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Update PsNee.ino
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PsNee.ino
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PsNee.ino
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// PsNee / psxdev.net version
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// For Arduino and ATtiny
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//
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// Quick start: Select your hardware via the #defines, compile + upload the code, install in PSX.
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// There are some pictures in the development thread ( http://www.psxdev.net/forum/viewtopic.php?f=47&t=1262&start=120 )
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//
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// Arduinos:
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// - Arduino Pro Mini @8Mhz and @16Mhz (supported, tested)
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// - Arduino Uno @8Mhz and @16Mhz (supported, tested)
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// - Arduino Pro Micro has a different pin assignment and needs some easy porting. (ToDo)
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// - Use #define ARDUINO_BOARD
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// ATtiny:
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// - ATtiny85: Should work the same as ATtiny45 (supported, untested)
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// - ATtiny45: LFUSE 0xE2 HFUSE 0xDF > internal oscillator, full 8Mhz speed (supported, tested)
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// - ATtiny25: Should work the same as ATtiny45 but doesn't have enough Flash nor RAM for PSNEEDEBUG (supported, untested)
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// - Use #define ATTINY_X5
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//
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// Some extra libraries might be required, depending on the board / chip used.
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// PAL PM-41 support isn't implemented yet. (ToDo)
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// This code defaults to multi-region, meaning it will unlock PAL, NTSC-U and NTSC-J machines.
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// You can optimize boot times for your console further. See "// inject symbols now" in the main loop.
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// PsNee / psxdev.net version
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// For Arduino and ATtiny
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//
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// Quick start: Select your hardware via the #defines, compile + upload the code, install in PSX.
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// There are some pictures in the development thread ( http://www.psxdev.net/forum/viewtopic.php?f=47&t=1262&start=120 )
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//
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// Arduinos:
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// - Arduino Pro Mini @8Mhz and @16Mhz (supported, tested)
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// - Arduino Uno @8Mhz and @16Mhz (supported, tested)
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// - Arduino Pro Micro has a different pin assignment and needs some easy porting. (ToDo)
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// - Use #define ARDUINO_BOARD
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// ATtiny:
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// - ATtiny85: Should work the same as ATtiny45 (supported, untested)
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// - ATtiny45: LFUSE 0xE2 HFUSE 0xDF > internal oscillator, full 8Mhz speed (supported, tested)
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// - ATtiny25: Should work the same as ATtiny45 but doesn't have enough Flash nor RAM for PSNEEDEBUG (supported, untested)
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// - Use #define ATTINY_X5
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//
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// Some extra libraries might be required, depending on the board / chip used.
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// PAL PM-41 is supported with #define APPLY_PSONE_PAL_BIOS_PATCH
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//For now the BIOS_PATCH it only supports Arduino boards (ATmega chips).
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//Also, the Arduino must either be powered on first or have no bootloader present (flashed using SPI) since I expect a signal ~1 second after power on.
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// This code defaults to multi-region, meaning it will unlock PAL, NTSC-U and NTSC-J machines.
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// You can optimize boot times for your console further. See "// inject symbols now" in the main loop.
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//+-------------------------------------------------------------------------------------------+
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//| Choose your hardware! |
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//+-------------------------------------------------------------------------------------------+
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// 2 main branches available:
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// - ATmega based > easy to use, fast and nice features for development
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// - ATtiny based > less features, internal clock has 10% variation
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//+-------------------------------------------------------------------------------------------+
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//| Choose your hardware! |
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//+-------------------------------------------------------------------------------------------+
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// 2 main branches available:
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// - ATmega based > easy to use, fast and nice features for development
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// - ATtiny based > less features, internal clock has 10% variation
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//#define ARDUINO_BOARD
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//#define ATTINY_X5
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//#define ARDUINO_BOARD
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//#define ATTINY_X5
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//---------------------------------------------------------------------------------------------
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//#define APPLY_PSONE_PAL_BIOS_PATCH
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//#define PSNEEDEBUG
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//#define PSNEEDEBUG
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#include <avr/pgmspace.h>
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#include <avr/pgmspace.h>
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#if defined(ARDUINO_BOARD)
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// board pins (Do not change. Changing pins requires adjustments to MCU I/O definitions)
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#define sqck 6 // connect to PSX HC-05 SQCK pin
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#define subq 7 // connect to PSX HC-05 SUBQ pin
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#define data 8 // connect to point 6 in old modchip diagrams
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#define gate_wfck 9 // connect to point 5 in old modchip diagrams
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// MCU I/O definitions
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#define SUBQPORT PIND // MCU port for the 2 SUBQ sampling inputs
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#define SQCKBIT 6 // PD6 "SQCK" < Mechacon pin 26 (PU-7 and early PU-8 Mechacons: pin 41)
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#define SUBQBIT 7 // PD7 "SUBQ" < Mechacon pin 24 (PU-7 and early PU-8 Mechacons: pin 39)
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#define GATEWFCKPORT PINB // MCU port for the gate input (used for WFCK)
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#define DATAPORT PORTB // MCU port for the gate input (used for WFCK)
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#define GATEWFCKBIT 1 // PB1
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#define DATABIT 0 // PB0
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#elif defined(ATTINY_X5) // ATtiny 25/45/85
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// extras
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#define USINGSOFTWARESERIAL
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// board pins (Do not change. Changing pins requires adjustments to MCU I/O definitions)
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#define sqck 0
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#define subq 1
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#define data 2
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#define gate_wfck 4
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#define debugtx 3
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// MCU I/O definitions
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#define SUBQPORT PINB
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#define SQCKBIT 0
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#define SUBQBIT 1
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#define GATEWFCKPORT PINB
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#define DATAPORT PORTB
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#define GATEWFCKBIT 4
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#define DATABIT 2
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#else
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#error "Select a board!"
