mirror of
https://github.com/captain-amygdala/pistorm.git
synced 2026-04-09 14:13:19 +00:00
Update raylib files and Makefile for Pi 4 testing
The headless graphics driver for the Raspberry Pi 4 is screwed up and only does software rendering, so any kind of performant RTG on Pi 4 will require some flavor of X display active.
This commit is contained in:
13
Makefile
13
Makefile
@@ -38,13 +38,20 @@ EXEPATH = ./
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CC = gcc
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WARNINGS = -Wall -Wextra -pedantic
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CFLAGS = $(WARNINGS) -I. -I./raylib -march=armv8-a -mfloat-abi=hard -mfpu=neon-fp-armv8 -O3 -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE -DEGL_NO_X11 -DPLATFORM_DRM
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# Pi3 CFLAGS
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CFLAGS = $(WARNINGS) -I. -I./raylib -I./raylib/external -march=armv8-a -mfloat-abi=hard -mfpu=neon-fp-armv8 -O3 -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE
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# Pi4 CFLAGS
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#CFLAGS = $(WARNINGS) -I. -I./raylib_pi4_test -I./raylib_pi4_test/external -march=armv8-a -mfloat-abi=hard -mfpu=neon-fp-armv8 -O3 -D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE
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# Old SDL2 stuff
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#LFLAGS = $(WARNINGS) `sdl2-config --libs`
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# Pi4 experimental crap
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#LFLAGS = $(WARNINGS) -I./raylib_pi4_test -L./raylib_pi4_test -lraylib -lGLESv2 -lEGL -lrt -lgbm -ldrm -ldl
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# Pi3 standard raylib stuff
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LFLAGS = $(WARNINGS) -L/opt/vc/lib -L./raylib -lraylib -lbrcmGLESv2 -lbrcmEGL -lbcm_host
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# Pi4 experimental crap
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# Graphics output on the Pi4 sort of REQUIRES X11 to be running, otherwise it is insanely slow and useless.
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#LFLAGS = $(WARNINGS) -L/usr/local/lib -L./raylib_pi4_test -lraylib -lGL -ldl -lrt -lX11 -DPLATFORM_DESKTOP
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TARGET = $(EXENAME)$(EXE)
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@@ -1,122 +0,0 @@
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# Setup the project and settings
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project(raylib C)
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set(PROJECT_VERSION 3.5.0)
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set(API_VERSION 351)
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include(GNUInstallDirs)
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include(JoinPaths)
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# Sets build type if not set by now
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if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
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if(RAYLIB_IS_MAIN)
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set(default_build_type Debug)
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else()
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message(WARNING "Default build type is not set (CMAKE_BUILD_TYPE)")
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endif()
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message(STATUS "Setting build type to '${default_build_type}' as none was specified.")
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set(CMAKE_BUILD_TYPE "${default_build_type}" CACHE STRING "Choose the type of build." FORCE)
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set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
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endif()
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# Used as public API to be included into other projects
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set(raylib_public_headers
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raylib.h
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rlgl.h
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physac.h
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raymath.h
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raudio.h
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)
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# Sources to be compiled
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set(raylib_sources
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core.c
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models.c
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shapes.c
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text.c
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textures.c
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utils.c
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)
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# <root>/cmake/GlfwImport.cmake handles the details around the inclusion of glfw
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include(GlfwImport)
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if (USE_AUDIO)
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MESSAGE(STATUS "Audio Backend: miniaudio")
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list(APPEND raylib_sources raudio.c)
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else ()
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MESSAGE(STATUS "Audio Backend: None (-DUSE_AUDIO=OFF)")
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endif ()
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# Sets additional platform options and link libraries for each platform
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# also selects the proper graphics API and version for that platform
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# Produces a variable LIBS_PRIVATE that will be used later
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include(LibraryConfigurations)
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add_library(raylib ${raylib_sources} ${raylib_public_headers})
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if (NOT BUILD_SHARED_LIBS)
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MESSAGE(STATUS "Building raylib static library")
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add_library(raylib_static ALIAS raylib)
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else()
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MESSAGE(STATUS "Building raylib shared library")
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if (MSVC)
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target_compile_definitions(raylib
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PRIVATE $<BUILD_INTERFACE:BUILD_LIBTYPE_SHARED>
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INTERFACE $<INSTALL_INTERFACE:USE_LIBTYPE_SHARED>
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)
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endif ()
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endif()
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set_target_properties(raylib PROPERTIES
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PUBLIC_HEADER "${raylib_public_headers}"
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VERSION ${PROJECT_VERSION}
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SOVERSION ${API_VERSION}
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)
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if (WITH_PIC OR BUILD_SHARED_LIBS)
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set_property(TARGET raylib PROPERTY POSITION_INDEPENDENT_CODE ON)
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endif ()
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target_link_libraries(raylib "${LIBS_PRIVATE}")
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# Sets some compile time definitions for the pre-processor
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# If CUSTOMIZE_BUILD option is on you will not use config.h by default
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# and you will be able to select more build options
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include(CompileDefinitions)
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# Registering include directories
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target_include_directories(raylib
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PUBLIC
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$<INSTALL_INTERFACE:include>
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
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PRIVATE
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${CMAKE_CURRENT_SOURCE_DIR}
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${OPENGL_INCLUDE_DIR}
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${OPENAL_INCLUDE_DIR}
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)
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# Copy the header files to the build directory for convenience
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file(COPY ${raylib_public_headers} DESTINATION "include")
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# Includes information on how the library will be installed on the system
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# when cmake --install is run
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include(InstallConfigurations)
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# Print the flags for the user
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if (DEFINED CMAKE_BUILD_TYPE)
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message(STATUS "Generated build type: ${CMAKE_BUILD_TYPE}")
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else ()
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message(STATUS "Generated config types: ${CMAKE_CONFIGURATION_TYPES}")
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endif ()
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message(STATUS "Compiling with the flags:")
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message(STATUS " PLATFORM=" ${PLATFORM_CPP})
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message(STATUS " GRAPHICS=" ${GRAPHICS})
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# Options if you want to create an installer using CPack
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include(PackConfigurations)
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enable_testing()
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704
raylib/Makefile
704
raylib/Makefile
@@ -1,704 +0,0 @@
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#******************************************************************************
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#
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# raylib makefile
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#
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# Platforms supported:
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# PLATFORM_DESKTOP: Windows (Win32, Win64)
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# PLATFORM_DESKTOP: Linux (i386, x64)
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# PLATFORM_DESKTOP: OSX/macOS (arm64, x86_64)
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# PLATFORM_DESKTOP: FreeBSD, OpenBSD, NetBSD, DragonFly
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# PLATFORM_ANDROID: Android (arm, i686, arm64, x86_64)
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# PLATFORM_RPI: Raspberry Pi (Raspbian)
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# PLATFORM_DRM: Linux native mode, including Raspberry Pi 4 with V3D fkms driver
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# PLATFORM_WEB: HTML5 (Chrome, Firefox)
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#
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# Many thanks to Milan Nikolic (@gen2brain) for implementing Android platform pipeline.
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# Many thanks to Emanuele Petriglia for his contribution on GNU/Linux pipeline.
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#
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# Copyright (c) 2014-2019 Ramon Santamaria (@raysan5)
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#
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# This software is provided "as-is", without any express or implied warranty.
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# In no event will the authors be held liable for any damages arising from
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# the use of this software.
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#
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# Permission is granted to anyone to use this software for any purpose,
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# including commercial applications, and to alter it and redistribute it
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# freely, subject to the following restrictions:
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#
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# 1. The origin of this software must not be misrepresented; you must not
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# claim that you wrote the original software. If you use this software in a
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# product, an acknowledgment in the product documentation would be
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# appreciated but is not required.
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#
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# 2. Altered source versions must be plainly marked as such, and must not
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# be misrepresented as being the original software.
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#
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# 3. This notice may not be removed or altered from any source distribution.
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#
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#******************************************************************************
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# Please read the wiki to know how to compile raylib, because there are different methods.
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# https://github.com/raysan5/raylib/wiki
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.PHONY: all clean install uninstall
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# Define required raylib variables
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RAYLIB_VERSION = 3.7.0
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RAYLIB_API_VERSION = 370
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# Define raylib source code path
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RAYLIB_SRC_PATH ?= ../src
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# Define output directory for compiled library, defaults to src directory
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# NOTE: If externally provided, make sure directory exists
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RAYLIB_RELEASE_PATH ?= $(RAYLIB_SRC_PATH)
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# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)
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RAYLIB_LIBTYPE ?= STATIC
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# Build mode for library: DEBUG or RELEASE
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RAYLIB_BUILD_MODE ?= RELEASE
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# Build output name for the library
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RAYLIB_LIB_NAME ?= raylib
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# Define resource file for DLL properties
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RAYLIB_RES_FILE ?= ./raylib.dll.rc.data
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# Define raylib platform
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# Options: PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB
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PLATFORM ?= PLATFORM_DESKTOP
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# Include raylib modules on compilation
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# NOTE: Some programs like tools could not require those modules
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RAYLIB_MODULE_AUDIO ?= TRUE
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RAYLIB_MODULE_MODELS ?= TRUE
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RAYLIB_MODULE_RAYGUI ?= FALSE
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RAYLIB_MODULE_PHYSAC ?= FALSE
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RAYLIB_MODULE_RAYGUI_PATH ?= $(RAYLIB_SRC_PATH)/../../raygui/src
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RAYLIB_MODULE_PHYSAC_PATH ?= $(RAYLIB_SRC_PATH)
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# Use external GLFW library instead of rglfw module
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# TODO: Review usage of examples on Linux.
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USE_EXTERNAL_GLFW ?= FALSE
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# Use Wayland display server protocol on Linux desktop
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# by default it uses X11 windowing system
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USE_WAYLAND_DISPLAY ?= FALSE
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# Use cross-compiler for PLATFORM_RPI
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ifeq ($(PLATFORM),PLATFORM_RPI)
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USE_RPI_CROSS_COMPILER ?= FALSE
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ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
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RPI_TOOLCHAIN ?= C:/SysGCC/Raspberry
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RPI_TOOLCHAIN_SYSROOT ?= $(RPI_TOOLCHAIN)/arm-linux-gnueabihf/sysroot
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endif
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endif
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# Determine if the file has root access (only for installing raylib)
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# "whoami" prints the name of the user that calls him (so, if it is the root
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# user, "whoami" prints "root").
