mirror of
https://github.com/mahjongg2/ZX81plus38.git
synced 2026-04-20 09:26:24 +00:00
Update README.md
This commit is contained in:
@@ -168,8 +168,8 @@ The ZX81 memory map is divided into four 16K parts.
|
||||
|
||||
The first (lower) 16K part, contains the ROM (as it’s only 8K, you would normally get a echo of the first 8K in the second 8K, but the 27C256 contains 32K, so you can put something else there). this ROM-space is normally set to 16K default, so you can use the second 8K for ROM expansions, such as the SD-Card reader firmware on the (PSG) sound + SD-card expansion board that I'm planning to design. but you can force the ROM-space with a jumper to be only 8K, and then the second 8K becomes RAM.
|
||||
|
||||
The second 16K part, is the normal RAM area.
|
||||
The second 16K part, is the normal RAM area. On a normal ZX-81 with 1K RAM this space contains 16 copies of the 1K RAM space.The firmware detects these are copies.
|
||||
|
||||
The third 16K of a real ZX-81 will have copies of the ROM, but the ZX-81+38 will have copies of the RAM, as ROM space is limited to the first 16K.
|
||||
The third 16K of a real ZX-81 will have more copies of the ROM, but the ZX-81+38 will not, but have copies of the RAM instead, as ROM space is limited to the first 16K.
|
||||
|
||||
The fourth and last 16K, is more echoes of the RAM. However, it’s important to note that the hardware detects this, and uses it for the video generation logic.
|
||||
|
||||
Reference in New Issue
Block a user