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#endif
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#if defined(ARDUINO_BOARD)
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// board pins (Do not change. Changing pins requires adjustments to MCU I/O definitions)
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#if defined(APPLY_PSONE_PAL_BIOS_PATCH)
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#define BIOS_A18 4 // connect to PSOne BIOS A18 (pin 31 on that chip)
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#define BIOS_D2 5 // connect to PSOne BIOS D2 (pin 15 on that chip)
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#endif
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#define sqck 6 // connect to PSX HC-05 SQCK pin
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#define subq 7 // connect to PSX HC-05 SUBQ pin
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#define data 8 // connect to point 6 in old modchip diagrams
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#define gate_wfck 9 // connect to point 5 in old modchip diagrams
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// MCU I/O definitions
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#define SUBQPORT PIND // MCU port for the 2 SUBQ sampling inputs
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#define SQCKBIT 6 // PD6 "SQCK" < Mechacon pin 26 (PU-7 and early PU-8 Mechacons: pin 41)
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#define SUBQBIT 7 // PD7 "SUBQ" < Mechacon pin 24 (PU-7 and early PU-8 Mechacons: pin 39)
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#define GATEWFCKPORT PINB // MCU port for the gate input (used for WFCK)
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#define DATAPORT PORTB // MCU port for the gate input (used for WFCK)
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#define GATEWFCKBIT 1 // PB1
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#define DATABIT 0 // PB0
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#if defined(APPLY_PSONE_PAL_BIOS_PATCH)
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#define BIOSPATCHPORTIN PIND
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#define BIOSPATCHPORTOUT PORTD
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#define BIOSPATCHDDR DDRD
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#define BIOS_A18_BIT 4
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#define BIOS_D2_BIT 5
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#endif
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#elif defined(ATTINY_X5) // ATtiny 25/45/85
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// extras
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#define USINGSOFTWARESERIAL
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// board pins (Do not change. Changing pins requires adjustments to MCU I/O definitions)
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#define sqck 0
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#define subq 1
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#define data 2
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#define gate_wfck 4
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#define debugtx 3
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// MCU I/O definitions
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#define SUBQPORT PINB
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#define SQCKBIT 0
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#define SUBQBIT 1
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#define GATEWFCKPORT PINB
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#define DATAPORT PORTB
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#define GATEWFCKBIT 4
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#define DATABIT 2
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#if defined(APPLY_PSONE_PAL_BIOS_PATCH)
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#error "ATtiny does not support PAL PSOne patch yet!"
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#endif
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#else
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#error "Select a board!"
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#endif
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#if defined(PSNEEDEBUG) && defined(USINGSOFTWARESERIAL)
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#include <SoftwareSerial.h>
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SoftwareSerial mySerial(-1, 3); // RX, TX. (RX -1 = off)
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#define DEBUG_PRINT(x) mySerial.print(x)
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#define DEBUG_PRINTHEX(x) mySerial.print(x, HEX)
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#define DEBUG_PRINTLN(x) mySerial.println(x)
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#define DEBUG_FLUSH mySerial.flush()
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#elif defined(PSNEEDEBUG) && !defined(USINGSOFTWARESERIAL)
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#define DEBUG_PRINT(x) Serial.print(x)
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#define DEBUG_PRINTHEX(x) Serial.print(x, HEX)
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#define DEBUG_PRINTLN(x) Serial.println(x)
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#define DEBUG_FLUSH Serial.flush()
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#else
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#define DEBUG_PRINT(x)
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#define DEBUG_PRINTHEX(x)
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#define DEBUG_PRINTLN(x)
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#define DEBUG_FLUSH
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#endif
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#if defined(PSNEEDEBUG) && defined(USINGSOFTWARESERIAL)
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#include <SoftwareSerial.h>
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SoftwareSerial mySerial(-1, 3); // RX, TX. (RX -1 = off)
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#define DEBUG_PRINT(x) mySerial.print(x)
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#define DEBUG_PRINTHEX(x) mySerial.print(x, HEX)
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#define DEBUG_PRINTLN(x) mySerial.println(x)
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#define DEBUG_FLUSH mySerial.flush()
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#elif defined(PSNEEDEBUG) && !defined(USINGSOFTWARESERIAL)
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#define DEBUG_PRINT(x) Serial.print(x)
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#define DEBUG_PRINTHEX(x) Serial.print(x, HEX)
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#define DEBUG_PRINTLN(x) Serial.println(x)
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#define DEBUG_FLUSH Serial.flush()
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#else
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#define DEBUG_PRINT(x)
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#define DEBUG_PRINTHEX(x)
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#define DEBUG_PRINTLN(x)
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#define DEBUG_FLUSH
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#endif
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#define NOP __asm__ __volatile__ ("nop\n\t")
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#define NOP __asm__ __volatile__ ("nop\n\t")
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// Setup() detects which (of 2) injection methods this PSX board requires, then stores it in pu22mode.