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ROOT = $(shell whoami)
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# By default we suppose we are working on Windows
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HOST_PLATFORM_OS ?= WINDOWS
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# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
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# ifeq ($(UNAME),Msys) -> Windows
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ifeq ($(OS),Windows_NT)
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PLATFORM_OS = WINDOWS
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else
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UNAMEOS = $(shell uname)
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ifeq ($(UNAMEOS),Linux)
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PLATFORM_OS = LINUX
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endif
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ifeq ($(UNAMEOS),FreeBSD)
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PLATFORM_OS = BSD
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endif
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ifeq ($(UNAMEOS),OpenBSD)
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PLATFORM_OS = BSD
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endif
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ifeq ($(UNAMEOS),NetBSD)
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PLATFORM_OS = BSD
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endif
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ifeq ($(UNAMEOS),DragonFly)
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PLATFORM_OS = BSD
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endif
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ifeq ($(UNAMEOS),Darwin)
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PLATFORM_OS = OSX
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endif
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_RPI)
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UNAMEOS = $(shell uname)
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ifeq ($(UNAMEOS),Linux)
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PLATFORM_OS = LINUX
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_DRM)
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UNAMEOS = $(shell uname)
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ifeq ($(UNAMEOS),Linux)
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PLATFORM_OS = LINUX
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endif
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endif
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# RAYLIB_SRC_PATH adjustment for different platforms.
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# If using GNU make, we can get the full path to the top of the tree. Windows? BSD?
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# Required for ldconfig or other tools that do not perform path expansion.
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
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ifeq ($(PLATFORM_OS),LINUX)
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RAYLIB_PREFIX ?= ..
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RAYLIB_SRC_PATH = $(realpath $(RAYLIB_PREFIX))
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endif
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endif
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ifeq ($(PLATFORM),PLATFORM_WEB)
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# Emscripten required variables
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EMSDK_PATH ?= C:/emsdk
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EMSCRIPTEN_PATH ?= $(EMSDK_PATH)/upstream/emscripten
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CLANG_PATH = $(EMSDK_PATH)/upstream/bin
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PYTHON_PATH = $(EMSDK_PATH)/python/3.9.2-1_64bit
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NODE_PATH = $(EMSDK_PATH)/node/14.15.5_64bit/bin
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export PATH = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH);C:\raylib\MinGW\bin:$$(PATH)
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endif
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ifeq ($(PLATFORM),PLATFORM_ANDROID)
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# Android architecture
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# Starting at 2019 using arm64 is mandatory for published apps,
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# Starting on August 2020, minimum required target API is Android 10 (API level 29)
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ANDROID_ARCH ?= arm64
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ANDROID_API_VERSION ?= 29
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# Android required path variables
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# NOTE: Starting with Android NDK r21, no more toolchain generation is required, NDK is the toolchain on itself
|
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ifeq ($(OS),Windows_NT)
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ANDROID_NDK ?= C:/android-ndk
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ANDROID_TOOLCHAIN = $(ANDROID_NDK)/toolchains/llvm/prebuilt/windows-x86_64
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else
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ANDROID_NDK ?= /usr/lib/android/ndk
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ANDROID_TOOLCHAIN = $(ANDROID_NDK)/toolchains/llvm/prebuilt/linux-x86_64
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endif
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# NOTE: Sysroot can also be reference from $(ANDROID_NDK)/sysroot
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ANDROID_SYSROOT ?= $(ANDROID_TOOLCHAIN)/sysroot
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|
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ifeq ($(ANDROID_ARCH),arm)
|
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ANDROID_ARCH_NAME = armeabi-v7a
|
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endif
|
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ifeq ($(ANDROID_ARCH),arm64)
|
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ANDROID_ARCH_NAME = arm64-v8a
|
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endif
|
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ifeq ($(ANDROID_ARCH),x86)
|
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ANDROID_ARCH_NAME = i686
|
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endif
|
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ifeq ($(ANDROID_ARCH),x86_64)
|
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ANDROID_ARCH_NAME = x86_64
|
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endif
|
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|
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endif
|
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|
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# Define raylib graphics api depending on selected platform
|
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ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
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# By default use OpenGL 3.3 on desktop platforms
|
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GRAPHICS ?= GRAPHICS_API_OPENGL_33
|
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#GRAPHICS = GRAPHICS_API_OPENGL_11 # Uncomment to use OpenGL 1.1
|
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#GRAPHICS = GRAPHICS_API_OPENGL_21 # Uncomment to use OpenGL 2.1
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
# On RPI OpenGL ES 2.0 must be used
|
||||
GRAPHICS = GRAPHICS_API_OPENGL_ES2
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
# On DRM OpenGL ES 2.0 must be used
|
||||
GRAPHICS = GRAPHICS_API_OPENGL_ES2
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
# On HTML5 OpenGL ES 2.0 is used, emscripten translates it to WebGL 1.0
|
||||
GRAPHICS = GRAPHICS_API_OPENGL_ES2
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
# By default use OpenGL ES 2.0 on Android
|
||||
GRAPHICS = GRAPHICS_API_OPENGL_ES2
|
||||
endif
|
||||
|
||||
# Define default C compiler and archiver to pack library
|
||||
CC = gcc
|
||||
AR = ar
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
# OSX default compiler
|
||||
CC = clang
|
||||
GLFW_OSX = -x objective-c
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),BSD)
|
||||
# FreeBSD, OpenBSD, NetBSD, DragonFly default compiler
|
||||
CC = clang
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
|
||||
# Define RPI cross-compiler
|
||||
#CC = armv6j-hardfloat-linux-gnueabi-gcc
|
||||
CC = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-gcc
|
||||
AR = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-ar
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
# HTML5 emscripten compiler
|
||||
CC = emcc
|
||||
AR = emar
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
# Android toolchain (must be provided for desired architecture and compiler)
|
||||
ifeq ($(ANDROID_ARCH),arm)
|
||||
CC = $(ANDROID_TOOLCHAIN)/bin/armv7a-linux-androideabi$(ANDROID_API_VERSION)-clang
|
||||
AR = $(ANDROID_TOOLCHAIN)/bin/arm-linux-androideabi-ar
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH),arm64)
|
||||
CC = $(ANDROID_TOOLCHAIN)/bin/aarch64-linux-android$(ANDROID_API_VERSION)-clang
|
||||
AR = $(ANDROID_TOOLCHAIN)/bin/aarch64-linux-android-ar
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH),x86)
|
||||
CC = $(ANDROID_TOOLCHAIN)/bin/i686-linux-android$(ANDROID_API_VERSION)-clang
|
||||
AR = $(ANDROID_TOOLCHAIN)/bin/i686-linux-android-ar
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH),x86_64)
|
||||
CC = $(ANDROID_TOOLCHAIN)/bin/x86_64-linux-android$(ANDROID_API_VERSION)-clang
|
||||
AR = $(ANDROID_TOOLCHAIN)/bin/x86_64-linux-android-ar
|
||||
endif
|
||||
endif
|
||||
|
||||
# Define compiler flags:
|
||||
# -O1 defines optimization level
|
||||
# -g include debug information on compilation
|
||||
# -s strip unnecessary data from build
|
||||
# -Wall turns on most, but not all, compiler warnings
|
||||
# -std=c99 defines C language mode (standard C from 1999 revision)
|
||||
# -std=gnu99 defines C language mode (GNU C from 1999 revision)
|
||||
# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
|
||||
# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
|
||||
# -Werror=pointer-arith catch unportable code that does direct arithmetic on void pointers
|
||||
# -fno-strict-aliasing jar_xm.h does shady stuff (breaks strict aliasing)
|
||||
CFLAGS += -Wall -D_DEFAULT_SOURCE -Wno-missing-braces -Werror=pointer-arith -fno-strict-aliasing
|
||||
|
||||
ifeq ($(PLATFORM), PLATFORM_WEB)
|
||||
CFLAGS += -std=gnu99
|
||||
else
|
||||
CFLAGS += -std=c99
|
||||
endif
|
||||
|
||||
ifeq ($(PLATFORM_OS), LINUX)
|
||||
CFLAGS += -fPIC
|
||||
endif
|
||||
|
||||
ifeq ($(RAYLIB_BUILD_MODE),DEBUG)
|
||||
CFLAGS += -g
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
CFLAGS += -s ASSERTIONS=1 --profiling
|
||||
endif
|
||||
endif
|
||||
ifeq ($(RAYLIB_BUILD_MODE),RELEASE)
