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[C64] Fix 4-player interface fire buttons

This commit is contained in:
Gyorgy Szombathelyi
2019-04-21 19:09:07 +02:00
parent 9e7eeb4f5d
commit 63990e6f1e

View File

@@ -1131,10 +1131,12 @@ begin
UART_TX <= '0';
pb_in(7 downto 6) <= pb_out(7 downto 6);
if pb_out(7) = '1' then
pb_in(5 downto 0) <= not joyC_c64(5 downto 0);
pb_in(3 downto 0) <= not joyC_c64(3 downto 0);
else
pb_in(5 downto 0) <= not joyD_c64(5 downto 0);
pb_in(3 downto 0) <= not joyD_c64(3 downto 0);
end if;
pb_in(4) <= not joyC_c64(4);
pb_in(5) <= not joyD_c64(4);
else
-- UART
pb_in(7 downto 1) <= pb_out(7 downto 1);