1
0
mirror of https://github.com/kalymos/PsNee.git synced 2026-01-11 23:53:07 +00:00
2025-03-30 18:45:16 +02:00
2025-03-30 18:45:16 +02:00
2025-03-09 19:47:20 +01:00
2025-03-09 19:47:20 +01:00
2025-03-09 19:47:20 +01:00
2025-03-19 09:03:11 +01:00
2025-03-19 09:10:19 +01:00

PSNee V8.6

THE modechip supports the largest number of Playstation 1 variants, and the largest number of microcontrollers

For all useful information consult the Wiki

Logo

Features

  • Remove Disk Region Protection
  • Patch BIOS
  • A specific library for card support, to solve the fuse setting problem.
  • The mode does not take care of changing PAL <-> NTSC video output (in other words if you use a Japanese console and you put European games, or in older European models you use American or Japanese games... the display will not be correct)

Supported Playstation 1

All US models, all European models, and the vast majority of Japanese models.

Supported platforms

  • ATmega328(A/P/PA) @16Mhz
  • ATmega168(A/P/PA) @16Mhz
  • Atmega32U4 @16Mhz
  • ATtiny25/45/85 @8Mhz no BIOS patch!

Model that I personally tested

test

P.S. I don't have an American model, or SCPH_xxx3. If you have tested it, tell me.

Description
PsNee, an open source stealth modchip for the Sony Playstation 1
Readme Unlicense 236 MiB
Languages
C 86.8%
C++ 13.2%