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
CFLAGS += -Os
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
CFLAGS += -s -O1
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
CFLAGS += -O2
|
||||
endif
|
||||
endif
|
||||
|
||||
# Additional flags for compiler (if desired)
|
||||
# -Wextra enables some extra warning flags that are not enabled by -Wall
|
||||
# -Wmissing-prototypes warn if a global function is defined without a previous prototype declaration
|
||||
# -Wstrict-prototypes warn if a function is declared or defined without specifying the argument types
|
||||
# -Werror=implicit-function-declaration catch function calls without prior declaration
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
CFLAGS += -Werror=implicit-function-declaration
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
# -Os # size optimization
|
||||
# -O2 # optimization level 2, if used, also set --memory-init-file 0
|
||||
# -s USE_GLFW=3 # Use glfw3 library (context/input management)
|
||||
# -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL!
|
||||
# -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
|
||||
# -s USE_PTHREADS=1 # multithreading support
|
||||
# -s FORCE_FILESYSTEM=1 # force filesystem to load/save files data
|
||||
# -s ASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
|
||||
# --profiling # include information for code profiling
|
||||
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
|
||||
# --preload-file resources # specify a resources folder for data compilation
|
||||
CFLAGS += -s USE_GLFW=3
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
# Compiler flags for arquitecture
|
||||
ifeq ($(ANDROID_ARCH),arm)
|
||||
CFLAGS += -march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH),arm64)
|
||||
CFLAGS += -target aarch64 -mfix-cortex-a53-835769
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH), x86)
|
||||
CFLAGS += -march=i686
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH), x86_64)
|
||||
CFLAGS += -march=x86-64
|
||||
endif
|
||||
# Compilation functions attributes options
|
||||
CFLAGS += -ffunction-sections -funwind-tables -fstack-protector-strong -fPIE -fPIC
|
||||
# Compiler options for the linker
|
||||
# -Werror=format-security
|
||||
CFLAGS += -Wa,--noexecstack -Wformat -no-canonical-prefixes
|
||||
# Preprocessor macro definitions
|
||||
CFLAGS += -DANDROID -DPLATFORM_ANDROID -D__ANDROID_API__=$(ANDROID_API_VERSION) -DMAL_NO_OSS
|
||||
endif
|
||||
|
||||
# Define required compilation flags for raylib SHARED lib
|
||||
ifeq ($(RAYLIB_LIBTYPE),SHARED)
|
||||
# make sure code is compiled as position independent
|
||||
# BE CAREFUL: It seems that for gcc -fpic is not the same as -fPIC
|
||||
# MinGW32 just doesn't need -fPIC, it shows warnings
|
||||
CFLAGS += -fPIC -DBUILD_LIBTYPE_SHARED
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
# without EGL_NO_X11 eglplatform.h tears Xlib.h in which tears X.h in
|
||||
# which contains a conflicting type Font
|
||||
CFLAGS += -DEGL_NO_X11
|
||||
endif
|
||||
|
||||
# Use Wayland display on Linux desktop
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS), LINUX)
|
||||
ifeq ($(USE_WAYLAND_DISPLAY),TRUE)
|
||||
CFLAGS += -D_GLFW_WAYLAND
|
||||
else
|
||||
LDLIBS = -lX11
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
# Define include paths for required headers
|
||||
# NOTE: Several external required libraries (stb and others)
|
||||
INCLUDE_PATHS = -I. -Iexternal/glfw/include -Iexternal/glfw/deps/mingw
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),BSD)
|
||||
INCLUDE_PATHS += -I/usr/local/include
|
||||
LDFLAGS += -L. -Lsrc -L/usr/local/lib -L$(RAYLIB_RELEASE_PATH)
|
||||
endif
|
||||
ifeq ($(USE_EXTERNAL_GLFW),TRUE)
|
||||
# Check the version name. If GLFW3 was built manually, it may have produced
|
||||
# a static library known as libglfw3.a. In that case, the name should be -lglfw3
|
||||
LDFLAGS += -lglfw
|
||||
endif
|
||||
endif
|
||||
|
||||
# Define additional directories containing required header files
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
# RPI required libraries
|
||||
INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include
|
||||
INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include/interface/vmcs_host/linux
|
||||
INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include/interface/vcos/pthreads
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
# DRM required libraries
|
||||
INCLUDE_PATHS += -I/usr/include/libdrm
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
NATIVE_APP_GLUE = $(ANDROID_NDK)/sources/android/native_app_glue
|
||||
# Include android_native_app_glue.h
|
||||
INCLUDE_PATHS += -I$(NATIVE_APP_GLUE)
|
||||
|
||||
# Android required libraries
|
||||
INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include
|
||||
ifeq ($(ANDROID_ARCH),arm)
|
||||
INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include/arm-linux-androideabi
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH),arm64)
|
||||
INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include/aarch64-linux-android
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH),x86)
|
||||
INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include/i686-linux-android
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH),x86_64)
|
||||
INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include/x86_64-linux-android
|
||||
endif
|
||||
endif
|
||||
|
||||
# Define linker options
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
LDFLAGS += -Wl,-soname,libraylib.$(API_VERSION).so -Wl,--exclude-libs,libatomic.a
|
||||
LDFLAGS += -Wl,--build-id -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now -Wl,--warn-shared-textrel -Wl,--fatal-warnings
|
||||
# Force linking of library module to define symbol
|
||||
LDFLAGS += -u ANativeActivity_onCreate
|
||||
# Library paths containing required libs
|
||||
LDFLAGS += -L. -Lsrc -L$(RAYLIB_RELEASE_PATH)
|
||||
# Avoid unresolved symbol pointing to external main()
|
||||
LDFLAGS += -Wl,-undefined,dynamic_lookup
|
||||
|
||||
LDLIBS += -llog -landroid -lEGL -lGLESv2 -lOpenSLES -lc -lm
|
||||
endif
|
||||
|
||||
# Define all object files required with a wildcard
|
||||
# The wildcard takes all files that finish with ".c",
|
||||
# and replaces extentions with ".o", that are the object files
|
||||
# NOTE: Some objects depend on the PLATFORM to be added or not!
|
||||
# OBJS = $(patsubst %.c, %.o, $(wildcard *.c))
|
||||
|
||||
# Define object required on compilation
|
||||
OBJS = core.o \
|
||||
shapes.o \
|
||||
textures.o \
|
||||
text.o \
|
||||
utils.o
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(USE_EXTERNAL_GLFW),FALSE)
|
||||
OBJS += rglfw.o
|
||||
endif
|
||||
endif
|
||||
ifeq ($(RAYLIB_MODULE_MODELS),TRUE)
|
||||
OBJS += models.o
|
||||
endif
|
||||
ifeq ($(RAYLIB_MODULE_AUDIO),TRUE)
|
||||
OBJS += raudio.o
|
||||
endif
|
||||
ifeq ($(RAYLIB_MODULE_RAYGUI),TRUE)
|
||||
OBJS += raygui.o
|
||||
endif
|
||||
ifeq ($(RAYLIB_MODULE_PHYSAC),TRUE)
|
||||
OBJS += physac.o
|
||||
endif
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
OBJS += android_native_app_glue.o
|
||||
endif
|
||||
|
||||
# Default target entry
|
||||
all: raylib
|
||||
|
||||
# Compile raylib library
|
||||
# NOTE: Release directory is created if not exist
|
||||
raylib: $(OBJS)
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
# Compile raylib libray for web
|
||||
#$(CC) $(OBJS) -r -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).bc
|
||||
$(AR) rcs $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).a $(OBJS)
|
||||
@echo "raylib library generated (lib$(RAYLIB_LIB_NAME).a)!"
|
||||
else
|
||||
ifeq ($(RAYLIB_LIBTYPE),SHARED)
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
# NOTE: Linking with provided resource file
|
||||
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/$(RAYLIB_LIB_NAME).dll $(OBJS) $(RAYLIB_RES_FILE) $(LDFLAGS) -static-libgcc -lopengl32 -lgdi32 -lwinmm -Wl,--out-implib,$(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME)dll.a
|
||||
@echo "raylib dynamic library ($(RAYLIB_LIB_NAME).dll) and import library (lib$(RAYLIB_LIB_NAME)dll.a) generated!"
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
# Compile raylib shared library version $(RAYLIB_VERSION).
|
||||
# WARNING: you should type "make clean" before doing this target
|
||||
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) $(OBJS) $(LDFLAGS) -Wl,-soname,lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) -lGL -lc -lm -lpthread -ldl -lrt $(LDLIBS)
|
||||
@echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION)) in $(RAYLIB_RELEASE_PATH)!"
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) lib$(RAYLIB_LIB_NAME).so
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
$(CC) -dynamiclib -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib $(OBJS) $(LDFLAGS) -compatibility_version $(RAYLIB_API_VERSION) -current_version $(RAYLIB_VERSION) -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo
|
||||
install_name_tool -id "lib$(RAYLIB_LIB_NAME).$(VERSION).dylib" $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib
|
||||
@echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib)!"
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).dylib
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib lib$(RAYLIB_LIB_NAME).dylib
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),BSD)
|
||||
# WARNING: you should type "gmake clean" before doing this target
|
||||
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so $(OBJS) $(LDFLAGS) -Wl,-soname,lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).so -lGL -lpthread
|
||||
@echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so)!"
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).so
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so lib$(RAYLIB_LIB_NAME).so
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
# Compile raylib shared library version $(RAYLIB_VERSION).
|
||||
# WARNING: you should type "make clean" before doing this target
|
||||
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) $(OBJS) $(LDFLAGS) -Wl,-soname,lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) -L/opt/vc/lib -lbrcmGLESv2 -lbrcmEGL -lpthread -lrt -lm -lbcm_host -ldl
|
||||
@echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION)) in $(RAYLIB_RELEASE_PATH)!"
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) lib$(RAYLIB_LIB_NAME).so
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
# Compile raylib shared library version $(RAYLIB_VERSION).
|
||||
# WARNING: you should type "make clean" before doing this target
|
||||
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) $(OBJS) $(LDFLAGS) -Wl,-soname,lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) -lGLESv2 -lEGL -ldrm -lgbm -lpthread -lrt -lm -ldl
|
||||
@echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION)) in $(RAYLIB_RELEASE_PATH)!"
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) lib$(RAYLIB_LIB_NAME).so
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so $(OBJS) $(LDFLAGS) $(LDLIBS)
|
||||
@echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so)!"
|
||||
# WARNING: symbolic links creation on Windows should be done using mklink command, no ln available
|
||||
ifeq ($(HOST_PLATFORM_OS),LINUX)
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).so
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so lib$(RAYLIB_LIB_NAME).so
|
||||
endif
|
||||
endif
|
||||
else
|
||||
# Compile raylib static library version $(RAYLIB_VERSION)
|
||||
# WARNING: You should type "make clean" before doing this target.
|
||||
$(AR) rcs $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).a $(OBJS)
|
||||
@echo "raylib static library generated (lib$(RAYLIB_LIB_NAME).a) in $(RAYLIB_RELEASE_PATH)!"
|
||||
endif
|
||||
endif
|
||||
|
||||
# Compile all modules with their prerequisites
|
||||
|
||||
# Compile core module
|
||||
core.o : core.c raylib.h rlgl.h utils.h raymath.h camera.h gestures.h
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
||||
|
||||
# Compile rglfw module
|
||||
rglfw.o : rglfw.c
|
||||
$(CC) $(GLFW_OSX) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
||||
|
||||
# Compile shapes module
|
||||
shapes.o : shapes.c raylib.h rlgl.h
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
||||
|
||||
# Compile textures module
|
||||
textures.o : textures.c raylib.h rlgl.h utils.h
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
||||
|
||||
# Compile text module
|
||||
text.o : text.c raylib.h utils.h
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
||||
|
||||
# Compile utils module
|
||||
utils.o : utils.c utils.h
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM)
|
||||
|
||||
# Compile models module
|
||||
models.o : models.c raylib.h rlgl.h raymath.h
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
||||
|
||||
# Compile audio module
|
||||
raudio.o : raudio.c raylib.h
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM)
|
||||
|
||||
# Compile raygui module
|
||||
# NOTE: raygui header should be distributed with raylib.h
|
||||
raygui.o : raygui.c raygui.h gui_textbox_extended.h ricons.h
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -DRAYGUI_IMPLEMENTATION
|
||||
raygui.c:
|
||||
echo '#define RAYGUI_IMPLEMENTATION' > raygui.c
|
||||
echo '#include "$(RAYLIB_MODULE_RAYGUI_PATH)/raygui.h"' >> raygui.c
|
||||
|
||||
# Compile physac module
|
||||
# NOTE: physac header should be distributed with raylib.h
|
||||
physac.o : physac.c physac.h
|
||||
@echo #define PHYSAC_IMPLEMENTATION > physac.c
|
||||
@echo #include "$(RAYLIB_MODULE_PHYSAC_PATH)/physac.h" > physac.c
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -DPHYSAC_IMPLEMENTATION
|
||||
|
||||
# Compile android_native_app_glue module
|
||||
android_native_app_glue.o : $(NATIVE_APP_GLUE)/android_native_app_glue.c
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS)