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boolean pu22mode;
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// Setup() detects which (of 2) injection methods this PSX board requires, then stores it in pu22mode.
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boolean pu22mode;
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//Timing
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const int delay_between_bits = 4000; // 250 bits/s (microseconds) (ATtiny 8Mhz works from 3950 to 4100)
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const int delay_between_injections = 90; // 72 in oldcrow. PU-22+ work best with 80 to 100 (milliseconds)
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//Timing
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const int delay_between_bits = 4000; // 250 bits/s (microseconds) (ATtiny 8Mhz works from 3950 to 4100)
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const int delay_between_injections = 90; // 72 in oldcrow. PU-22+ work best with 80 to 100 (milliseconds)
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// borrowed from AttyNee. Bitmagic to get to the SCEX strings stored in flash (because Harvard architecture)
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bool readBit(int index, const unsigned char *ByteSet)
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{
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int byte_index = index >> 3;
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byte bits = pgm_read_byte(&(ByteSet[byte_index]));
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int bit_index = index & 0x7; // same as (index - byte_index<<3) or (index%8)
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byte mask = 1 << bit_index;
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return (0 != (bits & mask));
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}
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void inject_SCEX(char region)
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{
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//SCEE: 1 00110101 00, 1 00111101 00, 1 01011101 00, 1 01011101 00
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//SCEA: 1 00110101 00, 1 00111101 00, 1 01011101 00, 1 01111101 00
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//SCEI: 1 00110101 00, 1 00111101 00, 1 01011101 00, 1 01101101 00
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//const boolean SCEEData[44] = {1,0,0,1,1,0,1,0,1,0,0,1,0,0,1,1,1,1,0,1,0,0,1,0,1,0,1,1,1,0,1,0,0,1,0,1,0,1,1,1,0,1,0,0};
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//const boolean SCEAData[44] = {1,0,0,1,1,0,1,0,1,0,0,1,0,0,1,1,1,1,0,1,0,0,1,0,1,0,1,1,1,0,1,0,0,1,0,1,0,1,1,1,0,1,0,0};
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//const boolean SCEIData[44] = {1,0,0,1,1,0,1,0,1,0,0,1,0,0,1,1,1,1,0,1,0,0,1,0,1,0,1,1,1,0,1,0,0,1,0,1,0,1,1,1,0,1,0,0};
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static const PROGMEM unsigned char SCEEData[] = {0b01011001, 0b11001001, 0b01001011, 0b01011101, 0b11101010, 0b00000010};
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static const PROGMEM unsigned char SCEAData[] = {0b01011001, 0b11001001, 0b01001011, 0b01011101, 0b11111010, 0b00000010};
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static const PROGMEM unsigned char SCEIData[] = {0b01011001, 0b11001001, 0b01001011, 0b01011101, 0b11011010, 0b00000010};
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// pinMode(data, OUTPUT) is used more than it has to be but that's fine.
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for (byte bit_counter = 0; bit_counter < 44; bit_counter++)
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{
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if (readBit(bit_counter, region == 'e' ? SCEEData : region == 'a' ? SCEAData : SCEIData) == 0)
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// borrowed from AttyNee. Bitmagic to get to the SCEX strings stored in flash (because Harvard architecture)
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bool readBit(int index, const unsigned char *ByteSet)
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{
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pinMode(data, OUTPUT);
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bitClear(GATEWFCKPORT,DATABIT); // data low
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delayMicroseconds(delay_between_bits);
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int byte_index = index >> 3;
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byte bits = pgm_read_byte(&(ByteSet[byte_index]));
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int bit_index = index & 0x7; // same as (index - byte_index<<3) or (index%8)
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byte mask = 1 << bit_index;
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return (0 != (bits & mask));
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}
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else
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void inject_SCEX(char region)
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{
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if (pu22mode) {
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pinMode(data, OUTPUT);
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unsigned long now = micros();
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do {
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bool wfck_sample = bitRead(GATEWFCKPORT, GATEWFCKBIT);
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bitWrite(DATAPORT,DATABIT,wfck_sample); // output wfck signal on data pin
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//SCEE: 1 00110101 00, 1 00111101 00, 1 01011101 00, 1 01011101 00
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//SCEA: 1 00110101 00, 1 00111101 00, 1 01011101 00, 1 01111101 00
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//SCEI: 1 00110101 00, 1 00111101 00, 1 01011101 00, 1 01101101 00
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//const boolean SCEEData[44] = {1,0,0,1,1,0,1,0,1,0,0,1,0,0,1,1,1,1,0,1,0,0,1,0,1,0,1,1,1,0,1,0,0,1,0,1,0,1,1,1,0,1,0,0};
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//const boolean SCEAData[44] = {1,0,0,1,1,0,1,0,1,0,0,1,0,0,1,1,1,1,0,1,0,0,1,0,1,0,1,1,1,0,1,0,0,1,0,1,0,1,1,1,0,1,0,0};
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//const boolean SCEIData[44] = {1,0,0,1,1,0,1,0,1,0,0,1,0,0,1,1,1,1,0,1,0,0,1,0,1,0,1,1,1,0,1,0,0,1,0,1,0,1,1,1,0,1,0,0};
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static const PROGMEM unsigned char SCEEData[] = {0b01011001, 0b11001001, 0b01001011, 0b01011101, 0b11101010, 0b00000010};
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static const PROGMEM unsigned char SCEAData[] = {0b01011001, 0b11001001, 0b01001011, 0b01011101, 0b11111010, 0b00000010};
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static const PROGMEM unsigned char SCEIData[] = {0b01011001, 0b11001001, 0b01001011, 0b01011101, 0b11011010, 0b00000010};
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// pinMode(data, OUTPUT) is used more than it has to be but that's fine.
