Formatting for README.

This commit is contained in:
Andrew Plotkin
2023-11-16 19:32:36 -05:00
parent 72298f8c4f
commit 2915fa943b

View File

@@ -181,39 +181,39 @@ This is the same source archived at the [CoCo Archive][cocoarc].
## mac: Macintosh
mx*.a: XZIP (or maybe YZIP) source, assembly
mx.lst: Assembled printout
yzip-f3.bin: Binary for YZIP
* mx*.a: XZIP (or maybe YZIP) source, assembly
* mx.lst: Assembled printout
* yzip-f3.bin: Binary for YZIP
xzip.lst: XZIP source (Pascal)
xzip.r: Resource fork info for XZIP
gfx.c: C code to compress/uncompress image data
gfx.p: Same, Pascal
* xzip.lst: XZIP source (Pascal)
* xzip.r: Resource fork info for XZIP
* gfx.c: C code to compress/uncompress image data
* gfx.p: Same, Pascal
build.info: Build docs
build.old: Older docs
combined.ideas: Thoughts on creating a combined ZIP/EZIP/XZIP interpreter, with the idea of using high-end Macs as primary IF development machines
cracks.memo: Notes from "a pirate BBS" on cracking copy-protection, and how the `@piracy` ZIP opcode might be kept meaningful
hfs.memo*: Customer support info for an interpreter bug on the (then-new) Mac HFS filesystem
iconfix.memo: Customer support info for save files not showing the correct icon
zork0.bugfix: Bug report for MacOS 5.0, 6.0.0
production.info: Docs on creating a game floppy
production.old: Same, older
st_convert.notes: Notes on adjusting assembly source to MPW syntax
refcard.doc: Customer reference card for Macintosh
* build.info: Build docs
* build.old: Older docs
* combined.ideas: Thoughts on creating a combined ZIP/EZIP/XZIP interpreter, with the idea of using high-end Macs as primary IF development machines
* cracks.memo: Notes from "a pirate BBS" on cracking copy-protection, and how the `@piracy` ZIP opcode might be kept meaningful
* hfs.memo*: Customer support info for an interpreter bug on the (then-new) Mac HFS filesystem
* iconfix.memo: Customer support info for save files not showing the correct icon
* zork0.bugfix: Bug report for MacOS 5.0, 6.0.0
* production.info: Docs on creating a game floppy
* production.old: Same, older
* st_convert.notes: Notes on adjusting assembly source to MPW syntax
* refcard.doc: Customer reference card for Macintosh
prepsound.p: Utility to convert Amiga sound files to Mac
serialize.c: Utility to tweak the serial number of a Z-code file
signaturize.info: Docs on setting the Mac creator/type codes for a Mac interpreter
signaturize.p: Utility to set the Mac creator/type codes on a Mac *floppy*
tftp.p: File transmission utility
stftp.p: File sending utility (does more?)
testsound.p: Test playing sounds, I guess
av_*.asm: Another audio test
* prepsound.p: Utility to convert Amiga sound files to Mac
* serialize.c: Utility to tweak the serial number of a Z-code file
* signaturize.info: Docs on setting the Mac creator/type codes for a Mac interpreter
* signaturize.p: Utility to set the Mac creator/type codes on a Mac *floppy*
* tftp.p: File transmission utility
* stftp.p: File sending utility (does more?)
* testsound.p: Test playing sounds, I guess
* av_*.asm: Another audio test
dissbits.a: Sample source for a "copy image with dissolve effect" routine
temp: Chunk of mx4.a
?: ?
* dissbits.a: Sample source for a "copy image with dissolve effect" routine
* temp: Chunk of mx4.a
* ?: ?
## msdos