|
||||
|
||||
|
||||
# Install generated and needed files to desired directories.
|
||||
# On GNU/Linux and BSDs, there are some standard directories that contain extra
|
||||
# libraries and header files. These directories (often /usr/local/lib and
|
||||
# /usr/local/include) are for libraries that are installed manually
|
||||
# (without a package manager). We'll use /usr/local/lib/raysan5 and /usr/local/include/raysan5
|
||||
# for our -L and -I specification to simplify management of the raylib source package.
|
||||
# Customize these locations if you like but don't forget to pass them to make
|
||||
# for compilation and enable runtime linking with -rpath, LD_LIBRARY_PATH, or ldconfig.
|
||||
# Hint: add -L$(RAYLIB_INSTALL_PATH) -I$(RAYLIB_H_INSTALL_PATH) to your own makefiles.
|
||||
# See below and ../examples/Makefile for more information.
|
||||
# TODO: Add other platforms. Remove sudo requirement, i.e. add USER mode.
|
||||
|
||||
# RAYLIB_INSTALL_PATH should be the desired full path to libraylib. No relative paths.
|
||||
DESTDIR ?= /usr/local
|
||||
RAYLIB_INSTALL_PATH ?= $(DESTDIR)/lib
|
||||
# RAYLIB_H_INSTALL_PATH locates the installed raylib header and associated source files.
|
||||
RAYLIB_H_INSTALL_PATH ?= $(DESTDIR)/include
|
||||
|
||||
install :
|
||||
ifeq ($(ROOT),root)
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
# Attention! You are root, writing files to $(RAYLIB_INSTALL_PATH)
|
||||
# and $(RAYLIB_H_INSTALL_PATH). Consult this Makefile for more information.
|
||||
# Prepare the environment as needed.
|
||||
mkdir --parents --verbose $(RAYLIB_INSTALL_PATH)
|
||||
mkdir --parents --verbose $(RAYLIB_H_INSTALL_PATH)
|
||||
ifeq ($(RAYLIB_LIBTYPE),SHARED)
|
||||
# Installing raylib to $(RAYLIB_INSTALL_PATH).
|
||||
cp --update --verbose $(RAYLIB_RELEASE_PATH)/libraylib.so.$(RAYLIB_VERSION) $(RAYLIB_INSTALL_PATH)/lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION)
|
||||
cd $(RAYLIB_INSTALL_PATH); ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
|
||||
cd $(RAYLIB_INSTALL_PATH); ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) lib$(RAYLIB_LIB_NAME).so
|
||||
# Uncomment to update the runtime linker cache with RAYLIB_INSTALL_PATH.
|
||||
# Not necessary if later embedding RPATH in your executable. See examples/Makefile.
|
||||
ldconfig $(RAYLIB_INSTALL_PATH)
|
||||
else
|
||||
# Installing raylib to $(RAYLIB_INSTALL_PATH).
|
||||
cp --update --verbose $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).a $(RAYLIB_INSTALL_PATH)/lib$(RAYLIB_LIB_NAME).a
|
||||
endif
|
||||
# Copying raylib development files to $(RAYLIB_H_INSTALL_PATH).
|
||||
cp --update raylib.h $(RAYLIB_H_INSTALL_PATH)/raylib.h
|
||||
cp --update raymath.h $(RAYLIB_H_INSTALL_PATH)/raymath.h
|
||||
cp --update rlgl.h $(RAYLIB_H_INSTALL_PATH)/rlgl.h
|
||||
cp --update physac.h $(RAYLIB_H_INSTALL_PATH)/physac.h
|
||||
@echo "raylib development files installed/updated!"
|
||||
else
|
||||
@echo "This function currently works on GNU/Linux systems. Add yours today (^;"
|
||||
endif
|
||||
else
|
||||
@echo "Error: Root permissions needed for installation. Try sudo make install"
|
||||
endif
|
||||
|
||||
# Remove raylib dev files installed on the system
|
||||
# TODO: see 'install' target.
|
||||
uninstall :
|
||||
ifeq ($(ROOT),root)
|
||||
# WARNING: You are root, about to delete items from $(RAYLIB_INSTALL_PATH).
|
||||
# and $(RAYLIB_H_INSTALL_PATH). Please confirm each item.
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
ifeq ($(RAYLIB_LIBTYPE),SHARED)
|
||||
rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.so
|
||||
rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.so.$(RAYLIB_API_VERSION)
|
||||
rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.so.$(RAYLIB_VERSION)
|
||||
# Uncomment to clean up the runtime linker cache. See install target.
|
||||
ldconfig
|
||||
else
|
||||
rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.a
|
||||
endif
|
||||
rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/raylib.h
|
||||
rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/raymath.h
|
||||
rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/rlgl.h
|
||||
rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/physac.h
|
||||
@echo "raylib development files removed!"
|
||||
else
|
||||
@echo "This function currently works on GNU/Linux systems. Add yours today (^;"
|
||||
endif
|
||||
else
|
||||
@echo "Error: Root permissions needed for uninstallation. Try sudo make uninstall"
|
||||
endif
|
||||
|
||||
# Clean everything
|
||||
clean:
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
del *.o /s
|
||||
cd $(RAYLIB_RELEASE_PATH)
|
||||
del lib$(RAYLIB_LIB_NAME).a /s
|
||||
del lib$(RAYLIB_LIB_NAME)dll.a /s
|
||||
del $(RAYLIB_LIB_NAME).dll /s
|
||||
else
|
||||
rm -fv *.o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).a $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).bc $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).so*
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
rm -rf $(ANDROID_TOOLCHAIN) $(NATIVE_APP_GLUE)/android_native_app_glue.o
|
||||
endif
|
||||
@echo "removed all generated files!"
|
||||
@@ -1,122 +0,0 @@
|
||||
# Setup the project and settings
|
||||
project(raylib C)
|
||||
set(PROJECT_VERSION 3.5.0)
|
||||
set(API_VERSION 351)
|
||||
|
||||
include(GNUInstallDirs)
|
||||
include(JoinPaths)
|
||||
|
||||
# Sets build type if not set by now
|
||||
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
|
||||
if(RAYLIB_IS_MAIN)
|
||||
set(default_build_type Debug)
|
||||
else()
|
||||
message(WARNING "Default build type is not set (CMAKE_BUILD_TYPE)")
|
||||
endif()
|
||||
|
||||
message(STATUS "Setting build type to '${default_build_type}' as none was specified.")
|
||||
|
||||
set(CMAKE_BUILD_TYPE "${default_build_type}" CACHE STRING "Choose the type of build." FORCE)
|
||||
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "MinSizeRel" "RelWithDebInfo")
|
||||
endif()
|
||||
|
||||
# Used as public API to be included into other projects
|
||||
set(raylib_public_headers
|
||||
raylib.h
|
||||
rlgl.h
|
||||
physac.h
|
||||
raymath.h
|
||||
raudio.h
|
||||
)
|
||||
|
||||
# Sources to be compiled
|
||||
set(raylib_sources
|
||||
core.c
|
||||
models.c
|
||||
shapes.c
|
||||
text.c
|
||||
textures.c
|
||||
utils.c
|
||||
)
|
||||
|
||||
# <root>/cmake/GlfwImport.cmake handles the details around the inclusion of glfw
|
||||
include(GlfwImport)
|
||||
|
||||
|
||||
if (USE_AUDIO)
|
||||
MESSAGE(STATUS "Audio Backend: miniaudio")
|
||||
list(APPEND raylib_sources raudio.c)
|
||||
else ()
|
||||
MESSAGE(STATUS "Audio Backend: None (-DUSE_AUDIO=OFF)")
|
||||
endif ()
|
||||
|
||||
# Sets additional platform options and link libraries for each platform
|
||||
# also selects the proper graphics API and version for that platform
|
||||
# Produces a variable LIBS_PRIVATE that will be used later
|
||||
include(LibraryConfigurations)
|
||||
|
||||
add_library(raylib ${raylib_sources} ${raylib_public_headers})
|
||||
|
||||
if (NOT BUILD_SHARED_LIBS)
|
||||
MESSAGE(STATUS "Building raylib static library")
|
||||
add_library(raylib_static ALIAS raylib)
|
||||
else()
|
||||
MESSAGE(STATUS "Building raylib shared library")
|
||||
if (MSVC)
|
||||
target_compile_definitions(raylib
|
||||
PRIVATE $<BUILD_INTERFACE:BUILD_LIBTYPE_SHARED>
|
||||
INTERFACE $<INSTALL_INTERFACE:USE_LIBTYPE_SHARED>
|
||||
)
|
||||
endif ()
|
||||
endif()
|
||||
|
||||
set_target_properties(raylib PROPERTIES
|
||||
PUBLIC_HEADER "${raylib_public_headers}"
|
||||
VERSION ${PROJECT_VERSION}
|
||||
SOVERSION ${API_VERSION}
|
||||
)
|
||||
|
||||
if (WITH_PIC OR BUILD_SHARED_LIBS)
|
||||
set_property(TARGET raylib PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
endif ()
|
||||
|
||||
target_link_libraries(raylib "${LIBS_PRIVATE}")
|
||||
|
||||
# Sets some compile time definitions for the pre-processor
|
||||
# If CUSTOMIZE_BUILD option is on you will not use config.h by default
|
||||
# and you will be able to select more build options
|
||||
include(CompileDefinitions)
|
||||
|
||||
# Registering include directories
|
||||
target_include_directories(raylib
|
||||
PUBLIC
|
||||
$<INSTALL_INTERFACE:include>
|
||||
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>
|
||||
PRIVATE
|
||||
${CMAKE_CURRENT_SOURCE_DIR}
|
||||
${OPENGL_INCLUDE_DIR}
|
||||
${OPENAL_INCLUDE_DIR}
|
||||
)
|
||||
|
||||
# Copy the header files to the build directory for convenience
|
||||
file(COPY ${raylib_public_headers} DESTINATION "include")
|
||||
|
||||
# Includes information on how the library will be installed on the system
|
||||
# when cmake --install is run
|
||||
include(InstallConfigurations)
|
||||
|
||||
# Print the flags for the user
|
||||
if (DEFINED CMAKE_BUILD_TYPE)
|
||||
message(STATUS "Generated build type: ${CMAKE_BUILD_TYPE}")
|
||||
else ()
|
||||
message(STATUS "Generated config types: ${CMAKE_CONFIGURATION_TYPES}")
|
||||
endif ()
|
||||
|
||||
message(STATUS "Compiling with the flags:")
|
||||
message(STATUS " PLATFORM=" ${PLATFORM_CPP})
|
||||
message(STATUS " GRAPHICS=" ${GRAPHICS})
|
||||
|
||||
# Options if you want to create an installer using CPack
|
||||
include(PackConfigurations)
|
||||
|
||||
enable_testing()
