support emulation quit (see long msg for more)

please note that if loopcycles = 0 then the emulation thread may never
notice the quit request. needs replacing with some form of thread signal
eventually, but that will require a signal handler.
This commit is contained in:
just nine
2021-04-14 22:33:13 +01:00
parent 3b91ccdbc9
commit d3e59a0c0f

View File

@@ -61,6 +61,8 @@ uint8_t realtime_disassembly, int2_enabled = 0;
uint32_t do_disasm = 0, old_level;
uint32_t last_irq = 8, last_last_irq = 8;
uint8_t end_signal = 0;
char disasm_buf[4096];
#define KICKBASE 0xF80000
@@ -255,6 +257,10 @@ cpu_loop:
// dampen the scroll wheel until next while loop iteration
mouse_extra = 0x00;
}
if (end_signal)
goto stop_cpu_emulation;
goto cpu_loop;
//stop_cpu_emulation:
@@ -342,11 +348,10 @@ key_loop:
//m68k_pulse_reset();
printf("CPU emulation reset.\n");
}
// @todo work out how to signal the main process that we want to quit
// if (c == 'q') {
// printf("Quitting and exiting emulator.\n");
// goto stop_cpu_emulation;
// }
if (c == 'q') {
printf("Quitting and exiting emulator.\n");
end_signal = 1;
}
if (c == 'd') {
realtime_disassembly ^= 1;
do_disasm = 1;