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for (byte bit_counter = 0; bit_counter < 44; bit_counter++)
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{
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if (readBit(bit_counter, region == 'e' ? SCEEData : region == 'a' ? SCEAData : SCEIData) == 0)
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{
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pinMode(data, OUTPUT);
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bitClear(GATEWFCKPORT,DATABIT); // data low
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delayMicroseconds(delay_between_bits);
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}
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else
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{
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if (pu22mode) {
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pinMode(data, OUTPUT);
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unsigned long now = micros();
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do {
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bool wfck_sample = bitRead(GATEWFCKPORT, GATEWFCKBIT);
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bitWrite(DATAPORT,DATABIT,wfck_sample); // output wfck signal on data pin
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}
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while ((micros() - now) < delay_between_bits);
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}
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else { // PU-18 or lower mode
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pinMode(data, INPUT);
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delayMicroseconds(delay_between_bits);
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}
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}
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while ((micros() - now) < delay_between_bits);
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}
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else { // PU-18 or lower mode
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pinMode(data, INPUT);
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delayMicroseconds(delay_between_bits);
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}
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pinMode(data, OUTPUT);
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bitClear(GATEWFCKPORT,DATABIT); // pull data low
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delay(delay_between_injections);
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}
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}
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pinMode(data, OUTPUT);
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bitClear(GATEWFCKPORT,DATABIT); // pull data low
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delay(delay_between_injections);
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}
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void NTSC_fix(){
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#if defined(APPLY_PSONE_PAL_BIOS_PATCH)
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pinMode(BIOS_A18, INPUT);
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pinMode(BIOS_D2, INPUT);
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delay(100); // this is right after SQCK appeared. wait a little to avoid noise
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while (!bitRead(BIOSPATCHPORTIN, BIOS_A18_BIT))
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{
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; //wait for stage 1 A18 pulse
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}
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delay(1350); //wait through stage 1 of A18 activity
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noInterrupts(); // start critical section
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while (!bitRead(BIOSPATCHPORTIN, BIOS_A18_BIT))
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{
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; //wait for priming A18 pulse
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}
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delayMicroseconds(17); // max 17us for 16Mhz ATmega (maximize this when tuning!)
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bitClear(BIOSPATCHPORTOUT, BIOS_D2_BIT); // store a low
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bitSet(BIOSPATCHDDR, BIOS_D2_BIT); // D2 = output. drags line low now
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delayMicroseconds(3); // min 2us for 16Mhz ATmega, 8Mhz requires 3us (minimize this when tuning, after maximizing first us delay!)
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bitClear(DDRD, BIOS_D2_BIT); // D2 = input / high-z
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interrupts(); // end critical section
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//--------------------------------------------------
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// Setup
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//--------------------------------------------------
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// not necessary but I want to make sure these pins are now high-z again
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pinMode(BIOS_A18, INPUT);
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pinMode(BIOS_D2, INPUT);
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#endif
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}
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void setup()
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{
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pinMode(data, INPUT);
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pinMode(gate_wfck, INPUT);
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pinMode(subq, INPUT); // PSX subchannel bits
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pinMode(sqck, INPUT); // PSX subchannel clock
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#if defined(PSNEEDEBUG) && defined(USINGSOFTWARESERIAL)
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pinMode(debugtx, OUTPUT); // software serial tx pin
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mySerial.begin(115200); // 13,82 bytes in 12ms, max for softwareserial. (expected data: ~13 bytes / 12ms)
|
||||
#elif defined(PSNEEDEBUG) && !defined(USINGSOFTWARESERIAL)
|
||||
Serial.begin(500000); // 60 bytes in 12ms (expected data: ~26 bytes / 12ms)
|
||||
DEBUG_PRINT("MCU frequency: "); DEBUG_PRINT(F_CPU); DEBUG_PRINTLN(" Hz");
|
||||
DEBUG_PRINTLN("Waiting for SQCK..");
|
||||
#endif
|
||||
//--------------------------------------------------
|
||||
// Setup
|
||||
//--------------------------------------------------
|
||||
|
||||
#if defined(ARDUINO_BOARD)
|
||||
pinMode(LED_BUILTIN, OUTPUT); // Blink on injection / debug.
