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[Gameboy] Use dedicated PLL output for SDRAM_CLK
No need to invert the clock then
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@@ -311,4 +311,5 @@ set_global_assignment -name VHDL_FILE t80/T80_Pack.vhd
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set_global_assignment -name VHDL_FILE t80/T80_ALU.vhd
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set_global_assignment -name VHDL_FILE t80/GBse.vhd
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set_global_assignment -name VHDL_FILE t80/T80_MCode.vhd
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set_location_assignment PLL_1 -to pll|altpll_component|auto_generated|pll1
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set_instance_assignment -name PARTITION_HIERARCHY root_partition -to | -section_id Top
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@@ -486,6 +486,6 @@ pll pll (
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.locked(pll_locked)
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);
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assign SDRAM_CLK = ~clk64;
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assign SDRAM_CLK = clk64;
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endmodule
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