_SDL STREQUAL "3")
#
# Until CMake properly supports .xcframeworks, https://gitlab.kitware.com/cmake/cmake/-/issues/25998
# we need to manually set the RPATH to produce a working executable
#
MESSAGE("-- Applying fixup for macOS RPATH for SDL3.xcframework")
SET_PROPERTY(TARGET ldesdl APPEND PROPERTY BUILD_RPATH "/Library/Frameworks/SDL3.xcframework/macos-arm64_x86_64")
#
ENDIF()
ENDIF()
TARGET_LINK_LIBRARIES(ldesdl ${MAIKO_LIBRARIES} ${MAIKO_DISPLAY_SDL_LIBRARIES})
ENDIF()
ADD_EXECUTABLE(mkvdate src/mkvdate.c)
TARGET_COMPILE_DEFINITIONS(mkvdate PUBLIC ${MAIKO_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(mkvdate PUBLIC inc)
TARGET_COMPILE_DEFINITIONS(mkvdate PRIVATE ${MAIKO_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(mkvdate PRIVATE inc)
ADD_EXECUTABLE(setsout src/setsout.c src/byteswap.c)
TARGET_COMPILE_DEFINITIONS(setsout PUBLIC ${MAIKO_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(setsout PUBLIC inc)
TARGET_COMPILE_DEFINITIONS(setsout PRIVATE ${MAIKO_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(setsout PRIVATE inc)
ADD_EXECUTABLE(tstsout src/tstsout.c src/byteswap.c)
TARGET_COMPILE_DEFINITIONS(tstsout PUBLIC ${MAIKO_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(tstsout PUBLIC inc)
TARGET_COMPILE_DEFINITIONS(tstsout PRIVATE ${MAIKO_DEFINITIONS})
TARGET_INCLUDE_DIRECTORIES(tstsout PRIVATE inc)

View File

@@ -5,7 +5,13 @@ CC = gcc -m64 $(GCC_CFLAGS) -I/usr/local/include
XFILES = $(OBJECTDIR)sdl.o
XFLAGS = -DSDL
#
# For SDL version 2
# -DSDL=2 in XFLAGS and -lSDL2 in LDFLAGS
# For SDL version 3
# -DSDL=3 in XFLAGS and -lSDL3 in LDFLAGS
#
XFLAGS = -DSDL=2
# OPTFLAGS is normally -O2.
OPTFLAGS = -O2 -g3

View File

@@ -4,7 +4,14 @@ CC = clang -target aarch64-apple-darwin $(CLANG_CFLAGS)
XFILES = $(OBJECTDIR)sdl.o
SDLFLAGS = -DSDL -F /Library/Frameworks
#
# For SDL version 2
# -DSDL=2 in SDLFLAGS and -framework SDL2 in LDFLAGS
# For SDL version 3
# -DSDL=3 in SDLFLAGS and -framework SDL3 in LDFLAGS
#
SDLFLAGS = -DSDL=2 -F /Library/Frameworks
# OPTFLAGS is normally -O2.
OPTFLAGS = -O2 -g

View File

@@ -2,9 +2,15 @@
CC = clang -m64 -target x86_64-apple-darwin $(CLANG_CFLAGS)
#
# For SDL version 2
# -DSDL=2 in SDLFLAGS and -framework SDL2 in LDFLAGS
# For SDL version 3
# -DSDL=3 in SDLFLAGS and -framework SDL3 in LDFLAGS
#
XFILES = $(OBJECTDIR)sdl.o
SDLFLAGS = -DSDL -F /Library/Frameworks
SDLFLAGS = -DSDL=2 -F /Library/Frameworks
# OPTFLAGS is normally -O2.
OPTFLAGS = -O2 -g

View File

@@ -4,7 +4,13 @@ CC = emcc $(CLANG_CFLAGS)
XFILES = $(OBJECTDIR)sdl.o
XFLAGS = -DSDL -sUSE_SDL=2
#
# For SDL version 2
# -DSDL=2 and -sUSE_SDL=2 in XFLAGS and -sUSE_SDL=2 in LDFLAGS
# For SDL version 3
# -DSDL=3 and -sUSE_SDL=3 in XFLAGS and -sUSE_SDL=3 in LDFLAGS
#
XFLAGS = -DSDL=2 -sUSE_SDL=2
# OPTFLAGS is normally -O2.
OPTFLAGS = -O2