|
||||
@@ -1,704 +0,0 @@
|
||||
#******************************************************************************
|
||||
#
|
||||
# raylib makefile
|
||||
#
|
||||
# Platforms supported:
|
||||
# PLATFORM_DESKTOP: Windows (Win32, Win64)
|
||||
# PLATFORM_DESKTOP: Linux (i386, x64)
|
||||
# PLATFORM_DESKTOP: OSX/macOS (arm64, x86_64)
|
||||
# PLATFORM_DESKTOP: FreeBSD, OpenBSD, NetBSD, DragonFly
|
||||
# PLATFORM_ANDROID: Android (arm, i686, arm64, x86_64)
|
||||
# PLATFORM_RPI: Raspberry Pi (Raspbian)
|
||||
# PLATFORM_DRM: Linux native mode, including Raspberry Pi 4 with V3D fkms driver
|
||||
# PLATFORM_WEB: HTML5 (Chrome, Firefox)
|
||||
#
|
||||
# Many thanks to Milan Nikolic (@gen2brain) for implementing Android platform pipeline.
|
||||
# Many thanks to Emanuele Petriglia for his contribution on GNU/Linux pipeline.
|
||||
#
|
||||
# Copyright (c) 2014-2019 Ramon Santamaria (@raysan5)
|
||||
#
|
||||
# This software is provided "as-is", without any express or implied warranty.
|
||||
# In no event will the authors be held liable for any damages arising from
|
||||
# the use of this software.
|
||||
#
|
||||
# Permission is granted to anyone to use this software for any purpose,
|
||||
# including commercial applications, and to alter it and redistribute it
|
||||
# freely, subject to the following restrictions:
|
||||
#
|
||||
# 1. The origin of this software must not be misrepresented; you must not
|
||||
# claim that you wrote the original software. If you use this software in a
|
||||
# product, an acknowledgment in the product documentation would be
|
||||
# appreciated but is not required.
|
||||
#
|
||||
# 2. Altered source versions must be plainly marked as such, and must not
|
||||
# be misrepresented as being the original software.
|
||||
#
|
||||
# 3. This notice may not be removed or altered from any source distribution.
|
||||
#
|
||||
#******************************************************************************
|
||||
|
||||
# Please read the wiki to know how to compile raylib, because there are different methods.
|
||||
# https://github.com/raysan5/raylib/wiki
|
||||
|
||||
.PHONY: all clean install uninstall
|
||||
|
||||
# Define required raylib variables
|
||||
RAYLIB_VERSION = 3.7.0
|
||||
RAYLIB_API_VERSION = 370
|
||||
|
||||
# Define raylib source code path
|
||||
RAYLIB_SRC_PATH ?= ../src
|
||||
|
||||
# Define output directory for compiled library, defaults to src directory
|
||||
# NOTE: If externally provided, make sure directory exists
|
||||
RAYLIB_RELEASE_PATH ?= $(RAYLIB_SRC_PATH)
|
||||
|
||||
# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)
|
||||
RAYLIB_LIBTYPE ?= STATIC
|
||||
|
||||
# Build mode for library: DEBUG or RELEASE
|
||||
RAYLIB_BUILD_MODE ?= RELEASE
|
||||
|
||||
# Build output name for the library
|
||||
RAYLIB_LIB_NAME ?= raylib
|
||||
|
||||
# Define resource file for DLL properties
|
||||
RAYLIB_RES_FILE ?= ./raylib.dll.rc.data
|
||||
|
||||
# Define raylib platform
|
||||
# Options: PLATFORM_DESKTOP, PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB
|
||||
PLATFORM ?= PLATFORM_DESKTOP
|
||||
|
||||
# Include raylib modules on compilation
|
||||
# NOTE: Some programs like tools could not require those modules
|
||||
RAYLIB_MODULE_AUDIO ?= TRUE
|
||||
RAYLIB_MODULE_MODELS ?= TRUE
|
||||
RAYLIB_MODULE_RAYGUI ?= FALSE
|
||||
RAYLIB_MODULE_PHYSAC ?= FALSE
|
||||
|
||||
RAYLIB_MODULE_RAYGUI_PATH ?= $(RAYLIB_SRC_PATH)/../../raygui/src
|
||||
RAYLIB_MODULE_PHYSAC_PATH ?= $(RAYLIB_SRC_PATH)
|
||||
|
||||
# Use external GLFW library instead of rglfw module
|
||||
# TODO: Review usage of examples on Linux.
|
||||
USE_EXTERNAL_GLFW ?= FALSE
|
||||
|
||||
# Use Wayland display server protocol on Linux desktop
|
||||
# by default it uses X11 windowing system
|
||||
USE_WAYLAND_DISPLAY ?= FALSE
|
||||
|
||||
# Use cross-compiler for PLATFORM_RPI
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
USE_RPI_CROSS_COMPILER ?= FALSE
|
||||
ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
|
||||
RPI_TOOLCHAIN ?= C:/SysGCC/Raspberry
|
||||
RPI_TOOLCHAIN_SYSROOT ?= $(RPI_TOOLCHAIN)/arm-linux-gnueabihf/sysroot
|
||||
endif
|
||||
endif
|
||||
|
||||
# Determine if the file has root access (only for installing raylib)
|
||||
# "whoami" prints the name of the user that calls him (so, if it is the root
|
||||
# user, "whoami" prints "root").
|
||||
ROOT = $(shell whoami)
|
||||
|
||||
# By default we suppose we are working on Windows
|
||||
HOST_PLATFORM_OS ?= WINDOWS
|
||||
|
||||
# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
# No uname.exe on MinGW!, but OS=Windows_NT on Windows!
|
||||
# ifeq ($(UNAME),Msys) -> Windows
|
||||
ifeq ($(OS),Windows_NT)
|
||||
PLATFORM_OS = WINDOWS
|
||||
else
|
||||
UNAMEOS = $(shell uname)
|
||||
ifeq ($(UNAMEOS),Linux)
|
||||
PLATFORM_OS = LINUX
|
||||
endif
|
||||
ifeq ($(UNAMEOS),FreeBSD)
|
||||
PLATFORM_OS = BSD
|
||||
endif
|
||||
ifeq ($(UNAMEOS),OpenBSD)
|
||||
PLATFORM_OS = BSD
|
||||
endif
|
||||
ifeq ($(UNAMEOS),NetBSD)
|
||||
PLATFORM_OS = BSD
|
||||
endif
|
||||
ifeq ($(UNAMEOS),DragonFly)
|
||||
PLATFORM_OS = BSD
|
||||
endif
|
||||
ifeq ($(UNAMEOS),Darwin)
|
||||
PLATFORM_OS = OSX
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
UNAMEOS = $(shell uname)
|
||||
ifeq ($(UNAMEOS),Linux)
|
||||
PLATFORM_OS = LINUX
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
UNAMEOS = $(shell uname)
|
||||
ifeq ($(UNAMEOS),Linux)
|
||||
PLATFORM_OS = LINUX
|
||||
endif
|
||||
endif
|
||||
|
||||
# RAYLIB_SRC_PATH adjustment for different platforms.
|
||||
# If using GNU make, we can get the full path to the top of the tree. Windows? BSD?
|
||||
# Required for ldconfig or other tools that do not perform path expansion.
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
RAYLIB_PREFIX ?= ..
