sdl_bitblt_to_texture2 is an experiment, parallel to sdl_bitblt_to_texture
that only moves as many bits as are required, rather than rounding down(up) to the
nearest (16-bit) word boundary for the start(end) of the line.
Introduces some name changes to make things a little clearer.
Instead of checking "do_invert" at each pixel assignment, assign the
foreground and background colors appropriately when responding to the
(VIDEOCOLOR x) call.
Modify sdl_bitblt_to_texture() so that it does less arithmetic in the inner loop,
including using a table of masks rather than computing 1<<n on each pixel.
Modify sdl_bitblt_to_texture() so that it accesses the Lisp display region
16-bits at a time with the correct ordering for whether we are on a byte-swapped
system or not.
Adds an sdl_blt_to_window_surface() that goes directly from the Lisp bitmap
to the window surface avoiding the intermediate copy. This is only coded for a
scale factor of 1. Uses the intermediate buffer if the scale is not 1.
Corrects an error where the damage rectangle was not properly reset.
Using SDL_LockTexture/SDL_UnlockTexture we can gain more direct access to the pixels of the
texture and update them directly from the Lisp screen bitmap.
At the same time, for both the rendering case and the display surface case,
update the pixel format used to be either the first (presumably preferred?)
format for a texture, or the surface format of the window.
Use the SDL routines to pick out the pixel value for Black and White based on the
destination it will be placed in.
If the preprocessor symbol SDLRENDERING is defined the code operates as
it previously did. In the absence of that, we process the Lisp bitmap
into an intermediate form (as before) but then use SDL bitblt to
redraw the intermediate form on the window's surface.
On startup, bitblt calls may be made for the original screen size
and if the new screen size is smaller than that, we must ensure
that damage notifications are contained within the new screen.
Move definition of min() so we can use it in sdl_notify_damage()
* Correct warning: cast to smaller integer type -- X_init/lispbitmap
* Fixes to INTRSAFE, INTRSAFE0 and ensure TIMEOUT, TIMEOUT0 used appropriately
INTRSAFE and INTRSAFE0 must clear errno before executing the library or system
call because not all library calls set errno on success.
Avoid casting pointers or larger integer values down to smaller ints before
comparing to 0 or -1, and use NULL (a pointer) rather than 0.
Fix cases where the result of the library call is a pointer rather than an int
to use TIMEOUT0 instead of TIMEOUT, testing for NULL rather than -1
on timeout (errno == EINTR)
* Remove useless validity check of LASTVMEMFILEPAGE_word pointer
* Convert pointer arithmetic type in drawline from int to ptrdiff_t
* Add NOTE warning about a 32-bit vs 64-bit issue affecting currently unused GET_NATIVE_ADDR_FROM_LISP_PTR
No calls to make_atom() depend on the ability to parse the atom's
pname as a number. Additionally, the parse_number() implementation
used here was non-functional.
We remove parse_number() and adjust the parameter list of make_atom()
to remove the non_numericp flag.
Build with cmake. This will create a new backend (ldesdl).
- Resolution can only be set by editing the variables in sdl.c.
- Key repeat does not work.
- Still problems with keysyms that implicitly contain modifiers.
- The entire screen is bitblted onto the SDL display every frame.
Support keyboard, and work on mouse.
Kind of working...
Fix display resolution problems.
As long as $(SHELL) names an executable that appears in /etc/shells (as determined
by the getusershell() function) use that. It used to always use /bin/csh, but some
modern distros do not ship with csh installed. Using the user's preferred shell
seems like a better choice, while allowing the choice from /etc/shells gives some
additional flexibility.
Adds a -noscroll option, parsed as an X option, also accessible via
resource ldex*noscroll, which avoids adding the bottom and side scroll
bars and the bit-gravity control buttons to the main Lisp display window.
Unless the geometry given for the X window in which the Lisp screen is
displayed is at least as big as the Lisp screen part of the Lisp screen
(bottom, right) will not be visible.