View File

@@ -4,7 +4,13 @@ CC = emcc $(CLANG_CFLAGS)
XFILES = $(OBJECTDIR)sdl.o
XFLAGS = -DSDL -sUSE_SDL=2
#
# For SDL version 2
# -DSDL=2 and -sUSE_SDL=2 in XFLAGS and -sUSE_SDL=2 in LDFLAGS
# For SDL version 3
# -DSDL=3 and -sUSE_SDL=3 in XFLAGS and -sUSE_SDL=3 in LDFLAGS
#
XFLAGS = -DSDL=2 -sUSE_SDL=2
# OPTFLAGS is normally -O2.
OPTFLAGS = -O2

View File

@@ -4,7 +4,13 @@ CC = clang -m32 $(CLANG_CFLAGS)
XFILES = $(OBJECTDIR)sdl.o
SDLFLAGS = -DSDL -I/usr/local/include
#
# For SDL version 2
# -DSDL=2 in SDLFLAGS and -lSDL2 in LDFLAGS
# For SDL version 3
# -DSDL=3 in SDLFLAGS and -lSDL3 in LDFLAGS
#
SDLFLAGS = -DSDL=2 -I/usr/local/include
# OPTFLAGS is normally -O2.
OPTFLAGS = -O2 -g

View File

@@ -4,7 +4,13 @@ CC = clang -m64 $(CLANG_CFLAGS)
XFILES = $(OBJECTDIR)sdl.o
SDLFLAGS = -DSDL -I/usr/local/include
#
# For SDL version 2
# -DSDL=2 in SDLFLAGS and -lSDL2 in LDFLAGS
# For SDL version 3
# -DSDL=3 in SDLFLAGS and -lSDL3 in LDFLAGS
#
SDLFLAGS = -DSDL=2 -I/usr/local/include
# OPTFLAGS is normally -O2.
OPTFLAGS = -O2 -g

View File

@@ -4,7 +4,13 @@ CC = clang -m64 $(CLANG_CFLAGS)
XFILES = $(OBJECTDIR)sdl.o
SDLFLAGS = -DSDL -I/usr/local/include
#
# For SDL version 2
# -DSDL=2 in SDLFLAGS and -lSDL2 in LDFLAGS
# For SDL version 3
# -DSDL=3 in SDLFLAGS and -lSDL3 in LDFLAGS
#
SDLFLAGS = -DSDL=2 -I/usr/local/include
# OPTFLAGS is normally -O2.
OPTFLAGS = -O2 -g

View File

@@ -5,7 +5,13 @@ CC = gcc -m64 $(GCC_CFLAGS)
XFILES = $(OBJECTDIR)sdl.o
XFLAGS = -DSDL
#
# For SDL version 2
# -DSDL=2 in XFLAGS and -lSDL2 in LDFLAGS
# For SDL version 3
# -DSDL=3 in XFLAGS and -lSDL3 in LDFLAGS
#
XFLAGS = -DSDL=2
# OPTFLAGS is normally -O2.
OPTFLAGS = -O2 -g3

View File

@@ -5,7 +5,13 @@ CC = gcc -m32 $(GCC_CFLAGS)
XFILES = $(OBJECTDIR)sdl.o
XFLAGS = -DSDL
#
# For SDL version 2
# -DSDL=2 in XFLAGS and -lSDL2 in LDFLAGS
# For SDL version 3
# -DSDL=3 in XFLAGS and -lSDL3 in LDFLAGS
#
XFLAGS = -DSDL=2
# OPTFLAGS is normally -O2.
OPTFLAGS = -O2 -g3

View File

@@ -5,7 +5,13 @@ CC = gcc $(GCC_CFLAGS)
XFILES = $(OBJECTDIR)sdl.o
SDLFLAGS = -DSDL
#
# For SDL version 2
# -DSDL=2 in SDLFLAGS and -lSDL2 in LDFLAGS
# For SDL version 3
# -DSDL=3 in SDLFLAGS and -lSDL3 in LDFLAGS
#
SDLFLAGS = -DSDL=2
# OPTFLAGS is normally -O2.
OPTFLAGS = -O2 -g3