|
||||
digitalWrite(LED_BUILTIN, HIGH); // mark begin of setup
|
||||
#endif
|
||||
|
||||
// wait for console power on and stable signals
|
||||
while (!digitalRead(sqck));
|
||||
while (!digitalRead(gate_wfck));
|
||||
void setup()
|
||||
{
|
||||
pinMode(data, INPUT);
|
||||
pinMode(gate_wfck, INPUT);
|
||||
pinMode(subq, INPUT); // PSX subchannel bits
|
||||
pinMode(sqck, INPUT); // PSX subchannel clock
|
||||
|
||||
#if defined(PSNEEDEBUG) && defined(USINGSOFTWARESERIAL)
|
||||
pinMode(debugtx, OUTPUT); // software serial tx pin
|
||||
mySerial.begin(115200); // 13,82 bytes in 12ms, max for softwareserial. (expected data: ~13 bytes / 12ms)
|
||||
#elif defined(PSNEEDEBUG) && !defined(USINGSOFTWARESERIAL)
|
||||
Serial.begin(500000); // 60 bytes in 12ms (expected data: ~26 bytes / 12ms)
|
||||
DEBUG_PRINT("MCU frequency: "); DEBUG_PRINT(F_CPU); DEBUG_PRINTLN(" Hz");
|
||||
DEBUG_PRINTLN("Waiting for SQCK..");
|
||||
#endif
|
||||
|
||||
// Board detection
|
||||
//
|
||||
// GATE: __----------------------- // this is a PU-7 .. PU-20 board!
|
||||
//
|
||||
// WFCK: __-_-_-_-_-_-_-_-_-_-_-_- // this is a PU-22 or newer board!
|
||||
#if defined(ARDUINO_BOARD)
|
||||
pinMode(LED_BUILTIN, OUTPUT); // Blink on injection / debug.
|
||||
digitalWrite(LED_BUILTIN, HIGH); // mark begin of setup
|
||||
#endif
|
||||
|
||||
// wait for console power on and stable signals
|
||||
while (!digitalRead(sqck));
|
||||
while (!digitalRead(gate_wfck));
|
||||
|
||||
unsigned int highs, lows = 0;
|
||||
unsigned long now = millis();
|
||||
do {
|
||||
if (digitalRead(gate_wfck) == 1) highs++;
|
||||
if (digitalRead(gate_wfck) == 0) lows++;
|
||||
delayMicroseconds(200); // good for ~5000 reads in 1s
|
||||
}
|
||||
while ((millis() - now) < 1000); // sample 1s
|
||||
// if enabled: patches PAL PSOne consoles so they start all region games
|
||||
NTSC_fix();
|
||||
|
||||
// Board detection
|
||||
//
|
||||
// GATE: __----------------------- // this is a PU-7 .. PU-20 board!
|
||||
//
|
||||
// WFCK: __-_-_-_-_-_-_-_-_-_-_-_- // this is a PU-22 or newer board!
|
||||
|
||||
// typical readouts
|
||||
// PU-22: highs: 2449 lows: 2377
|
||||
if (lows > 100) {
|
||||
pu22mode = 1;
|
||||
}
|
||||
else {
|
||||
pu22mode = 0;
|
||||
}
|
||||
|
||||
#ifdef ATTINY_X5
|
||||
DEBUG_PRINT("m "); DEBUG_PRINTLN(pu22mode);
|
||||
#else
|
||||
DEBUG_PRINT("highs: "); DEBUG_PRINT(highs); DEBUG_PRINT(" lows: "); DEBUG_PRINTLN(lows);
|
||||
DEBUG_PRINT("pu22mode: "); DEBUG_PRINTLN(pu22mode);
|
||||
// Power saving
|
||||
// Disable the ADC by setting the ADEN bit (bit 7) of the ADCSRA register to zero.
|
||||
ADCSRA = ADCSRA & B01111111;
|
||||
// Disable the analog comparator by setting the ACD bit (bit 7) of the ACSR register to one.
|
||||
ACSR = B10000000;
|
||||
// Disable digital input buffers on all analog input pins by setting bits 0-5 of the DIDR0 register to one.
|
||||
DIDR0 = DIDR0 | B00111111;
|
||||
#endif
|
||||
|
||||
#if defined(ARDUINO_BOARD)
|
||||
digitalWrite(LED_BUILTIN, LOW); // setup complete
|
||||
#endif
|
||||
|
||||
DEBUG_FLUSH; // empty serial transmit buffer
|
||||
}
|
||||
unsigned int highs, lows = 0;
|
||||
unsigned long now = millis();
|
||||
do {
|
||||
if (digitalRead(gate_wfck) == 1) highs++;
|
||||
if (digitalRead(gate_wfck) == 0) lows++;
|
||||
delayMicroseconds(200); // good for ~5000 reads in 1s
|
||||
}
|
||||
while ((millis() - now) < 1000); // sample 1s
|
||||
|
||||
void loop()
|
||||
{
|
||||
static byte scbuf [12] = { 0 }; // We will be capturing PSX "SUBQ" packets, there are 12 bytes per valid read.