|
||||
RAYLIB_SRC_PATH = $(realpath $(RAYLIB_PREFIX))
|
||||
endif
|
||||
endif
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
# Emscripten required variables
|
||||
EMSDK_PATH ?= C:/emsdk
|
||||
EMSCRIPTEN_PATH ?= $(EMSDK_PATH)/upstream/emscripten
|
||||
CLANG_PATH = $(EMSDK_PATH)/upstream/bin
|
||||
PYTHON_PATH = $(EMSDK_PATH)/python/3.9.2-1_64bit
|
||||
NODE_PATH = $(EMSDK_PATH)/node/14.15.5_64bit/bin
|
||||
export PATH = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH);C:\raylib\MinGW\bin:$$(PATH)
|
||||
endif
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
# Android architecture
|
||||
# Starting at 2019 using arm64 is mandatory for published apps,
|
||||
# Starting on August 2020, minimum required target API is Android 10 (API level 29)
|
||||
ANDROID_ARCH ?= arm64
|
||||
ANDROID_API_VERSION ?= 29
|
||||
|
||||
# Android required path variables
|
||||
# NOTE: Starting with Android NDK r21, no more toolchain generation is required, NDK is the toolchain on itself
|
||||
ifeq ($(OS),Windows_NT)
|
||||
ANDROID_NDK ?= C:/android-ndk
|
||||
ANDROID_TOOLCHAIN = $(ANDROID_NDK)/toolchains/llvm/prebuilt/windows-x86_64
|
||||
else
|
||||
ANDROID_NDK ?= /usr/lib/android/ndk
|
||||
ANDROID_TOOLCHAIN = $(ANDROID_NDK)/toolchains/llvm/prebuilt/linux-x86_64
|
||||
endif
|
||||
|
||||
# NOTE: Sysroot can also be reference from $(ANDROID_NDK)/sysroot
|
||||
ANDROID_SYSROOT ?= $(ANDROID_TOOLCHAIN)/sysroot
|
||||
|
||||
ifeq ($(ANDROID_ARCH),arm)
|
||||
ANDROID_ARCH_NAME = armeabi-v7a
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH),arm64)
|
||||
ANDROID_ARCH_NAME = arm64-v8a
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH),x86)
|
||||
ANDROID_ARCH_NAME = i686
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH),x86_64)
|
||||
ANDROID_ARCH_NAME = x86_64
|
||||
endif
|
||||
|
||||
endif
|
||||
|
||||
# Define raylib graphics api depending on selected platform
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
# By default use OpenGL 3.3 on desktop platforms
|
||||
GRAPHICS ?= GRAPHICS_API_OPENGL_33
|
||||
#GRAPHICS = GRAPHICS_API_OPENGL_11 # Uncomment to use OpenGL 1.1
|
||||
#GRAPHICS = GRAPHICS_API_OPENGL_21 # Uncomment to use OpenGL 2.1
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
# On RPI OpenGL ES 2.0 must be used
|
||||
GRAPHICS = GRAPHICS_API_OPENGL_ES2
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
# On DRM OpenGL ES 2.0 must be used
|
||||
GRAPHICS = GRAPHICS_API_OPENGL_ES2
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
# On HTML5 OpenGL ES 2.0 is used, emscripten translates it to WebGL 1.0
|
||||
GRAPHICS = GRAPHICS_API_OPENGL_ES2
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
# By default use OpenGL ES 2.0 on Android
|
||||
GRAPHICS = GRAPHICS_API_OPENGL_ES2
|
||||
endif
|
||||
|
||||
# Define default C compiler and archiver to pack library
|
||||
CC = gcc
|
||||
AR = ar
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
# OSX default compiler
|
||||
CC = clang
|
||||
GLFW_OSX = -x objective-c
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),BSD)
|
||||
# FreeBSD, OpenBSD, NetBSD, DragonFly default compiler
|
||||
CC = clang
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
ifeq ($(USE_RPI_CROSS_COMPILER),TRUE)
|
||||
# Define RPI cross-compiler
|
||||
#CC = armv6j-hardfloat-linux-gnueabi-gcc
|
||||
CC = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-gcc
|
||||
AR = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-ar
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
# HTML5 emscripten compiler
|
||||
CC = emcc
|
||||
AR = emar
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
# Android toolchain (must be provided for desired architecture and compiler)
|
||||
ifeq ($(ANDROID_ARCH),arm)
|
||||
CC = $(ANDROID_TOOLCHAIN)/bin/armv7a-linux-androideabi$(ANDROID_API_VERSION)-clang
|
||||
AR = $(ANDROID_TOOLCHAIN)/bin/arm-linux-androideabi-ar
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH),arm64)
|
||||
CC = $(ANDROID_TOOLCHAIN)/bin/aarch64-linux-android$(ANDROID_API_VERSION)-clang
|
||||
AR = $(ANDROID_TOOLCHAIN)/bin/aarch64-linux-android-ar
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH),x86)
|
||||
CC = $(ANDROID_TOOLCHAIN)/bin/i686-linux-android$(ANDROID_API_VERSION)-clang
|
||||
AR = $(ANDROID_TOOLCHAIN)/bin/i686-linux-android-ar
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH),x86_64)
|
||||
CC = $(ANDROID_TOOLCHAIN)/bin/x86_64-linux-android$(ANDROID_API_VERSION)-clang
|
||||
AR = $(ANDROID_TOOLCHAIN)/bin/x86_64-linux-android-ar
|
||||
endif
|
||||
endif
|
||||
|
||||
# Define compiler flags:
|
||||
# -O1 defines optimization level
|
||||
# -g include debug information on compilation
|
||||
# -s strip unnecessary data from build
|
||||
# -Wall turns on most, but not all, compiler warnings
|
||||
# -std=c99 defines C language mode (standard C from 1999 revision)
|
||||
# -std=gnu99 defines C language mode (GNU C from 1999 revision)
|
||||
# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
|
||||
# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
|
||||
# -Werror=pointer-arith catch unportable code that does direct arithmetic on void pointers
|
||||
# -fno-strict-aliasing jar_xm.h does shady stuff (breaks strict aliasing)
|
||||
CFLAGS += -Wall -D_DEFAULT_SOURCE -Wno-missing-braces -Werror=pointer-arith -fno-strict-aliasing
|
||||
|
||||
ifeq ($(PLATFORM), PLATFORM_WEB)
|
||||
CFLAGS += -std=gnu99
|
||||
else
|
||||
CFLAGS += -std=c99
|
||||
endif
|
||||
|
||||
ifeq ($(PLATFORM_OS), LINUX)
|
||||
CFLAGS += -fPIC
|
||||
endif
|
||||
|
||||
ifeq ($(RAYLIB_BUILD_MODE),DEBUG)
|
||||
CFLAGS += -g
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
CFLAGS += -s ASSERTIONS=1 --profiling
|
||||
endif
|
||||
endif
|
||||
ifeq ($(RAYLIB_BUILD_MODE),RELEASE)
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
CFLAGS += -Os
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
CFLAGS += -s -O1
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
CFLAGS += -O2
|
||||
endif
|
||||
endif
|
||||
|
||||
# Additional flags for compiler (if desired)
|
||||
# -Wextra enables some extra warning flags that are not enabled by -Wall
|
||||
# -Wmissing-prototypes warn if a global function is defined without a previous prototype declaration
|
||||
# -Wstrict-prototypes warn if a function is declared or defined without specifying the argument types
|
||||
# -Werror=implicit-function-declaration catch function calls without prior declaration
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
CFLAGS += -Werror=implicit-function-declaration
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
# -Os # size optimization
|
||||
# -O2 # optimization level 2, if used, also set --memory-init-file 0
|
||||
# -s USE_GLFW=3 # Use glfw3 library (context/input management)
|
||||
# -s ALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL!
|
||||
# -s TOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB)
|
||||
# -s USE_PTHREADS=1 # multithreading support
|
||||
# -s FORCE_FILESYSTEM=1 # force filesystem to load/save files data
|
||||
# -s ASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off)
|
||||
# --profiling # include information for code profiling
|
||||
# --memory-init-file 0 # to avoid an external memory initialization code file (.mem)
|
||||
# --preload-file resources # specify a resources folder for data compilation
|
||||
CFLAGS += -s USE_GLFW=3
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
# Compiler flags for arquitecture
|
||||
ifeq ($(ANDROID_ARCH),arm)
|
||||
CFLAGS += -march=armv7-a -mfloat-abi=softfp -mfpu=vfpv3-d16
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH),arm64)
|
||||
CFLAGS += -target aarch64 -mfix-cortex-a53-835769
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH), x86)
|
||||
CFLAGS += -march=i686
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH), x86_64)
|
||||
CFLAGS += -march=x86-64
|
||||
endif
|
||||
# Compilation functions attributes options
|
||||
CFLAGS += -ffunction-sections -funwind-tables -fstack-protector-strong -fPIE -fPIC
|
||||
# Compiler options for the linker
|
||||
# -Werror=format-security
|
||||
CFLAGS += -Wa,--noexecstack -Wformat -no-canonical-prefixes
|
||||
# Preprocessor macro definitions
|
||||
CFLAGS += -DANDROID -DPLATFORM_ANDROID -D__ANDROID_API__=$(ANDROID_API_VERSION) -DMAL_NO_OSS
|
||||
endif
|
||||
|
||||
# Define required compilation flags for raylib SHARED lib
|
||||
ifeq ($(RAYLIB_LIBTYPE),SHARED)
|
||||
# make sure code is compiled as position independent
|
||||
# BE CAREFUL: It seems that for gcc -fpic is not the same as -fPIC
|
||||
# MinGW32 just doesn't need -fPIC, it shows warnings
|
||||
CFLAGS += -fPIC -DBUILD_LIBTYPE_SHARED
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
# without EGL_NO_X11 eglplatform.h tears Xlib.h in which tears X.h in
|
||||
# which contains a conflicting type Font
|
||||
CFLAGS += -DEGL_NO_X11
|
||||
endif
|
||||
|
||||
# Use Wayland display on Linux desktop
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS), LINUX)
|
||||
ifeq ($(USE_WAYLAND_DISPLAY),TRUE)
|
||||
CFLAGS += -D_GLFW_WAYLAND
|
||||
else
|
||||
LDLIBS = -lX11
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
# Define include paths for required headers
|
||||
# NOTE: Several external required libraries (stb and others)
|
||||
INCLUDE_PATHS = -I. -Iexternal/glfw/include -Iexternal/glfw/deps/mingw
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),BSD)
|
||||
INCLUDE_PATHS += -I/usr/local/include
|
||||
LDFLAGS += -L. -Lsrc -L/usr/local/lib -L$(RAYLIB_RELEASE_PATH)
|
||||
endif
|
||||
ifeq ($(USE_EXTERNAL_GLFW),TRUE)
|
||||
# Check the version name. If GLFW3 was built manually, it may have produced
|
||||
# a static library known as libglfw3.a. In that case, the name should be -lglfw3
|
||||
LDFLAGS += -lglfw
|
||||
endif
|
||||
endif
|
||||
|
||||
# Define additional directories containing required header files
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
# RPI required libraries
|
||||
INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include
|
||||
INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include/interface/vmcs_host/linux
|
||||
INCLUDE_PATHS += -I$(RPI_TOOLCHAIN_SYSROOT)/opt/vc/include/interface/vcos/pthreads
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
# DRM required libraries
|
||||
INCLUDE_PATHS += -I/usr/include/libdrm
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
NATIVE_APP_GLUE = $(ANDROID_NDK)/sources/android/native_app_glue
|
||||
# Include android_native_app_glue.h
|
||||
INCLUDE_PATHS += -I$(NATIVE_APP_GLUE)
|
||||
|
||||
# Android required libraries
|
||||
INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include
|
||||
ifeq ($(ANDROID_ARCH),arm)
|
||||
INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include/arm-linux-androideabi
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH),arm64)
|
||||
INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include/aarch64-linux-android
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH),x86)
|
||||
INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include/i686-linux-android
|
||||
endif
|
||||
ifeq ($(ANDROID_ARCH),x86_64)
|
||||
INCLUDE_PATHS += -I$(ANDROID_SYSROOT)/usr/include/x86_64-linux-android
|
||||
endif
|
||||
endif
|
||||
|
||||
# Define linker options
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
LDFLAGS += -Wl,-soname,libraylib.$(API_VERSION).so -Wl,--exclude-libs,libatomic.a
|
||||
LDFLAGS += -Wl,--build-id -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now -Wl,--warn-shared-textrel -Wl,--fatal-warnings
|
||||
# Force linking of library module to define symbol
|
||||
LDFLAGS += -u ANativeActivity_onCreate
|
||||
# Library paths containing required libs
|
||||
LDFLAGS += -L. -Lsrc -L$(RAYLIB_RELEASE_PATH)