View File

@@ -5,7 +5,13 @@ CC = gcc $(GCC_CFLAGS)
XFILES = $(OBJECTDIR)sdl.o
XFLAGS = -DSDL
#
# For SDL version 2
# -DSDL=2 in XFLAGS and -lSDL2 in LDFLAGS
# For SDL version 3
# -DSDL=3 in XFLAGS and -lSDL3 in LDFLAGS
#
XFLAGS = -DSDL=2
# OPTFLAGS is normally -O2.
OPTFLAGS = -O2 -g3

View File

@@ -5,7 +5,13 @@ CC = gcc -m64 $(GCC_CFLAGS)
XFILES = $(OBJECTDIR)sdl.o
XFLAGS = -DSDL
#
# For SDL version 2
# -DSDL=2 in XFLAGS and -lSDL2 in LDFLAGS
# For SDL version 3
# -DSDL=3 in XFLAGS and -lSDL3 in LDFLAGS
#
XFLAGS = -DSDL=2
# OPTFLAGS is normally -O2.
OPTFLAGS = -O2 -g3

View File

@@ -71,7 +71,7 @@ case "$display" in
x) releasename=${osversion}.${architecture}-${display}
ldename=ldex
;;
sdl) releasename=${osversion}.${architecture}-${display}
sdl*) releasename=${osversion}.${architecture}-${display}
ldename=ldesdl
;;
wasm) osversion=emscripten