On macOS with XQuartz, maximizing the X window will bring it to
the size of the Lisp screen (or the size of the display, whichever is smaller)
cases for subrs UNCOLORIZE-BITMAP, COLORIZE-BITMAP, COLOR-8BPPDRAWLINE (which
are not compiled into current code) can have the numbers replaced by the
symbolic constants that are now defined in subrs.h
* Fix some warnings in main.c
main.c:678: narrowing conversion from 'unsigned long' to signed type 'int' is implementation-defined
main.c:493: The return value from the call to 'seteuid' is not checked.
* Fix some warnings in array operations
Instead of extracting typenumbers to an 'int', use the unsigned typenumber directly
array3.c:49: narrowing conversion from 'unsigned int' to signed type 'int' is implementation-defined
array4.c:61: narrowing conversion from 'unsigned int' to signed type 'int' is implementation-defined
array5.c:63: narrowing conversion from 'unsigned int' to signed type 'int' is implementation-defined
array6.c:50: narrowing conversion from 'unsigned int' to signed type 'int' is implementation-defined
* Resolve type mismatches for version numbers and propp flag
dir.c:1849: narrowing conversion from 'unsigned int' to signed type 'int'
dir.c:1850: narrowing conversion from 'unsigned int' to signed type 'int'
dir.c:2114: narrowing conversion from 'unsigned long' to signed type 'int'
dir.c:2207: narrowing conversion from 'unsigned int' to signed type 'int'
* Resolve type mismatches for version numbers and strlen result type
dsk.c:1072: narrowing conversion from 'unsigned long' to signed type 'int'
dsk.c:1108: narrowing conversion from 'unsigned long' to signed type 'int'
dsk.c:1549: narrowing conversion from 'unsigned long' to signed type 'int'
dsk.c:1712: narrowing conversion from 'unsigned long' to signed type 'int'
dsk.c:1751: narrowing conversion from 'unsigned long' to signed type 'int'
dsk.c:3426: narrowing conversion from 'unsigned int' to signed type 'int'
* Resolve type mismatches for strlen result type
ufs.c:213: narrowing conversion from 'unsigned long' to signed type 'int'
ufs.c:404: narrowing conversion from 'unsigned long' to signed type 'int'
* Resolve type error
uutils.c:117: 'signed char' to 'int' conversion [bugprone-signed-char-misuse,cert-str34-c]
* Add experimental SUBR to call nanosleep() for experiments in reducing CPU load
This adds a SUBR, sb_YIELD, value (octal) 0322 which takes a single number
0..999999999 which is the number of nanoseconds to pass to nanosleep().
The return value is T if the call to nanosleep() was executed or NIL
if it was not (argument out-of-range, or other error in getting the
number from the argument).
To use this experimental SUBR in a sysout you should:
(SETQ \INITSUBRS (CONS '(YIELD #o322) \INITSUBRS))
then you can define functions that use that SUBR:
(DEFINEQ (BACKGROUND-YIELD () (SUBRCALL YIELD 833333)))
(COMPILE 'BACKGROUND-YIELD)
(SETQ BACKGROUNDFNS (CONS 'BACKGROUND-YIELD BACKGROUNDFNS))
* Update to use subrs.h newly generated from LLSUBRS
The subrs.h include file is generated by WRITECALLSUBRS based on the \INITSUBRS
list. This update provides for the new YIELD subr in the generated file,
and makes some necessary updates to the C code implementations for some subr
names which have changed.
There is no reason to use sscanf() rather than strtol()/strtoul()
for parsing simple integer values from a string.
Resolves a number of cert-str34-c warnings from clang-tidy.
As a side-effect of this change, we also resolve a a problem with
signed file version numbers, so that instead of version 2147483647
wrapping to -2147483648 we can go as far as 4294967296 before we
have issues. Various sprintf() formats get changed from %d to %u.
The DOS version code is left behind as int versions.