|
||||
static unsigned int timeout_clock_counter = 0;
|
||||
static byte bitbuf = 0; // SUBQ bit storage
|
||||
static bool sample = 0;
|
||||
static byte bitpos = 0;
|
||||
byte scpos = 0; // scbuf position
|
||||
|
||||
noInterrupts(); // start critical section
|
||||
start:
|
||||
// Capture 8 bits for 12 runs > complete SUBQ transmission
|
||||
bitpos = 0;
|
||||
for (; bitpos<8; bitpos++) {
|
||||
while (bitRead(SUBQPORT, SQCKBIT) == 1){
|
||||
// wait for clock to go low..
|
||||
// a timeout resets the 12 byte stream in case the PSX sends malformatted clock pulses, as happens on bootup
|
||||
timeout_clock_counter++;
|
||||
if (timeout_clock_counter > 1000){
|
||||
scpos = 0; // reset SUBQ packet stream
|
||||
timeout_clock_counter = 0;
|
||||
bitbuf = 0;
|
||||
// typical readouts
|
||||
// PU-22: highs: 2449 lows: 2377
|
||||
if (lows > 100) {
|
||||
pu22mode = 1;
|
||||
}
|
||||
else {
|
||||
pu22mode = 0;
|
||||
}
|
||||
|
||||
#ifdef ATTINY_X5
|
||||
DEBUG_PRINT("m "); DEBUG_PRINTLN(pu22mode);
|
||||
#else
|
||||
DEBUG_PRINT("highs: "); DEBUG_PRINT(highs); DEBUG_PRINT(" lows: "); DEBUG_PRINTLN(lows);
|
||||
DEBUG_PRINT("pu22mode: "); DEBUG_PRINTLN(pu22mode);
|
||||
// Power saving
|
||||
// Disable the ADC by setting the ADEN bit (bit 7) of the ADCSRA register to zero.
|
||||
ADCSRA = ADCSRA & B01111111;
|
||||
// Disable the analog comparator by setting the ACD bit (bit 7) of the ACSR register to one.
|
||||
ACSR = B10000000;
|
||||
// Disable digital input buffers on all analog input pins by setting bits 0-5 of the DIDR0 register to one.
|
||||
DIDR0 = DIDR0 | B00111111;
|
||||
#endif
|
||||
|
||||
#if defined(ARDUINO_BOARD)
|
||||
digitalWrite(LED_BUILTIN, LOW); // setup complete
|
||||
#endif
|
||||
|
||||
DEBUG_FLUSH; // empty serial transmit buffer
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
static byte scbuf [12] = { 0 }; // We will be capturing PSX "SUBQ" packets, there are 12 bytes per valid read.
|
||||
static unsigned int timeout_clock_counter = 0;
|
||||
static byte bitbuf = 0; // SUBQ bit storage
|
||||
static bool sample = 0;
|
||||
static byte bitpos = 0;
|
||||
byte scpos = 0; // scbuf position
|
||||
|
||||
noInterrupts(); // start critical section
|
||||
start:
|
||||
// Capture 8 bits for 12 runs > complete SUBQ transmission
|
||||
bitpos = 0;
|
||||
for (; bitpos<8; bitpos++) {
|
||||
while (bitRead(SUBQPORT, SQCKBIT) == 1){
|
||||
// wait for clock to go low..
|
||||
// a timeout resets the 12 byte stream in case the PSX sends malformatted clock pulses, as happens on bootup
|
||||
timeout_clock_counter++;
|
||||
if (timeout_clock_counter > 1000){
|
||||
scpos = 0; // reset SUBQ packet stream
|
||||
timeout_clock_counter = 0;
|
||||
bitbuf = 0;
|
||||
goto start;
|
||||
}
|
||||
}
|
||||
|
||||
// wait for clock to go high..
|
||||
while ((bitRead(SUBQPORT, SQCKBIT)) == 0);
|
||||
|
||||
sample = bitRead(SUBQPORT, SUBQBIT);
|
||||
bitbuf |= sample << bitpos;
|
||||
|
||||
timeout_clock_counter = 0; // no problem with this bit
|
||||
}
|
||||
|
||||
// one byte done
|
||||
scbuf[scpos] = bitbuf;
|
||||
scpos++;
|
||||
bitbuf = 0;
|
||||
|
||||
// repeat for all 12 bytes
|
||||
if (scpos < 12){
|
||||
goto start;
|
||||
}
|
||||
}
|
||||
|
||||
// wait for clock to go high..
|
||||
while ((bitRead(SUBQPORT, SQCKBIT)) == 0);
|
||||
|
||||
sample = bitRead(SUBQPORT, SUBQBIT);
|
||||
bitbuf |= sample << bitpos;
|
||||
interrupts(); // end critical section
|
||||
|
||||
timeout_clock_counter = 0; // no problem with this bit
|
||||
}
|
||||
// log SUBQ packets. We only have 12ms to get the logs written out. Slower MCUs get less formatting.
|
||||
#ifdef ATTINY_X5
|
||||
if (!(scbuf[0] == 0 && scbuf[1] == 0 && scbuf[2] == 0 && scbuf[3] == 0)){ // a bad sector read is all 0 except for the CRC fields. Don't log it.