104
src/sdl.c
View File

@@ -1,7 +1,8 @@
#include <SDL2/SDL.h>
#include <SDL2/SDL_keycode.h>
#include "version.h"
#include <assert.h>
#include <limits.h>
#include <stdlib.h>
#include <sys/types.h>
#include "sdldefs.h"
#include "byteswapdefs.h"
#include "lispemul.h"
@@ -10,8 +11,20 @@
#include "lspglob.h" // for IOPage
#include "display.h" // for CURSORHEIGHT, DisplayRegion68k
#if SDL == 2
#include <SDL2/SDL.h>
#include <SDL2/SDL_keycode.h>
#elif SDL == 3
#include <SDL3/SDL.h>
#include <SDL3/SDL_keycode.h>
#else
#error Unrecognized SDL version number, neither 2 nor 3
#endif
/* if SDLRENDERING is defined, render to a texture rather than
* using the window surface
*
* XXX: With SDL3, using the window surface results in a black screen
*/
#define SDLRENDERING 1
@@ -532,7 +545,11 @@ static void sdl_update_viewport(int width, int height) {
r.w = w;
r.h = h;
#if defined(SDLRENDERING)
#if SDL_MAJOR_VERSION == 2
SDL_RenderSetViewport(sdl_renderer, &r);
#else
SDL_SetRenderViewport(sdl_renderer, &r);
#endif
#endif
printf("new viewport: %d / %d\n", w, h);
}
@@ -553,7 +570,11 @@ void sdl_setMousePosition(int x, int y) {
#if defined(SDLRENDERING)
void sdl_update_display() {
sdl_bitblt_to_texture(min_x, min_y, max_x - min_x, max_y - min_y);
#if SDL_MAJOR_VERSION == 2
SDL_RenderCopy(sdl_renderer, sdl_texture, NULL, NULL);
#else
SDL_RenderTexture(sdl_renderer, sdl_texture, NULL, NULL);
#endif
SDL_RenderPresent(sdl_renderer);
}
#else
@@ -573,7 +594,11 @@ void sdl_update_display() {
s.w = r.w * sdl_pixelscale;
s.h = r.h * sdl_pixelscale;
sdl_bitblt_to_buffer(r.x, r.y, r.w, r.h);
#if SDL_MAJOR_VERSION == 2
SDL_LowerBlitScaled(sdl_buffersurface, &r, sdl_windowsurface, &s);
#else
SDL_BlitSurfaceUncheckedScaled(sdl_buffersurface, &r, sdl_windowsurface, &s, SDL_SCALEMODE_NEAREST);
#endif
SDL_UpdateWindowSurfaceRects(sdl_window, &s, 1);
}
}
@@ -583,10 +608,15 @@ void process_SDLevents() {
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
#if SDL_MAJOR_VERSION == 2
case SDL_QUIT:
#else
case SDL_EVENT_QUIT:
#endif
printf("quitting\n");
exit(0);
break;
#if SDL_MAJOR_VERSION == 2
case SDL_WINDOWEVENT:
switch (event.window.event) {
case SDL_WINDOWEVENT_RESIZED:
@@ -597,7 +627,19 @@ void process_SDLevents() {
break;
}
break;
#else
case SDL_EVENT_WINDOW_RESIZED:
/* XXX: what about integer multiple of 32 requirements here? */
sdl_windowwidth = event.window.data1;
sdl_windowheight = event.window.data2;
sdl_update_viewport(sdl_windowwidth, sdl_windowheight);
break;
#endif
#if SDL_MAJOR_VERSION == 2
case SDL_KEYDOWN:
#else
case SDL_EVENT_KEY_DOWN:
#endif
#if 0
printf("dn ts: %x, type: %x, state: %x, repeat: %x, scancode: %x, sym: %x <%s>, mod: %x\n",
event.key.timestamp, event.key.type, event.key.state, event.key.repeat,
@@ -610,7 +652,11 @@ void process_SDLevents() {
}
handle_keydown(event.key.keysym.sym, event.key.keysym.mod);
break;
#if SDL_MAJOR_VERSION == 2
case SDL_KEYUP:
#else
case SDL_EVENT_KEY_UP:
#endif
#if 0
printf("up ts: %x, type: %x, state: %x, repeat: %x, scancode: %x, sym: %x <%s>, mod: %x\n",
event.key.timestamp, event.key.type, event.key.state, event.key.repeat,
@@ -619,19 +665,36 @@ void process_SDLevents() {
#endif
handle_keyup(event.key.keysym.sym, event.key.keysym.mod);
break;
#if SDL_MAJOR_VERSION == 2
case SDL_MOUSEMOTION: {
int x, y;
#else
case SDL_EVENT_MOUSE_MOTION: {
int ix, iy;
float x, y;
#endif
SDL_GetMouseState(&x, &y);
x /= sdl_pixelscale;
y /= sdl_pixelscale;
*CLastUserActionCell68k = MiscStats->secondstmp;
#if SDL_MAJOR_VERSION == 2
*EmCursorX68K = (*((DLword *)EmMouseX68K)) = (short)(x & 0xFFFF);
*EmCursorY68K = (*((DLword *)EmMouseY68K)) = (short)(y & 0xFFFF);
#else
ix = x;
iy = y;
*EmCursorX68K = (*((DLword *)EmMouseX68K)) = (short)(ix & 0xFFFF);
*EmCursorY68K = (*((DLword *)EmMouseY68K)) = (short)(iy & 0xFFFF);
#endif
DoRing();
if ((KBDEventFlg += 1) > 0) Irq_Stk_End = Irq_Stk_Check = 0;