|
||||
# Avoid unresolved symbol pointing to external main()
|
||||
LDFLAGS += -Wl,-undefined,dynamic_lookup
|
||||
|
||||
LDLIBS += -llog -landroid -lEGL -lGLESv2 -lOpenSLES -lc -lm
|
||||
endif
|
||||
|
||||
# Define all object files required with a wildcard
|
||||
# The wildcard takes all files that finish with ".c",
|
||||
# and replaces extentions with ".o", that are the object files
|
||||
# NOTE: Some objects depend on the PLATFORM to be added or not!
|
||||
# OBJS = $(patsubst %.c, %.o, $(wildcard *.c))
|
||||
|
||||
# Define object required on compilation
|
||||
OBJS = core.o \
|
||||
shapes.o \
|
||||
textures.o \
|
||||
text.o \
|
||||
utils.o
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(USE_EXTERNAL_GLFW),FALSE)
|
||||
OBJS += rglfw.o
|
||||
endif
|
||||
endif
|
||||
ifeq ($(RAYLIB_MODULE_MODELS),TRUE)
|
||||
OBJS += models.o
|
||||
endif
|
||||
ifeq ($(RAYLIB_MODULE_AUDIO),TRUE)
|
||||
OBJS += raudio.o
|
||||
endif
|
||||
ifeq ($(RAYLIB_MODULE_RAYGUI),TRUE)
|
||||
OBJS += raygui.o
|
||||
endif
|
||||
ifeq ($(RAYLIB_MODULE_PHYSAC),TRUE)
|
||||
OBJS += physac.o
|
||||
endif
|
||||
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
OBJS += android_native_app_glue.o
|
||||
endif
|
||||
|
||||
# Default target entry
|
||||
all: raylib
|
||||
|
||||
# Compile raylib library
|
||||
# NOTE: Release directory is created if not exist
|
||||
raylib: $(OBJS)
|
||||
ifeq ($(PLATFORM),PLATFORM_WEB)
|
||||
# Compile raylib libray for web
|
||||
#$(CC) $(OBJS) -r -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).bc
|
||||
$(AR) rcs $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).a $(OBJS)
|
||||
@echo "raylib library generated (lib$(RAYLIB_LIB_NAME).a)!"
|
||||
else
|
||||
ifeq ($(RAYLIB_LIBTYPE),SHARED)
|
||||
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
# NOTE: Linking with provided resource file
|
||||
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/$(RAYLIB_LIB_NAME).dll $(OBJS) $(RAYLIB_RES_FILE) $(LDFLAGS) -static-libgcc -lopengl32 -lgdi32 -lwinmm -Wl,--out-implib,$(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME)dll.a
|
||||
@echo "raylib dynamic library ($(RAYLIB_LIB_NAME).dll) and import library (lib$(RAYLIB_LIB_NAME)dll.a) generated!"
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
# Compile raylib shared library version $(RAYLIB_VERSION).
|
||||
# WARNING: you should type "make clean" before doing this target
|
||||
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) $(OBJS) $(LDFLAGS) -Wl,-soname,lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) -lGL -lc -lm -lpthread -ldl -lrt $(LDLIBS)
|
||||
@echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION)) in $(RAYLIB_RELEASE_PATH)!"
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) lib$(RAYLIB_LIB_NAME).so
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),OSX)
|
||||
$(CC) -dynamiclib -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib $(OBJS) $(LDFLAGS) -compatibility_version $(RAYLIB_API_VERSION) -current_version $(RAYLIB_VERSION) -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo
|
||||
install_name_tool -id "lib$(RAYLIB_LIB_NAME).$(VERSION).dylib" $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib
|
||||
@echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib)!"
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).dylib
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).dylib lib$(RAYLIB_LIB_NAME).dylib
|
||||
endif
|
||||
ifeq ($(PLATFORM_OS),BSD)
|
||||
# WARNING: you should type "gmake clean" before doing this target
|
||||
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so $(OBJS) $(LDFLAGS) -Wl,-soname,lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).so -lGL -lpthread
|
||||
@echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so)!"
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).so
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so lib$(RAYLIB_LIB_NAME).so
|
||||
endif
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_RPI)
|
||||
# Compile raylib shared library version $(RAYLIB_VERSION).
|
||||
# WARNING: you should type "make clean" before doing this target
|
||||
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) $(OBJS) $(LDFLAGS) -Wl,-soname,lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) -L/opt/vc/lib -lbrcmGLESv2 -lbrcmEGL -lpthread -lrt -lm -lbcm_host -ldl
|
||||
@echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION)) in $(RAYLIB_RELEASE_PATH)!"
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) lib$(RAYLIB_LIB_NAME).so
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_DRM)
|
||||
# Compile raylib shared library version $(RAYLIB_VERSION).
|
||||
# WARNING: you should type "make clean" before doing this target
|
||||
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) $(OBJS) $(LDFLAGS) -Wl,-soname,lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) -lGLESv2 -lEGL -ldrm -lgbm -lpthread -lrt -lm -ldl
|
||||
@echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION)) in $(RAYLIB_RELEASE_PATH)!"
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) lib$(RAYLIB_LIB_NAME).so
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
$(CC) -shared -o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so $(OBJS) $(LDFLAGS) $(LDLIBS)
|
||||
@echo "raylib shared library generated (lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so)!"
|
||||
# WARNING: symbolic links creation on Windows should be done using mklink command, no ln available
|
||||
ifeq ($(HOST_PLATFORM_OS),LINUX)
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so lib$(RAYLIB_LIB_NAME).$(RAYLIB_API_VERSION).so
|
||||
cd $(RAYLIB_RELEASE_PATH) && ln -fs lib$(RAYLIB_LIB_NAME).$(RAYLIB_VERSION).so lib$(RAYLIB_LIB_NAME).so
|
||||
endif
|
||||
endif
|
||||
else
|
||||
# Compile raylib static library version $(RAYLIB_VERSION)
|
||||
# WARNING: You should type "make clean" before doing this target.
|
||||
$(AR) rcs $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).a $(OBJS)
|
||||
@echo "raylib static library generated (lib$(RAYLIB_LIB_NAME).a) in $(RAYLIB_RELEASE_PATH)!"
|
||||
endif
|
||||
endif
|
||||
|
||||
# Compile all modules with their prerequisites
|
||||
|
||||
# Compile core module
|
||||
core.o : core.c raylib.h rlgl.h utils.h raymath.h camera.h gestures.h
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
||||
|
||||
# Compile rglfw module
|
||||
rglfw.o : rglfw.c
|
||||
$(CC) $(GLFW_OSX) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
||||
|
||||
# Compile shapes module
|
||||
shapes.o : shapes.c raylib.h rlgl.h
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
||||
|
||||
# Compile textures module
|
||||
textures.o : textures.c raylib.h rlgl.h utils.h
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
||||
|
||||
# Compile text module
|
||||
text.o : text.c raylib.h utils.h
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
||||
|
||||
# Compile utils module
|
||||
utils.o : utils.c utils.h
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM)
|
||||
|
||||
# Compile models module
|
||||
models.o : models.c raylib.h rlgl.h raymath.h
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -D$(GRAPHICS)
|
||||
|
||||
# Compile audio module
|
||||
raudio.o : raudio.c raylib.h
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM)
|
||||
|
||||
# Compile raygui module
|
||||
# NOTE: raygui header should be distributed with raylib.h
|
||||
raygui.o : raygui.c raygui.h gui_textbox_extended.h ricons.h
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -DRAYGUI_IMPLEMENTATION
|
||||
raygui.c:
|
||||
echo '#define RAYGUI_IMPLEMENTATION' > raygui.c
|
||||
echo '#include "$(RAYLIB_MODULE_RAYGUI_PATH)/raygui.h"' >> raygui.c
|
||||
|
||||
# Compile physac module
|
||||
# NOTE: physac header should be distributed with raylib.h
|
||||
physac.o : physac.c physac.h
|
||||
@echo #define PHYSAC_IMPLEMENTATION > physac.c
|
||||
@echo #include "$(RAYLIB_MODULE_PHYSAC_PATH)/physac.h" > physac.c
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) -DPHYSAC_IMPLEMENTATION
|
||||
|
||||
# Compile android_native_app_glue module
|
||||
android_native_app_glue.o : $(NATIVE_APP_GLUE)/android_native_app_glue.c
|
||||
$(CC) -c $< $(CFLAGS) $(INCLUDE_PATHS)
|
||||
|
||||
|
||||
# Install generated and needed files to desired directories.
|
||||
# On GNU/Linux and BSDs, there are some standard directories that contain extra
|
||||
# libraries and header files. These directories (often /usr/local/lib and
|
||||
# /usr/local/include) are for libraries that are installed manually
|
||||
# (without a package manager). We'll use /usr/local/lib/raysan5 and /usr/local/include/raysan5
|
||||
# for our -L and -I specification to simplify management of the raylib source package.
|
||||
# Customize these locations if you like but don't forget to pass them to make
|
||||
# for compilation and enable runtime linking with -rpath, LD_LIBRARY_PATH, or ldconfig.
|
||||
# Hint: add -L$(RAYLIB_INSTALL_PATH) -I$(RAYLIB_H_INSTALL_PATH) to your own makefiles.
|
||||
# See below and ../examples/Makefile for more information.
|
||||
# TODO: Add other platforms. Remove sudo requirement, i.e. add USER mode.
|
||||
|
||||
# RAYLIB_INSTALL_PATH should be the desired full path to libraylib. No relative paths.
|
||||
DESTDIR ?= /usr/local
|
||||
RAYLIB_INSTALL_PATH ?= $(DESTDIR)/lib
|
||||
# RAYLIB_H_INSTALL_PATH locates the installed raylib header and associated source files.
|
||||
RAYLIB_H_INSTALL_PATH ?= $(DESTDIR)/include
|
||||
|
||||
install :
|
||||
ifeq ($(ROOT),root)
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
# Attention! You are root, writing files to $(RAYLIB_INSTALL_PATH)
|
||||
# and $(RAYLIB_H_INSTALL_PATH). Consult this Makefile for more information.
|
||||
# Prepare the environment as needed.
|
||||
mkdir --parents --verbose $(RAYLIB_INSTALL_PATH)
|
||||
mkdir --parents --verbose $(RAYLIB_H_INSTALL_PATH)
|
||||
ifeq ($(RAYLIB_LIBTYPE),SHARED)
|
||||
# Installing raylib to $(RAYLIB_INSTALL_PATH).
|
||||
cp --update --verbose $(RAYLIB_RELEASE_PATH)/libraylib.so.$(RAYLIB_VERSION) $(RAYLIB_INSTALL_PATH)/lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION)
|
||||
cd $(RAYLIB_INSTALL_PATH); ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_VERSION) lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION)
|
||||
cd $(RAYLIB_INSTALL_PATH); ln -fsv lib$(RAYLIB_LIB_NAME).so.$(RAYLIB_API_VERSION) lib$(RAYLIB_LIB_NAME).so
|
||||
# Uncomment to update the runtime linker cache with RAYLIB_INSTALL_PATH.
|
||||
# Not necessary if later embedding RPATH in your executable. See examples/Makefile.
|
||||
ldconfig $(RAYLIB_INSTALL_PATH)
|
||||
else
|
||||
# Installing raylib to $(RAYLIB_INSTALL_PATH).
|
||||
cp --update --verbose $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).a $(RAYLIB_INSTALL_PATH)/lib$(RAYLIB_LIB_NAME).a
|
||||
endif
|
||||
# Copying raylib development files to $(RAYLIB_H_INSTALL_PATH).
|
||||
cp --update raylib.h $(RAYLIB_H_INSTALL_PATH)/raylib.h
|
||||
cp --update raymath.h $(RAYLIB_H_INSTALL_PATH)/raymath.h
|
||||
cp --update rlgl.h $(RAYLIB_H_INSTALL_PATH)/rlgl.h
|
||||
cp --update physac.h $(RAYLIB_H_INSTALL_PATH)/physac.h
|
||||
@echo "raylib development files installed/updated!"
