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Remove unused DRAWL.
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@@ -1551,59 +1551,6 @@ getvec: push p,a
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pop p,a
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popj p,
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drawl: push p,a
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push p,b
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push p,c
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push p,d
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push p,e
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push p,c
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pushj p,getpt ;get display wd for pt specified
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andcmi c,bit2.7+bit2.6+bit2.5 ;flush mode bits
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iori c,bit2.7 ;go into vector mode after this hwd
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movem c,(t)
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aoj t, ;starting point is now set
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pop p,c
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fsbr c,a ;find relative coords
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fsbr d,b
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move b,c ;don't mung c yet
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PFDVR b,d ;find slope
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movn a,b
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caml a,[2048.0] ;no sense in more precision for vertical
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jrst [skipge b
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skipa b,[-2048.0]
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move b,[2048.0]
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jrst .+1]
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frifix b ;y rise per
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move a,[1,,0] ;single x step
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skipge d
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movn a,a ;in whatever direction
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push p,a
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push p,b
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movm a,a
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movm b,b
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camge a,b ;if x changest fastest, do normal stuff
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%dxch==bit2.9
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troa f,%dxch ;if y changes fastest, set flag
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trz f,%dxch
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pop p,b
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pop p,a
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trne f,%dxch
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jrst [ exch a,b ? exch c,d ? jrst .+1]
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movm e,a
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move d,[177,,0]
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idivi d,e ;find pct of total vecto length
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imul b,d ;adjust smaller step accordingly
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skipl a
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skipa a,[177,,0]
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movn a,[177,,0]
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frifix c ;find limit of controlling coord
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movm d,c ;magn.
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idiv d,[177,,0] ;find # loops in it
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drwln5:
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drwlin: push p,a
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push p,b
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push p,c
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