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https://github.com/kalymos/PsNee.git
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4a7a429a92bea1502a7d1a4bcca91556bdbc7ac0
New 2-phase sync (Stabilization + Silence detection). Refactored GPIO macros for faster execution. Cleaned up SCPH model definitions and fixed backslash warnings. Removed unused global variables to save RAM.
PSNee V8.7
THE modechip supports the largest number of Playstation 1 variants, and the largest number of microcontrollers
For all useful information consult the 
Features
- Remove Disk Region Protection
- Patch BIOS
- A specific library for card support, to solve the fuse setting problem.
- The mode does not take care of changing PAL <-> NTSC video output (in other words if you use a Japanese console and you put European games, or in older European models you use American or Japanese games... the display will not be correct)
Supported Playstation 1
All US models, all European models, and the vast majority of Japanese models.
Supported platforms
- ATmega328(A/P/PA) @16Mhz
- ATmega168(A/P/PA) @16Mhz
- Atmega32U4 @16Mhz
- ATtiny25/45/85 @8Mhz no BIOS patch!
Model that I personally tested
Languages
C
66%
C++
34%