|
||||
else
|
||||
@echo "This function currently works on GNU/Linux systems. Add yours today (^;"
|
||||
endif
|
||||
else
|
||||
@echo "Error: Root permissions needed for installation. Try sudo make install"
|
||||
endif
|
||||
|
||||
# Remove raylib dev files installed on the system
|
||||
# TODO: see 'install' target.
|
||||
uninstall :
|
||||
ifeq ($(ROOT),root)
|
||||
# WARNING: You are root, about to delete items from $(RAYLIB_INSTALL_PATH).
|
||||
# and $(RAYLIB_H_INSTALL_PATH). Please confirm each item.
|
||||
ifeq ($(PLATFORM_OS),LINUX)
|
||||
ifeq ($(RAYLIB_LIBTYPE),SHARED)
|
||||
rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.so
|
||||
rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.so.$(RAYLIB_API_VERSION)
|
||||
rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.so.$(RAYLIB_VERSION)
|
||||
# Uncomment to clean up the runtime linker cache. See install target.
|
||||
ldconfig
|
||||
else
|
||||
rm --force --interactive --verbose $(RAYLIB_INSTALL_PATH)/libraylib.a
|
||||
endif
|
||||
rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/raylib.h
|
||||
rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/raymath.h
|
||||
rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/rlgl.h
|
||||
rm --force --interactive --verbose $(RAYLIB_H_INSTALL_PATH)/physac.h
|
||||
@echo "raylib development files removed!"
|
||||
else
|
||||
@echo "This function currently works on GNU/Linux systems. Add yours today (^;"
|
||||
endif
|
||||
else
|
||||
@echo "Error: Root permissions needed for uninstallation. Try sudo make uninstall"
|
||||
endif
|
||||
|
||||
# Clean everything
|
||||
clean:
|
||||
ifeq ($(PLATFORM_OS),WINDOWS)
|
||||
del *.o /s
|
||||
cd $(RAYLIB_RELEASE_PATH)
|
||||
del lib$(RAYLIB_LIB_NAME).a /s
|
||||
del lib$(RAYLIB_LIB_NAME)dll.a /s
|
||||
del $(RAYLIB_LIB_NAME).dll /s
|
||||
else
|
||||
rm -fv *.o $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).a $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).bc $(RAYLIB_RELEASE_PATH)/lib$(RAYLIB_LIB_NAME).so*
|
||||
endif
|
||||
ifeq ($(PLATFORM),PLATFORM_ANDROID)
|
||||
rm -rf $(ANDROID_TOOLCHAIN) $(NATIVE_APP_GLUE)/android_native_app_glue.o
|
||||
endif
|
||||
@echo "removed all generated files!"
|
||||
@@ -25,8 +25,6 @@
|
||||
*
|
||||
**********************************************************************************************/
|
||||
|
||||
#define RAYLIB_VERSION "3.7"
|
||||
|
||||
//------------------------------------------------------------------------------------
|
||||
// Module: core - Configuration Flags
|
||||
//------------------------------------------------------------------------------------
|
||||
|
||||
@@ -116,8 +116,6 @@
|
||||
// Check if config flags have been externally provided on compilation line
|
||||
#if !defined(EXTERNAL_CONFIG_FLAGS)
|
||||
#include "config.h" // Defines module configuration flags
|
||||
#else
|
||||
#define RAYLIB_VERSION "3.7"
|
||||
#endif
|
||||
|
||||
#include "utils.h" // Required for: TRACELOG macros
|
||||
@@ -921,6 +919,7 @@ void CloseWindow(void)
|
||||
if (CORE.Input.Gamepad.threadId) pthread_join(CORE.Input.Gamepad.threadId, NULL);
|
||||
#endif
|
||||
|
||||
CORE.Window.ready = false;
|
||||
TRACELOG(LOG_INFO, "Window closed successfully");
|
||||
}
|
||||
|
||||
|
||||
@@ -81,6 +81,8 @@
|
||||
|
||||
#include <stdarg.h> // Required for: va_list - Only used by TraceLogCallback
|
||||
|
||||
#define RAYLIB_VERSION "3.7.0"
|
||||
|
||||
#if defined(_WIN32)
|
||||
// Microsoft attibutes to tell compiler that symbols are imported/exported from a .dll
|
||||
#if defined(BUILD_LIBTYPE_SHARED)
|
||||
@@ -416,7 +418,7 @@ typedef struct BoundingBox {
|
||||
|
||||
// Wave type, defines audio wave data
|
||||
typedef struct Wave {
|
||||
unsigned int sampleCount; // Total number of samples
|
||||
unsigned int sampleCount; // Total number of samples (considering channels!)
|
||||
unsigned int sampleRate; // Frequency (samples per second)
|
||||
unsigned int sampleSize; // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
|
||||
unsigned int channels; // Number of channels (1-mono, 2-stereo)
|
||||
@@ -778,7 +780,6 @@ typedef enum {
|
||||
PIXELFORMAT_UNCOMPRESSED_GRAYSCALE = 1, // 8 bit per pixel (no alpha)
|
||||
PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA, // 8*2 bpp (2 channels)
|
||||
PIXELFORMAT_UNCOMPRESSED_R5G6B5, // 16 bpp
|
||||
PIXELFORMAT_UNCOMPRESSED_RGB565_BE, // 16 bpp (big endian)
|
||||
PIXELFORMAT_UNCOMPRESSED_R8G8B8, // 24 bpp
|
||||
PIXELFORMAT_UNCOMPRESSED_R5G5B5A1, // 16 bpp (1 bit alpha)
|
||||
PIXELFORMAT_UNCOMPRESSED_R4G4B4A4, // 16 bpp (4 bit alpha)
|
||||
|
||||
@@ -346,7 +346,6 @@ typedef enum {
|
||||
PIXELFORMAT_UNCOMPRESSED_GRAYSCALE = 1, // 8 bit per pixel (no alpha)
|
||||
PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA,
|
||||
PIXELFORMAT_UNCOMPRESSED_R5G6B5, // 16 bpp
|
||||
PIXELFORMAT_UNCOMPRESSED_RGB565_BE, // 16 bpp (big endian)
|
||||
PIXELFORMAT_UNCOMPRESSED_R8G8B8, // 24 bpp
|
||||
PIXELFORMAT_UNCOMPRESSED_R5G5B5A1, // 16 bpp (1 bit alpha)
|
||||
PIXELFORMAT_UNCOMPRESSED_R4G4B4A4, // 16 bpp (4 bit alpha)
|
||||
@@ -751,10 +750,8 @@ RLAPI void rlLoadDrawQuad(void); // Load and draw a quad
|
||||
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
|
||||
#endif
|
||||
|
||||
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
|
||||
#if defined(GRAPHICS_API_OPENGL_11)
|
||||
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
|
||||
//#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
|
||||
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
|
||||
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
|
||||
#endif
|
||||
@@ -2665,7 +2662,6 @@ void rlGetGlTextureFormats(int format, unsigned int *glInternalFormat, unsigned
|
||||
case PIXELFORMAT_UNCOMPRESSED_GRAYSCALE: *glInternalFormat = GL_LUMINANCE; *glFormat = GL_LUMINANCE; *glType = GL_UNSIGNED_BYTE; break;
|
||||
case PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA: *glInternalFormat = GL_LUMINANCE_ALPHA; *glFormat = GL_LUMINANCE_ALPHA; *glType = GL_UNSIGNED_BYTE; break;
|
||||
case PIXELFORMAT_UNCOMPRESSED_R5G6B5: *glInternalFormat = GL_RGB; *glFormat = GL_RGB; *glType = GL_UNSIGNED_SHORT_5_6_5; break;
|
||||
case PIXELFORMAT_UNCOMPRESSED_RGB565_BE: *glInternalFormat = GL_RGB; *glFormat = GL_RGB; *glType = GL_UNSIGNED_SHORT_5_6_5_REV; break;
|
||||
case PIXELFORMAT_UNCOMPRESSED_R8G8B8: *glInternalFormat = GL_RGB; *glFormat = GL_RGB; *glType = GL_UNSIGNED_BYTE; break;
|
||||
case PIXELFORMAT_UNCOMPRESSED_R5G5B5A1: *glInternalFormat = GL_RGBA; *glFormat = GL_RGBA; *glType = GL_UNSIGNED_SHORT_5_5_5_1; break;
|
||||
case PIXELFORMAT_UNCOMPRESSED_R4G4B4A4: *glInternalFormat = GL_RGBA; *glFormat = GL_RGBA; *glType = GL_UNSIGNED_SHORT_4_4_4_4; break;
|
||||
|
||||
@@ -848,12 +848,14 @@ void DrawText(const char *text, int posX, int posY, int fontSize, Color color)
|
||||
// NOTE: chars spacing is NOT proportional to fontSize
|
||||
void DrawTextEx(Font font, const char *text, Vector2 position, float fontSize, float spacing, Color tint)
|
||||
{
|
||||
int length = TextLength(text); // Total length in bytes of the text, scanned by codepoints in loop
|
||||
if (font.texture.id == 0) font = GetFontDefault(); // Security check in case of not valid font
|
||||
|
||||
int length = TextLength(text); // Total length in bytes of the text, scanned by codepoints in loop
|
||||
|
||||
int textOffsetY = 0; // Offset between lines (on line break '\n')
|
||||
float textOffsetX = 0.0f; // Offset X to next character to draw
|
||||
|
||||
float scaleFactor = fontSize/font.baseSize; // Character quad scaling factor
|
||||
float scaleFactor = fontSize/font.baseSize; // Character quad scaling factor
|
||||
|
||||
for (int i = 0; i < length;)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user