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@@ -131,11 +131,12 @@ there are 3D designs available to 3D print a zx-81 case, or you can use a real Z
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# Wilf Rigters WRX16 Highres system
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The canonical ZX81 hardware/software hobby designer Wilf Rigter designed a highresolution system for the ZX-81 in 1986 and wrote about it here: https://archive.org/details/zx-appeal/ZX-Appeal%20Jan%2086/page/12/mode/2up?view=theater (I looked in later issues but found no other information about WRX16).
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in this article he stated that for it to work a ZX-81 needed an extra 8K RAM at 8K to 16K, (the 8K following the ROM) and a Z80 that supported 8-bit refresh! Most Z80's at the time only supported 7-bit refresh counters (7-refresh address lines) but it seems you could buy Z80's that supported 8-bit refresh in 1986. I found out that the Z84C0008PEG does have an 8-bit refresh counter though.
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in this article he stated that for it to work a ZX-81 needed an extra 8K RAM pack at 8K to 16K, (the 8K following the ROM) and a Z80 that supported 8-bit refresh! Most Z80's at the time only supported 7-bit refresh counters (7-refresh address lines) but it seems you could buy Z80's that supported 8-bit refresh in 1986. I found out that the Z84C0008PEG does have an 8-bit refresh counter though.
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The ZX81+38 (when wired for 8K ROMS space) does have RAM at 8 to 16K, but in this case that RAM is a copy of RAM that is duplicated elesewhere, in any case it seems that currently revion 1.9 of my ZX81+38 does not supports wilf rigters WRX16 high resolution solution. And trying to use a game based on WRX16 currently crashes, there are a dozen or so programs including a few games that use WRX16. you can find a list here: http://www.pictureviewerpro.com/hosting/zx81/fredn.htm
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But please note that most other (pseudo) high resolution games that work on an unmodified ZX-81 do work, examples are manic Miner for the ZX-81, and many others.
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But please note that most other (pseudo) high resolution games that work on an unmodified ZX-81 do work, examples are manic Miner for the ZX-81, and many others, just a few examples; Against the Elements, JB Racing, Starflight 2002 and the Rezzurection demo are shown here working https://www.youtube.com/@ManfMoser
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My current conclusion is that an unmodified WRX16 won't work as is, but note that with a small re-write of the WRX16 code, so that it uses the extra 16K RAM instead of an 8K RAM board, it should work.
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(see the issues section) I tried to contact Wilf, but so far he has not reacted to my e-mail.
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The issue has my attention and is being investigated, (see the issues section) I tried to contact Wilf, but so far he has not reacted to my e-mail.
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Any help in finding a solution for this issue is welcome...
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