|
||||
for (int i = 0; i<12;i++) {
|
||||
if (scbuf[i] < 0x10) {DEBUG_PRINT("0");} // padding
|
||||
DEBUG_PRINTHEX(scbuf[i]);
|
||||
}
|
||||
DEBUG_PRINTLN("");
|
||||
}
|
||||
#else
|
||||
if (!(scbuf[0] == 0 && scbuf[1] == 0 && scbuf[2] == 0 && scbuf[3] == 0)){
|
||||
for (int i = 0; i<12;i++) {
|
||||
if (scbuf[i] < 0x10) {DEBUG_PRINT("0");} // padding
|
||||
DEBUG_PRINTHEX(scbuf[i]);
|
||||
DEBUG_PRINT(" ");
|
||||
}
|
||||
DEBUG_PRINTLN("");
|
||||
}
|
||||
#endif
|
||||
|
||||
// one byte done
|
||||
scbuf[scpos] = bitbuf;
|
||||
scpos++;
|
||||
bitbuf = 0;
|
||||
// check if read head is in wobble area
|
||||
// We only want to unlock game discs (0x41) and only if the read head is in the outer TOC area.
|
||||
// We want to see a TOC sector repeatedly before injecting (helps with timing and marginal lasers).
|
||||
// All this logic is because we don't know if the HC-05 is actually processing a getSCEX() command.
|
||||
// Hysteresis is used because older drives exhibit more variation in read head positioning.
|
||||
// While the laser lens moves to correct for the error, they can pick up a few TOC sectors.
|
||||
static byte hysteresis = 0;
|
||||
|
||||
if (
|
||||
(scbuf[0] == 0x41 && scbuf[1] == 0x00 && scbuf[6] == 0x00) && // [0] = 41 means psx game disk. the other 2 checks are garbage protection
|
||||
(scbuf[2] == 0xA0 || scbuf[2] == 0xA1 || scbuf[2] == 0xA2 || // if [2] = A0, A1, A2 ..
|
||||
(scbuf[2] == 0x01 && (scbuf[3] >= 0x98 || scbuf[3] <= 0x02) ) ) // .. or = 01 but then [3] is either > 98 or < 02
|
||||
) {
|
||||
hysteresis++;
|
||||
}
|
||||
else if ( hysteresis > 0 &&
|
||||
((scbuf[0] == 0x01 || scbuf[0] == 0x41) && (scbuf[1] == 0x00 /*|| scbuf[1] == 0x01*/) && scbuf[6] == 0x00)
|
||||
) { // This CD has the wobble into CD-DA space. (started at 0x41, then went into 0x01)
|
||||
hysteresis++;
|
||||
}
|
||||
else if (hysteresis > 0) {
|
||||
hysteresis--; // None of the above. Initial detection was noise. Decrease the counter.
|
||||
}
|
||||
|
||||
// repeat for all 12 bytes
|
||||
if (scpos < 12){
|
||||
goto start;
|
||||
}
|
||||
interrupts(); // end critical section
|
||||
// hysteresis value "optimized" using very worn but working drive on ATmega328 @ 16Mhz
|
||||
// should be fine on other MCUs and speeds, as the PSX dictates SUBQ rate
|
||||
if (hysteresis >= 14){
|
||||
// If the read head is still here after injection, resending should be quick.
|
||||
// Hysteresis naturally goes to 0 otherwise (the read head moved).
|
||||
hysteresis = 11;
|
||||
|
||||
// log SUBQ packets. We only have 12ms to get the logs written out. Slower MCUs get less formatting.
|
||||
#ifdef ATTINY_X5
|
||||
if (!(scbuf[0] == 0 && scbuf[1] == 0 && scbuf[2] == 0 && scbuf[3] == 0)){ // a bad sector read is all 0 except for the CRC fields. Don't log it.
|
||||
for (int i = 0; i<12;i++) {
|
||||
if (scbuf[i] < 0x10) {DEBUG_PRINT("0");} // padding
|
||||
DEBUG_PRINTHEX(scbuf[i]);
|
||||
}
|
||||
DEBUG_PRINTLN("");
|
||||
}
|
||||
#else
|
||||
if (!(scbuf[0] == 0 && scbuf[1] == 0 && scbuf[2] == 0 && scbuf[3] == 0)){
|
||||
for (int i = 0; i<12;i++) {
|
||||
if (scbuf[i] < 0x10) {DEBUG_PRINT("0");} // padding
|
||||
DEBUG_PRINTHEX(scbuf[i]);
|
||||
DEBUG_PRINT(" ");
|
||||
}
|
||||
DEBUG_PRINTLN("");
|
||||
}
|
||||
#endif
|
||||
#ifdef ATTINY_X5
|
||||
DEBUG_PRINTLN("!");
|
||||
#else
|
||||
DEBUG_PRINTLN("INJECT!INJECT!INJECT!INJECT!INJECT!INJECT!");
|
||||
#endif
|
||||
#if defined(ARDUINO_BOARD)
|
||||
digitalWrite(LED_BUILTIN, HIGH);
|
||||
#endif
|
||||
|
||||
pinMode(data, OUTPUT);
|
||||
digitalWrite(data, 0); // pull data low
|
||||
if (!pu22mode){
|
||||
pinMode(gate_wfck, OUTPUT);
|
||||
digitalWrite(gate_wfck, 0);
|
||||
}
|
||||
|
||||
// HC-05 waits for a bit of silence (pin low) before it begins decoding.