break;
}
#if SDL_MAJOR_VERSION == 2
case SDL_MOUSEBUTTONDOWN: {
#else
case SDL_EVENT_MOUSE_BUTTON_DOWN: {
#endif
switch (event.button.button) {
case SDL_BUTTON_LEFT: PUTBASEBIT68K(EmRealUtilin68K, MOUSE_LEFT, FALSE); break;
case SDL_BUTTON_MIDDLE: PUTBASEBIT68K(EmRealUtilin68K, MOUSE_MIDDLE, FALSE); break;
@@ -641,7 +704,11 @@ void process_SDLevents() {
if ((KBDEventFlg += 1) > 0) Irq_Stk_End = Irq_Stk_Check = 0;
break;
}
#if SDL_MAJOR_VERSION == 2
case SDL_MOUSEBUTTONUP: {
#else
case SDL_EVENT_MOUSE_BUTTON_UP: {
#endif
switch (event.button.button) {
case SDL_BUTTON_LEFT: PUTBASEBIT68K(EmRealUtilin68K, MOUSE_LEFT, TRUE); break;
case SDL_BUTTON_MIDDLE: PUTBASEBIT68K(EmRealUtilin68K, MOUSE_MIDDLE, TRUE); break;
@@ -651,7 +718,11 @@ void process_SDLevents() {
if ((KBDEventFlg += 1) > 0) Irq_Stk_End = Irq_Stk_Check = 0;
break;
}
#if SDL_MAJOR_VERSION == 2
case SDL_MOUSEWHEEL:
#else
case SDL_EVENT_MOUSE_WHEEL:
#endif
/*
printf("mousewheel mouse %d x %d y %d direction %s\n", event.wheel.which, event.wheel.x,
event.wheel.y,
@@ -698,8 +769,12 @@ int init_SDL(char *windowtitle, int w, int h, int s) {
return 1;
}
printf("initialised\n");
#if SDL_MAJOR_VERSION == 2
sdl_window = SDL_CreateWindow(windowtitle, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
sdl_windowwidth, sdl_windowheight, 0);
#else
sdl_window = SDL_CreateWindow(windowtitle, sdl_windowwidth, sdl_windowheight, 0);
#endif
printf("Window created\n");
if (sdl_window == NULL) {
printf("Window could not be created. SDL_Error: %s\n", SDL_GetError());
@@ -707,7 +782,11 @@ int init_SDL(char *windowtitle, int w, int h, int s) {
}
#if defined(SDLRENDERING)
printf("Creating renderer...\n");
#if SDL_MAJOR_VERSION == 2
sdl_renderer = SDL_CreateRenderer(sdl_window, -1, SDL_RENDERER_ACCELERATED);
#else
sdl_renderer = SDL_CreateRenderer(sdl_window, NULL, SDL_RENDERER_ACCELERATED);
#endif
if (NULL == sdl_renderer) {
printf("SDL Error: %s\n", SDL_GetError());
return 3;
@@ -716,16 +795,25 @@ int init_SDL(char *windowtitle, int w, int h, int s) {
SDL_SetRenderDrawColor(sdl_renderer, 127, 127, 127, 255);
SDL_RenderClear(sdl_renderer);
SDL_RenderPresent(sdl_renderer);
#if SDL_MAJOR_VERSION == 2
SDL_RenderSetScale(sdl_renderer, 1.0, 1.0);
printf("Creating texture...\n");
sdl_pixelformat = SDL_AllocFormat(sdl_rendererinfo.texture_formats[0]);
#else
SDL_SetRenderScale(sdl_renderer, 1.0, 1.0);
sdl_pixelformat = SDL_CreatePixelFormat(sdl_rendererinfo.texture_formats[0]);
#endif
printf("Creating texture...\n");
sdl_texture = SDL_CreateTexture(sdl_renderer, sdl_pixelformat->format,
SDL_TEXTUREACCESS_STREAMING, width, height);
sdl_black = SDL_MapRGB(sdl_pixelformat, 0, 0, 0);
sdl_white = SDL_MapRGB(sdl_pixelformat, 255, 255, 255);
sdl_foreground = sdl_black;
sdl_background = sdl_white;
#if SDL_MAJOR_VERSION == 2
sdl_bytesperpixel = sdl_pixelformat->BytesPerPixel;
#else
sdl_bytesperpixel = sdl_pixelformat->bytes_per_pixel;
#endif
#else
printf("Creating window surface and buffer surface\n");
sdl_windowsurface = SDL_GetWindowSurface(sdl_window);
@@ -734,12 +822,22 @@ int init_SDL(char *windowtitle, int w, int h, int s) {
sdl_white = SDL_MapRGB(sdl_pixelformat, 255, 255, 255);
sdl_foreground = sdl_black;
sdl_background = sdl_white;
#if SDL_MAJOR_VERSION == 2
sdl_bytesperpixel = sdl_pixelformat->BytesPerPixel;
#else
sdl_bytesperpixel = sdl_pixelformat->bytes_per_pixel;
#endif
buffer_size = width * height * sdl_bytesperpixel;
buffer = malloc(buffer_size);
#if SDL_MAJOR_VERSION == 2
sdl_buffersurface = SDL_CreateRGBSurfaceWithFormatFrom(
buffer, sdl_displaywidth, sdl_displayheight, sdl_bytesperpixel * 8,
sdl_displaywidth * sdl_bytesperpixel, sdl_pixelformat->format);
#else
sdl_buffersurface = SDL_CreateSurfaceFrom(
buffer, sdl_displaywidth, sdl_displayheight,
sdl_displaywidth * sdl_bytesperpixel, sdl_pixelformat->format);
#endif
#endif
printf("SDL initialised\n");
return 0;