|
||||
delay(delay_between_injections);
|
||||
// inject symbols now. 2 x 3 runs seems optimal to cover all boards
|
||||
for (byte loop_counter = 0; loop_counter < 2; loop_counter++)
|
||||
{
|
||||
inject_SCEX('e'); // e = SCEE, a = SCEA, i = SCEI
|
||||
inject_SCEX('a'); // injects all 3 regions by default
|
||||
inject_SCEX('i'); // optimize boot time by sending only your console region letter (all 3 times per loop)
|
||||
}
|
||||
|
||||
// check if read head is in wobble area
|
||||
// We only want to unlock game discs (0x41) and only if the read head is in the outer TOC area.
|
||||
// We want to see a TOC sector repeatedly before injecting (helps with timing and marginal lasers).
|
||||
// All this logic is because we don't know if the HC-05 is actually processing a getSCEX() command.
|
||||
// Hysteresis is used because older drives exhibit more variation in read head positioning.
|
||||
// While the laser lens moves to correct for the error, they can pick up a few TOC sectors.
|
||||
static byte hysteresis = 0;
|
||||
|
||||
if (
|
||||
(scbuf[0] == 0x41 && scbuf[1] == 0x00 && scbuf[6] == 0x00) && // [0] = 41 means psx game disk. the other 2 checks are garbage protection
|
||||
(scbuf[2] == 0xA0 || scbuf[2] == 0xA1 || scbuf[2] == 0xA2 || // if [2] = A0, A1, A2 ..
|
||||
(scbuf[2] == 0x01 && (scbuf[3] >= 0x98 || scbuf[3] <= 0x02) ) ) // .. or = 01 but then [3] is either > 98 or < 02
|
||||
) {
|
||||
hysteresis++;
|
||||
}
|
||||
else if ( hysteresis > 0 &&
|
||||
((scbuf[0] == 0x01 || scbuf[0] == 0x41) && (scbuf[1] == 0x00 /*|| scbuf[1] == 0x01*/) && scbuf[6] == 0x00)
|
||||
) { // This CD has the wobble into CD-DA space. (started at 0x41, then went into 0x01)
|
||||
hysteresis++;
|
||||
}
|
||||
else if (hysteresis > 0) {
|
||||
hysteresis--; // None of the above. Initial detection was noise. Decrease the counter.
|
||||
}
|
||||
|
||||
// hysteresis value "optimized" using very worn but working drive on ATmega328 @ 16Mhz
|
||||
// should be fine on other MCUs and speeds, as the PSX dictates SUBQ rate
|
||||
if (hysteresis >= 14){
|
||||
// If the read head is still here after injection, resending should be quick.
|
||||
// Hysteresis naturally goes to 0 otherwise (the read head moved).
|
||||
hysteresis = 11;
|
||||
|
||||
#ifdef ATTINY_X5
|
||||
DEBUG_PRINTLN("!");
|
||||
#else
|
||||
DEBUG_PRINTLN("INJECT!INJECT!INJECT!INJECT!INJECT!INJECT!");
|
||||
#endif
|
||||
#if defined(ARDUINO_BOARD)
|
||||
digitalWrite(LED_BUILTIN, HIGH);
|
||||
#endif
|
||||
|
||||
pinMode(data, OUTPUT);
|
||||
digitalWrite(data, 0); // pull data low
|
||||
if (!pu22mode){
|
||||
pinMode(gate_wfck, OUTPUT);
|
||||
digitalWrite(gate_wfck, 0);
|
||||
}
|
||||
|
||||
// HC-05 waits for a bit of silence (pin low) before it begins decoding.
|
||||
delay(delay_between_injections);
|
||||
// inject symbols now. 2 x 3 runs seems optimal to cover all boards
|
||||
for (byte loop_counter = 0; loop_counter < 2; loop_counter++)
|
||||
{
|
||||
inject_SCEX('e'); // e = SCEE, a = SCEA, i = SCEI
|
||||
inject_SCEX('a'); // injects all 3 regions by default
|
||||
inject_SCEX('i'); // optimize boot time by sending only your console region letter (all 3 times per loop)
|
||||
if (!pu22mode){
|
||||
pinMode(gate_wfck, INPUT); // high-z the line, we're done
|
||||
}
|
||||
pinMode(data, INPUT); // high-z the line, we're done
|
||||
#if defined(ARDUINO_BOARD)
|
||||
digitalWrite(LED_BUILTIN, LOW);
|
||||
#endif
|
||||
}
|
||||
// keep catching SUBQ packets forever
|
||||
}
|
||||
|
||||
if (!pu22mode){
|
||||
pinMode(gate_wfck, INPUT); // high-z the line, we're done
|
||||
}
|
||||
pinMode(data, INPUT); // high-z the line, we're done
|
||||
#if defined(ARDUINO_BOARD)
|
||||
digitalWrite(LED_BUILTIN, LOW);
|
||||
#endif
|
||||
}
|
||||
// keep catching SUBQ packets forever
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user